Difference between revisions of "Chicken coop"
Jump to navigation
Jump to search
(→Usage) |
(Making it a little clearer that only one hen at a time may be loaded; added some links; clarified though punctuation and grammar) |
||
(8 intermediate revisions by 4 users not shown) | |||
Line 5: | Line 5: | ||
|image=A Chicken Coop.png|200px|right|]] | |image=A Chicken Coop.png|200px|right|]] | ||
|active=[[Plank]] | |active=[[Plank]] | ||
− | |passive=[[Large | + | |passive=1 [[Large nails]] |
|group=storage | |group=storage | ||
|materials=*1x [[Small barrel]] | |materials=*1x [[Small barrel]] | ||
− | *5x [[Large | + | *5x [[Large nails]] |
*25x [[Plank]]s | *25x [[Plank]]s | ||
*8x [[Shaft]] | *8x [[Shaft]] | ||
Line 18: | Line 18: | ||
== Description == | == Description == | ||
− | Used to store and feed [[ | + | ''A small house where female chickens are kept safe and secure''. |
+ | |||
+ | Used to store and feed [[Hen|hens]] and collect [[Egg|eggs]]. | ||
Coops contain multiple sub items inside. | Coops contain multiple sub items inside. | ||
− | + | *Nesting Box, this is where the loaded hens reside. | |
− | + | *Feeder, this is where you place food. | |
− | + | *Drinker, this is where you place water. | |
− | + | *Egg Box, this is where you get the eggs from when they are laid. | |
== Usage == | == Usage == | ||
− | * | + | * You can only load hens into the coop. |
− | + | * The "Load Creature" option will not appear if you are leading more than one hen. | |
− | You can only load hens into the coop. | + | * To load a hen, lead it, right click the coop and click "Load Creature". |
− | To load a hen, | + | * To be able to load the creature, there must be water in the drinker and food in the feeder. |
− | To be able to load the creature there must be water in the drinker and food in the feeder. | + | * Loadable chicken count is QL / 10 + [[Rarity|rarity]] (maximum 13 for a 100 QL Fantastic coop). [[Quality_level|QL]] must be greater than or equal to 10 to load a chicken. |
− | |||
− | Loadable chicken count is QL / 10 + rarity ( | ||
− | QL must be greater than or equal to 10 to load a chicken. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ====Feeding and watering==== | |
− | + | * You can only put food that can be planted in the ground into the feeder. Example: [[pumpkin]] seed, or [[corn]]. [[Herb]] seeds and [[Mixed_grass|mixed grass]] cannot be put in the feeder. | |
+ | * Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder. | ||
+ | E.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker. | ||
− | + | ====Egg output==== | |
− | + | * Eggs will be created every 12 hours. | |
− | + | * Egg QL is dictated by the QL of the coop. | |
− | + | * Egg count is equal to the count of the chickens. | |
− | + | * If either the feeder or the drinker is empty on egg poll, the chickens will be unloaded on the center of the tile where the coop resides. | |
+ | * '''Eggs in the egg box will not hatch when they decay''', even if they are fertile. Fertile eggs must be on the ground in order to hatch. | ||
− | == | + | ====Security==== |
− | * | + | * Can be placed and planted or secured. |
− | * | + | * Coops are [[Permissions#Containers|lockable]] and spawn on creation with a 1.0 QL [[Small_padlock|small padlock]]. |
+ | * Coops have manageable permissions, like any other lockable container. | ||
− | == | + | ====Miscellaneous info==== |
− | |||
− | |||
+ | * You cannot [[Load cargo|load]] a coop with chickens in it. | ||
+ | * On [[Settlement|deed]], chickens in a coop count towards the creature ratio. | ||
+ | * You cannot [[Bash|bash]] a coop with chickens loaded. | ||
+ | * The egg box will hold a maximum of 100 eggs. | ||
+ | == Notes == | ||
+ | * 50 [[Fine_carpentry|Fine carpentry]] skill is required to start and continue building. | ||
== See Also == | == See Also == | ||
− | + | [[File: Coop.png|left|]] | |
[[Category:Fine carpentry items]] | [[Category:Fine carpentry items]] | ||
− | |||
[[Category:Babel/C]] | [[Category:Babel/C]] |
Latest revision as of 22:39, 9 November 2020
Main / Skills / Carpentry / Fine carpentry / Chicken coop
Creation |
---|
|
Total materials |
|
Result |
Chicken coop |
Skill and improvement |
|
Contents
Description
A small house where female chickens are kept safe and secure.
Used to store and feed hens and collect eggs.
Coops contain multiple sub items inside.
- Nesting Box, this is where the loaded hens reside.
- Feeder, this is where you place food.
- Drinker, this is where you place water.
- Egg Box, this is where you get the eggs from when they are laid.
Usage
- You can only load hens into the coop.
- The "Load Creature" option will not appear if you are leading more than one hen.
- To load a hen, lead it, right click the coop and click "Load Creature".
- To be able to load the creature, there must be water in the drinker and food in the feeder.
- Loadable chicken count is QL / 10 + rarity (maximum 13 for a 100 QL Fantastic coop). QL must be greater than or equal to 10 to load a chicken.
Feeding and watering
- You can only put food that can be planted in the ground into the feeder. Example: pumpkin seed, or corn. Herb seeds and mixed grass cannot be put in the feeder.
- Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder.
E.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.
Egg output
- Eggs will be created every 12 hours.
- Egg QL is dictated by the QL of the coop.
- Egg count is equal to the count of the chickens.
- If either the feeder or the drinker is empty on egg poll, the chickens will be unloaded on the center of the tile where the coop resides.
- Eggs in the egg box will not hatch when they decay, even if they are fertile. Fertile eggs must be on the ground in order to hatch.
Security
- Can be placed and planted or secured.
- Coops are lockable and spawn on creation with a 1.0 QL small padlock.
- Coops have manageable permissions, like any other lockable container.
Miscellaneous info
- You cannot load a coop with chickens in it.
- On deed, chickens in a coop count towards the creature ratio.
- You cannot bash a coop with chickens loaded.
- The egg box will hold a maximum of 100 eggs.
Notes
- 50 Fine carpentry skill is required to start and continue building.