Difference between revisions of "Human skull shoulder pad"

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[[Complete DB|Main]] / [[:Category:Items|Items]] / [[Shoulders]] / '''{{PAGENAME}}'''
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__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[Shoulders]] / '''{{PAGENAME}}'''
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==Description==
 
==Description==
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''
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''A shoulder pad of this design increases all damage dealt and received by the same amount.''
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==Effects==
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The human skull shoulder pad gives a buff to weapon damage dealt and recieved.
  
==Notes==
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{{Shoulder_pad_notes}}
* The human skull shoulder pad gives a buff to weapon damage increases while wearing medium or light armour.
 
* An item that is purchased with points from participating in an active [[Rifts|rift]].
 
* Shoulder pads take damage when not in the player's inventory, on a [[merchant]], in the [[mail]] or in a [[magic chest]] and cannot be repaired.
 
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Shoulders]]
 
[[Category:Shoulders]]
 
[[Category:Babel/H]]
 
[[Category:Babel/H]]

Latest revision as of 09:50, 7 January 2024

Main / Items / Shoulders / Human skull shoulder pad


Human skull shoulder pad
A Human skull shoulder pad
Creation

This item cannot be crafted.

Result
  • Human skull shoulder pad (0.50 kg)
Skill and improvement
Properties
  • Can be dyed using 10g of paint.


Description

A shoulder pad of this design increases all damage dealt and received by the same amount.

Effects

The human skull shoulder pad gives a buff to weapon damage dealt and recieved.

Notes

  • Shoulder pads can be purchased with points awarded by participating in an active rift.
  • Shoulder pads take damage when not in the player's inventory, on a merchant, in the mail, or in a magic chest.
  • If dyed, shoulder pads must be removed and re-equipped to show color.
  • One shoulder pad is sufficient to gain an effect if the shoulder pad grants one.
  • The effect of one shoulder pad is one half that of a set of two.
  • Different shoulder pads can be worn to gain multiple effects, one from each.

See also