Difference between revisions of "Swim"
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+ | [[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}''' | ||
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== Description == | == Description == | ||
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== Notes == | == Notes == | ||
− | * A [[player | + | * A [[player]] will automatically begin to swim upon entering a [[water tile]] to a sufficient depth. (Greater than 10 dirt below water level.) |
* When swimming, [[stamina]] is gradually lost with any and all movement, and [[drowning]] will occur when stamina has become exhausted. At this point, players may draw deep from within and try to use [[Last Gasp]] to reach safety, or they can immediately consume a stamina-generating food of some sort. Without some relief, further attempts at movement only then speed along a sure drowning death. | * When swimming, [[stamina]] is gradually lost with any and all movement, and [[drowning]] will occur when stamina has become exhausted. At this point, players may draw deep from within and try to use [[Last Gasp]] to reach safety, or they can immediately consume a stamina-generating food of some sort. Without some relief, further attempts at movement only then speed along a sure drowning death. | ||
− | * Not all animals are capable of swimming, and not all swimming animals are capable of being embarked upon ridden through water. | + | * Not all animals are capable of swimming, and not all swimming animals are capable of being embarked upon and subsequently ridden through water. |
+ | * A "swimming" [[creatures|animal]] is characterized as one that does not take drowning damage when in water. The behavior of an animal in water or how it does or does not enter water do not classify it as "swimming" or "non-swimming". | ||
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+ | == Images == | ||
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+ | <gallery heights=300px mode="packed-hover"> | ||
+ | File:swim1.png|Going for a Swim | ||
+ | File:swim2.png|A Lovely Day for a Swim | ||
+ | </gallery> | ||
== See Also == | == See Also == | ||
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[[Drown]] | [[Drown]] | ||
+ | [[Category:Game mechanics]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] | ||
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Latest revision as of 15:13, 3 August 2023
Main / Game Mechanics / Swim
Contents
Description
Swimming is the means of movement used by players and some animals to get around and stay afloat when in sufficiently deep water.
Notes
- A player will automatically begin to swim upon entering a water tile to a sufficient depth. (Greater than 10 dirt below water level.)
- When swimming, stamina is gradually lost with any and all movement, and drowning will occur when stamina has become exhausted. At this point, players may draw deep from within and try to use Last Gasp to reach safety, or they can immediately consume a stamina-generating food of some sort. Without some relief, further attempts at movement only then speed along a sure drowning death.
- Not all animals are capable of swimming, and not all swimming animals are capable of being embarked upon and subsequently ridden through water.
- A "swimming" animal is characterized as one that does not take drowning damage when in water. The behavior of an animal in water or how it does or does not enter water do not classify it as "swimming" or "non-swimming".