Difference between revisions of "Player:Almostsolitude"

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== About ==
 
== About ==
Almostsolitude is one handsome, determined Wurmian! He always dresses very well; his current outfit is beautiful black drake hide. He is kind, helpful, generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine!  
+
{{event|inline|  Almostsolitude }}  is one handsome, determined Wurmian! He always dresses very well;his current outfit is beautiful black drake hide. He is kind, helpful, generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine! When he is not taking uniques for a run or working on his epic underground home,"Sol" enjoys aiding in community projects and generally keeping his alliance-mates company. He is collecting quite a zoo of champion beasts, including a lovable female troll. Can be most often be found mining, grinding in front of a hot forge or killing every wild thing that moves.  
When he is not taking uniques for a run or working on his epic underground home, "Sol" enjoys aiding in community projects and generally keeping his alliance-mates company. He is collecting quite a zoo of champion beasts, including a lovable female troll. Can be most often be found mining, grinding in front of a hot forge or killing every wild thing that moves.  
 
 
[[File:Sol.png|200px|thumb|left|]]   
 
[[File:Sol.png|200px|thumb|left|]]   
  
  
{{HP-freedom}}  {{Player
 
|name=AlmostSolitude
 
|kingdom=Freedom
 
|server=Pristine
 
|settlement=The Wurm Academy
 
}}
 
[[Category:Players]]
 
  
  
  
== Example 1 ==  
+
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
== Traits Example 3 ==  
 
{| class="wikitable"
 
{| class="wikitable"
 
! width="50" | Base Skill
 
! width="50" | Base Skill
! width="50" | [[Epic]] Curve !! width="275" | Trait name !! width="275" | Effect !! width="50" |Good/Bad
+
! width="50" | [[Epic]] Curve !! width="275" | Trait name !! width="520" | Effect
 
|-
 
|-
 
!0
 
!0
 
!0
 
!0
|  Horse's color is considered a trait. || Does not count against the trait limit || <div style="background-color:#808080">[[File:neutralface.png|20px|center|]]</div>
+
<div style="background-color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit
 
|-
 
|-
 
!20
 
!20
 
!10.56
 
!10.56
| It will fight fiercely. || Higher fighting skill <sup>1</sup> || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>
 
|-
 
|-
 
!21
 
!21
 
!11.12
 
!11.12
| It has fleeter movement than normal. || Minor speed boost || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost
 
|-
 
|-
 
!22
 
!22
 
!11.68
 
!11.68
| It is a tough bugger || Withstands more damage  || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage
 
|-
 
|-
 
!23
 
!23
 
!12.25
 
!12.25
| It has a strong body || Bonus to mounted weight limit  || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit
 
|-
 
|-
 
!24
 
!24
 
!12.82
 
!12.82
| It has lightning movement || Major speed boost  || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost
 
|-
 
|-
 
!25
 
!25
 
!13.40
 
!13.40
| It can carry more than average || Major bonus to mounted weight limit  || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit
 
|-
 
|-
 
!26
 
!26
 
!13.98
 
!13.98
| It has very strong leg muscles || Minor speed boost, bonus to mounted weight limit || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit
 
|-
 
|-
 
!27
 
!27
 
!14.56
 
!14.56
| It has keen senses || Able to sense when on a water tile <sup>1</sup>  || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>
 
|-
 
|-
 
!28
 
!28
 
!15.15
 
!15.15
| It has malformed hindlegs || Minor speed penalty <sup>2</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
+
| <div style="background-color:#bf260a">'''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>
 
|-
 
|-
 
!29
 
!29
 
!15.74
 
!15.74
| The legs are of different length || Major speed penalty <sup>2</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
+
| <div style="background-color:#bf260a">'''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>
 
|-
 
|-
 
!30
 
!30
 
!16.33
 
!16.33
| It seems overly aggressive || Random chance to bite when emoted at <sup>2</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>  
+
| <div style="background-color:#bf260a">'''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>
 
|-
 
|-
 
!31
 
!31
 
!16.93
 
!16.93
| It looks very unmotivated || Major penalty to mounted weight limit <sup>2</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
+
| <div style="background-color:#bf260a">'''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>
 
|-
 
|-
 
!32
 
!32
 
!17.54
 
!17.54
| It is unusually strong willed || Will stop being led at random <sup>2</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>  
+
| <div style="background-color:#bf260a">'''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>
 
|-
 
|-
 
!33
 
!33
 
!18.15
 
!18.15
| It has some illness || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
+
| <div style="background-color:#bf260a">'''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>
 
|-
 
|-
 
!34
 
!34
 
!18.76
 
!18.76
| It looks constantly hungry || Becomes hungry twice as fast as normal <sup>2</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
+
| <div style="background-color:#bf260a">'''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>
 
|-
 
|-
 
!39
 
!39
 
!21.90
 
!21.90
| It looks feeble and unhealthy || Prone to catching a disease <sup>2</sup>  || <div style="background-color:#bf260a">[[File:sadface.png|20px|center|]]</div>
+
| <div style="background-color:#bf260a">'''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>
 
|-
 
|-
 
!40
 
!40
 
!22.54
 
!22.54
| It looks unusually strong and healthy || Has a higher resistance to disease  ||<div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26">'''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease
 
|-
 
|-
 
!41
 
!41
 
!23.19
 
!23.19
| It has a certain spark in its eyes || Lives 50% longer than normal  || <div style="background-color:#0abf26">[[File:happyface.png|20px|center|]]</div>
+
| <div style="background-color:#0abf26">'''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal
 
|-
 
|-
 
!43
 
!43
 
!24.50
 
!24.50
| It has been corrupted. || Grazes on [[mycelium]] instead of grass <sup>4</sup>  || <div style="background-color:#808080">[[File:neutralface.png|20px|center|]]</div>
+
| <div style="background-color:#808080"> '''It has been corrupted.'''</div> || Grazes on [[mycelium]] instead of grass <sup>4</sup>
 
|-
 
|-
 
!83
 
!83
 
!58.77
 
!58.77
| Bred in captivity || Informational, will not count toward the max number of traits  || <div style="background-color:#808080">[[File:neutralface.png|20px|center|]]</div>
+
| <div style="background-color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits
 
|}
 
|}
  
Line 121: Line 119:
  
  
{{HP-freedom}}  {{Player
 
|name=AlmostSolitude
 
|kingdom=Freedom
 
|server=Pristine
 
|settlement=The Wurm Academy
 
}}
 
[[Category:Players]]
 
  
 
+
== Traits Example 4 ==  
 
 
== Example 2 ==  
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! width="50" | Base Skill
 
! width="50" | Base Skill
! width="50" | [[Epic]] Curve !! width="275" | Trait name !! width="520" | Effect
+
! width="50" | Epic Curve !! width="275" | Trait name !! width="520" | Effect
 
|-
 
|-
 
!0
 
!0
 
!0
 
!0
|  <div style="background-color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit
+
|  <div style="color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit
 
|-
 
|-
 
!20
 
!20
 
!10.56
 
!10.56
|  <div style="background-color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>
+
|  <div style="color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>
 
|-
 
|-
 
!21
 
!21
 
!11.12
 
!11.12
| <div style="background-color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost
+
| <div style="color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost
 
|-
 
|-
 
!22
 
!22
 
!11.68
 
!11.68
| <div style="background-color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage
+
| <div style="color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage
 
|-
 
|-
 
!23
 
!23
 
!12.25
 
!12.25
| <div style="background-color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit
+
| <div style="color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit
 
|-
 
|-
 
!24
 
!24
 
!12.82
 
!12.82
| <div style="background-color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost
+
| <div style="color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost
 
|-
 
|-
 
!25
 
!25
 
!13.40
 
!13.40
| <div style="background-color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit
+
| <div style="color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit
 
|-
 
|-
 
!26
 
!26
 
!13.98
 
!13.98
| <div style="background-color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit
+
| <div style="color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit
 
|-
 
|-
 
!27
 
!27
 
!14.56
 
!14.56
| <div style="background-color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>
+
| <div style="color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>
 
|-
 
|-
 
!28
 
!28
 
!15.15
 
!15.15
| <div style="background-color:#bf260a">'''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>
+
| <div style="color:#bf260a"> '''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>
 
|-
 
|-
 
!29
 
!29
 
!15.74
 
!15.74
| <div style="background-color:#bf260a">'''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>
+
| <div style="color:#bf260a"> '''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>
 
|-
 
|-
 
!30
 
!30
 
!16.33
 
!16.33
| <div style="background-color:#bf260a">'''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>
+
| <div style="color:#bf260a"> '''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>
 
|-
 
|-
 
!31
 
!31
 
!16.93
 
!16.93
| <div style="background-color:#bf260a">'''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>
+
| <div style="color:#bf260a"> '''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>
 
|-
 
|-
 
!32
 
!32
 
!17.54
 
!17.54
| <div style="background-color:#bf260a">'''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>
+
| <div style="color:#bf260a"> '''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>
 
|-
 
|-
 
!33
 
!33
 
!18.15
 
!18.15
| <div style="background-color:#bf260a">'''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>
+
| <div style="color:#bf260a"> '''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>
 
|-
 
|-
 
!34
 
!34
 
!18.76
 
!18.76
| <div style="background-color:#bf260a">'''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>
+
| <div style="color:#bf260a"> '''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>
 
|-
 
|-
 
!39
 
!39
 
!21.90
 
!21.90
| <div style="background-color:#bf260a">'''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>
+
| <div style="color:#bf260a"> '''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>
 
|-
 
|-
 
!40
 
!40
 
!22.54
 
!22.54
| <div style="background-color:#0abf26">'''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease
+
| <div style="color:#0abf26"> '''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease
 
|-
 
|-
 
!41
 
!41
 
!23.19
 
!23.19
| <div style="background-color:#0abf26">'''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal
+
| <div style="color:#0abf26"> '''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal
 
|-
 
|-
 
!43
 
!43
 
!24.50
 
!24.50
| <div style="background-color:#808080"> '''It has been corrupted.'''</div> || Grazes on [[mycelium]] instead of grass <sup>4</sup>
+
| <div style="color:#808080"> '''It has been corrupted.'''</div> || Grazes on mycelium instead of grass <sup>4</sup>
 
|-
 
|-
 
!83
 
!83
 
!58.77
 
!58.77
| <div style="background-color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits
+
| <div style="color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits
 
|}
 
|}
  
 
* <sup>1</sup> Traits are either unknown or unconfirmed.
 
* <sup>1</sup> Traits are either unknown or unconfirmed.
* <sup>2</sup> Traits may be removed by casting [[Genesis]].
+
* <sup>2</sup> Traits may be removed by casting Genesis.
 
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
 
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
* <sup>4</sup> [[Bless]]ing the animal with a [[Libila]] [[priest]] will create this trait, and blessing with a [[Vynora]], [[Fo]], or [[Magranon]] priest will remove it.
+
* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.
 
 
 
 
 
 
{{HP-freedom}}  {{Player
 
|name=AlmostSolitude
 
|kingdom=Freedom
 
|server=Pristine
 
|settlement=The Wurm Academy
 
}}
 
[[Category:Players]]
 
 
 
 
 
  
== Example 3 ==  
+
== Traits Example 5 ==  
{| class="wikitable"
+
{| class= "wikitable sortable"
 
! width="50" | Base Skill
 
! width="50" | Base Skill
! width="50" | [[Epic]] Curve !! width="275" | Trait name !! width="520" | Effect
+
! width="50" | Epic Curve !! width="275" | Trait name !! width="275" | Effect !! width="50" |Good/Bad
 
|-
 
|-
 
!0
 
!0
 
!0
 
!0
<div style="color:#808080"> '''Horse's color is considered a trait.'''</div> || Does not count against the trait limit
+
|  Horse's color is considered a trait. || Does not count against the trait limit || [[File:neutralface.jpg|20px|center|]]
 
|-
 
|-
 
!20
 
!20
 
!10.56
 
!10.56
| <div style="color:#0abf26"> '''It will fight fiercely.'''</div> || Higher fighting skill <sup>1</sup>
+
| It will fight fiercely. || Higher fighting skill <sup>1</sup> || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!21
 
!21
 
!11.12
 
!11.12
| <div style="color:#0abf26"> '''It has fleeter movement than normal.'''</div> || Minor speed boost
+
| It has fleeter movement than normal. || Minor speed boost || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!22
 
!22
 
!11.68
 
!11.68
| <div style="color:#0abf26"> '''It is a tough bugger'''</div> || Withstands more damage
+
| It is a tough bugger || Withstands more damage || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!23
 
!23
 
!12.25
 
!12.25
| <div style="color:#0abf26"> '''It has a strong body'''</div> || Bonus to mounted weight limit
+
| It has a strong body || Bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!24
 
!24
 
!12.82
 
!12.82
| <div style="color:#0abf26"> '''It has lightning movement'''</div> || Major speed boost
+
| It has lightning movement || Major speed boost || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!25
 
!25
 
!13.40
 
!13.40
| <div style="color:#0abf26"> '''It can carry more than average'''</div> || Major bonus to mounted weight limit
+
| It can carry more than average || Major bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!26
 
!26
 
!13.98
 
!13.98
| <div style="color:#0abf26"> '''It has very strong leg muscles'''</div> || Minor speed boost, bonus to mounted weight limit
+
| It has very strong leg muscles || Minor speed boost, bonus to mounted weight limit || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!27
 
!27
 
!14.56
 
!14.56
| <div style="color:#0abf26"> '''It has keen senses'''</div> || Able to sense when on a water tile <sup>1</sup>
+
| It has keen senses || Able to sense when on a water tile <sup>1</sup> || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!28
 
!28
 
!15.15
 
!15.15
| <div style="color:#bf260a"> '''It has malformed hindlegs'''</div> || Minor speed penalty <sup>2</sup>
+
| It has malformed hindlegs || Minor speed penalty <sup>2</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!29
 
!29
 
!15.74
 
!15.74
| <div style="color:#bf260a"> '''The legs are of different length'''</div> || Major speed penalty <sup>2</sup>
+
| The legs are of different length || Major speed penalty <sup>2</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!30
 
!30
 
!16.33
 
!16.33
| <div style="color:#bf260a"> '''It seems overly aggressive'''</div> || Random chance to bite when emoted at <sup>2</sup>
+
| It seems overly aggressive || Random chance to bite when emoted at <sup>2</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!31
 
!31
 
!16.93
 
!16.93
| <div style="color:#bf260a"> '''It looks very unmotivated'''</div> || Major penalty to mounted weight limit <sup>2</sup>
+
| It looks very unmotivated || Major penalty to mounted weight limit <sup>2</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!32
 
!32
 
!17.54
 
!17.54
| <div style="color:#bf260a"> '''It is unusually strong willed'''</div> || Will stop being led at random <sup>2</sup>
+
| It is unusually strong willed || Will stop being led at random <sup>2</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!33
 
!33
 
!18.15
 
!18.15
| <div style="color:#bf260a"> '''It has some illness'''</div> || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup>
+
| It has some illness || Body strength will slowly reduce over time eventually making the animal unrideable <sup>2</sup> <sup>3</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!34
 
!34
 
!18.76
 
!18.76
| <div style="color:#bf260a"> '''It looks constantly hungry'''</div> || Becomes hungry twice as fast as normal <sup>2</sup>
+
| It looks constantly hungry || Becomes hungry twice as fast as normal <sup>2</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!39
 
!39
 
!21.90
 
!21.90
| <div style="color:#bf260a"> '''It looks feeble and unhealthy'''</div> || Prone to catching a disease <sup>2</sup>
+
| It looks feeble and unhealthy || Prone to catching a disease <sup>2</sup> || [[File:sadface.png|20px|center|]]
 
|-
 
|-
 
!40
 
!40
 
!22.54
 
!22.54
| <div style="color:#0abf26"> '''It looks unusually strong and healthy'''</div> || Has a higher resistance to disease
+
| It looks unusually strong and healthy || Has a higher resistance to disease ||[[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!41
 
!41
 
!23.19
 
!23.19
| <div style="color:#0abf26"> '''It has a certain spark in its eyes'''</div> || Lives 50% longer than normal
+
| It has a certain spark in its eyes || Lives 50% longer than normal || [[File:happy_face.png|20px|center|]]
 
|-
 
|-
 
!43
 
!43
 
!24.50
 
!24.50
| <div style="color:#808080"> '''It has been corrupted.'''</div> || Grazes on [[mycelium]] instead of grass <sup>4</sup>
+
| It has been corrupted. || Grazes on mycelium instead of grass <sup>4</sup> || [[File:neutralface.jpg|20px|center|]]
 
|-
 
|-
 
!83
 
!83
 
!58.77
 
!58.77
| <div style="color:#808080"> '''Bred in captivity'''</div> || Informational, will not count toward the max number of traits
+
| Bred in captivity || Informational, will not count toward the max number of traits || [[File:neutralface.jpg|20px|center|]]
 
|}
 
|}
  
 
* <sup>1</sup> Traits are either unknown or unconfirmed.
 
* <sup>1</sup> Traits are either unknown or unconfirmed.
* <sup>2</sup> Traits may be removed by casting [[Genesis]].
+
* <sup>2</sup> Traits may be removed by casting Genesis.
 
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
 
* <sup>3</sup> Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
* <sup>4</sup> [[Bless]]ing the animal with a [[Libila]] [[priest]] will create this trait, and blessing with a [[Vynora]], [[Fo]], or [[Magranon]] priest will remove it.
+
* <sup>4</sup> Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.
 +
 
 +
== Animals Table ==
 +
 
 +
{| class= "wikitable sortable"
 +
! Animal Name !! data-sort-type=number |  Fight Skill !! Hostile !! Tamable  !! data-sort-type=number | Recommended Taming skill !! Groomable !! Can Swim !! Lead w/o Taming !! Dominated !! data-sort-type=number | Weight !! Spawn Tile !! Spawn Lair !! Breedable
 +
|-
 +
|| [[Anaconda]] || 50 || Yes || No || N/A || No || Yes || N/A || No || 50 || ? || ? || No
 +
|-
 +
|| [[Bison]] || 20 || No || Yes || 15 || Yes || No || Yes || No || 50 || Steppe tile || ? || Yes
 +
|-
 +
|| [[Black bear]] || 25 || Yes || Yes || 20 || No || No || No || No || 50 || ? || Bear cave || Yes
 +
|-
 +
|| [[Black wolf]] || 15 || Yes || Yes || 5 || No || No || No || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Blue whale]] || ?? || No || No || N/A || No || Yes || No || No || 50 || Deep Water || No Lair || No
 +
|-
 +
|| [[Brown bear]] || 25 || Yes || Yes || 15 || No || Yes || No || No || 50 || ? || Bear cave || Yes
 +
|-
 +
|| [[Bull]] || 5 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Calf]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || No
 +
|-
 +
|| [[Cave bug]] ||  10 || Yes || Yes || 35 || No || No || No || No || 19.28 || Cave tiles || Cave bug mound || Yes
 +
|-
 +
|| [[Chicken]] || 1 || No || Yes || 1 || Yes || No || Yes || no || 0.36 || ? || ? || No
 +
|-
 +
|| [[Cow]] || 1 || No || Yes || 5 || Yes || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
| [[Crab]] ||  ?? || Yes || Yes ||  ??? ||  No || Yes || No || ??? || 19.28 || ? || ? || No
 +
|-
 +
|| [[Crocodile]] || 40 || Yes || Yes || 45 || No || Yes || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Deer]] || 1 || No || Yes || 1 || No || Yes || No || No || 50 || Tree tile, Grass tile || No Lair || Yes
 +
|-
 +
|| [[Dog]] || 5 || No || Yes || 1 || Yes || Yes || No || No || 50 || ? || No Lair || Yes
 +
|-
 +
|| [[Dolphin]] ||  ?? || No || No || N/A || No || Yes || No ||  ??? || 50 || ? || ? || No
 +
|-
 +
|| [[Fog Spider]] || ?? || Yes || ?? || ?? || No || No || ?? || ?? || ?? || ? || ? || No
 +
|-
 +
|| [[Goblin]] || 15 || Yes || No || N/A || No || No || No || Yes || 50 || ? || Goblin hut || No
 +
|-
 +
| [[Hell horse]] || 10 || Mix || Yes || 70 || No || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Hell hound]] || 40 || Yes || Yes || 40+ || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Hell scorpious]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || No
 +
|-
 +
|| [[Hen]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No
 +
|-
 +
|| [[Horse]] || 5 || No || Yes || 7 || Yes || Yes || Yes || No || 50 || Steppe tile, Grass tile || ? || Yes
 +
|-
 +
|| [[Huge spider]] || 25 || Yes || No || No || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Isopod]] || ? || Yes || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
|| [[Large rat]] || 1 || Yes || Yes || 1 || No || Yes || No || No || 7.14 || Rock tile || Trash heap || yes
 +
|-
 +
|| [[Lava fiend]] || 40 || Yes || No || N/A || No || No || No || Yes || 50 || Cave tile, Rock tile || ? || No
 +
|-
 +
|| [[Lava spider]] || 40 || Yes || No || N/A || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Mountain gorilla]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Mountain lion]] || 15 || Yes || Yes || 1 || No || No || No || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Octopus]] ||  ?? || No || No || N/A ||  ??? || Yes || No ||  ??? || 50 || ? || ? || No
 +
|-
 +
|| [[Pheasant]] || 1 || No || Yes || 1 || No || No || No || No || 15 || ? || ? || No
 +
|-
 +
|| [[Pig]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 50 || ? || ? || Yes
 +
|-
 +
|| [[Rabid hyena]] || 40 || Mix || No || N/A || Yes || Yes ||  ??? || No || 50 || ? || ? || No
 +
|-
 +
|| [[Rooster]] || 1 || No || Yes || 1 || Yes || No || Yes || No || 0.36 || ? || ? || No
 +
|-
 +
|| [[Scorpion]] || 30 || Yes || No || N/A || No || No || No || Yes || 50 || Sand tile || ? || No
 +
|-
 +
|| [[Sea serpent]] || 60 || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Seal]] ||  ?? || Yes || Yes ||  ??? || No || Yes || No || No || ? || Rock tile  || ? || Yes
 +
|-
 +
|| [[Shark]] ||  ?? || Yes || No || N/A || No || Yes || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Sheep]] ||  ?? || No || Yes || 1 || Yes || No || Yes || No || ? || ? || ? || Yes
 +
|-
 +
|| [[Tortoise]] ||  65 || No || Yes || 25+|| No || Yes || No ||  ??? || ? || ? || ? || Yes
 +
|-
 +
|| [[Troll]] || 60 || Yes || No || N/A || No || No || No || Yes || 50 || ? || ? || Yes
 +
|-
 +
|| [[Unicorn]] || 25 || No || Yes || 35+ || No || No || No || No || 50 || Grass tile, Mycelium tile, Steppe tile || ? || Yes
 +
|-
 +
|| [[Weta]] || ? || No || Yes || ? || No || Yes || ? || No || ? || ? || ? || Yes
 +
|-
 +
|| [[Wild boar]] || 40 || Mix || No || N/A || No || No || No || No || 50 || ? || ? || No
 +
|-
 +
|| [[Wild cat]] || 1 || Yes || Yes || 1 || No || No || No || No || 7.14 || ? || Wild cat hideout || Yes
 +
|}
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
== Skill effect on characteristics ==
 +
 
 +
{| border=1 class="wikitable sortable"
 +
|-
 +
! Skill !! Body Strength !! Body Stamina !! Body Control !! Mind Logic !! Mind Speed !! Soul Strength !! Soul Depth
 +
|-
 +
|| [[Animal husbandry]] ||  ||  ||  ||  ||  ||  [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Archaeology]] ||  ||  || [[File:green-check.png|center|middle|20px]] ||  [[File:green-check.png|center|middle|20px]]  ||  ||  ||
 +
|-
 +
|| [[Archery]] || ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||
 +
|-
 +
|| [[Axes]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Taming|Animal Taming]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Baking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Beverages]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Botanizing]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Bowyery]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Butchering]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||[[File:green-check.png|center|middle|20px]]  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Carpentry]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Channeling ]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Climbing]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||
 +
|-
 +
|| [[Cloth Tailoring]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Coal-making]] ||  || || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Cooking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Destroy pavement|Destroying pavement]] || [[File:green-check.png|center|middle|20px]] || || || || || ||
 +
|-
 +
|| [[Bash|Destroying]] walls || [[File:green-check.png|center|middle|20px]] || || || || || ||
 +
|-
 +
|| [[Digging]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] Epic Only ||
 +
|-
 +
|| [[Farming]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  [[File:green-check.png|center|middle|20px]]  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Fighting]] ||  ||  ||[[File:green-check.png|center|middle|20px]]  || ||[[File:green-check.png|center|middle|20px]]  ||  ||
 +
|-
 +
|| [[Firemaking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[First Aid]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Fishing]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Fletching]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Foraging]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Forestry]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Gardening]] ||  ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Knives]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Leatherworking]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Lockpicking]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  || ||
 +
|-
 +
|| [[Masonry]] || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Mauls]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Meditating]] ||  ||  ||  ||  ||  || || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Milking]] ||  ||  ||  ||  ||  || || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Milling]] ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Mining]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] Freedom only||  || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Natural Substances]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Papyrusmaking]] ||[[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Paving]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||
 +
|-
 +
|| [[Polearms]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Pottery]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Praying]] ||  ||  ||  ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[Prospecting]] ||  ||  ||  ||  ||  ||  ||
 +
|-
 +
|| [[Repairing]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Ropemaking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Shields]] ||  ||  || [[File:green-check.png|center|middle|20px]]  || || [[File:green-check.png|center|middle|20px]]  ||  ||
 +
|-
 +
|| [[Smithing]] || [[File:green-check.png|center|middle|20px]] ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]  ||  ||  ||
 +
|-
 +
|| [[Stone cutting]] || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Swords]] || ||  || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||
 +
|-
 +
|| [[Tailoring]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Taunting]] ||  ||  || || || [[File:green-check.png|center|middle|20px]] || ||
 +
|-
 +
|| [[Thatching]] ||  ||  || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Tracking]] ||  ||  ||  || [[File:green-check.png|center|middle|20px]] ||  ||  || [[File:green-check.png|center|middle|20px]]
 +
|-
 +
|| [[War machines]] ||  ||  ||  ||[[File:green-check.png|center|middle|20px]] ||  ||  ||
 +
|-
 +
|| [[Woodcutting]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] ||  ||  ||  ||  ||
 +
|-
 +
|}
 +
 
 +
 
 +
---------------
 +
== Sails ==
 +
Chance details
 +
 
 +
At 5 Cloth Tailoring with a 99ql Needle
 +
 
 +
    Triangular 0%
 +
    Small Square 6%
 +
    Square 0%
 +
 
 +
At 8 Cloth Tailoring with a 99ql Needle
 +
 
 +
    Triangular 6%
 +
    Small Square 9%
 +
    Square 0%
 +
 
 +
At 13 Cloth Tailoring with a 99ql Needle
 +
 
 +
    Triangular 13%
 +
    Small Square 19%
 +
    Square 6%
 +
 
 +
At 21.30 Cloth Tailoring with QL 38 Needle
 +
 
 +
    Triangular 13%
 +
    Small Square 18%
 +
    Square 6%
 +
 
 +
At 22.74 Cloth Tailoring with QL 70 Needle / QL 17 Needle
 +
 
 +
    Triangular 23% / 9%
 +
    Small Square 29% / 13%
 +
    Square 12% / 00%
 +
 
 +
At 40.03 Cloth Tailoring with QL 30.77 Needle / QL 1 Needle
 +
 
 +
    Triangular 28% / 10%
 +
    Small Square 35% / 15%
 +
    Square 15% / 00%
 +
 
 +
At 50.01 Cloth Tailoring with QL 80.17 Needle / QL 3,18 Needle
 +
 
 +
    Triangular 74% / 23%
 +
    Small Square 80% / 29%
 +
    Square 59% / 12%
 +
 
 +
At 90.07 Cloth Tailoring with QL 70.14 Needle / QL 3,55 Needle
 +
 
 +
    Triangular 91% / 62%
 +
    Small Square 94% / 70%
 +
    Square 83% / 46%

Latest revision as of 08:35, 25 February 2023

Helpful player

This is a helpful player on the Freedom server. While in-game try to message this person if you need help. The command for this is /tell Almostsolitude

 
Player
AlmostSolitude
Kingdom
Freedom
Server
Pristine
Settlement
The Wurm Academy


About

Almostsolitude is one handsome, determined Wurmian! He always dresses very well;his current outfit is beautiful black drake hide. He is kind, helpful, generous and one of Goldfinch's best friends. He is a very strong fighter, has a good-natured, humorous outlook, and is one of the hardest-working people on Pristine! When he is not taking uniques for a run or working on his epic underground home,"Sol" enjoys aiding in community projects and generally keeping his alliance-mates company. He is collecting quite a zoo of champion beasts, including a lovable female troll. Can be most often be found mining, grinding in front of a hot forge or killing every wild thing that moves.

Sol.png






Traits Example 3

Base Skill Epic Curve Trait name Effect
0 0
Horse's color is considered a trait.
Does not count against the trait limit
20 10.56
It will fight fiercely.
Higher fighting skill 1
21 11.12
It has fleeter movement than normal.
Minor speed boost
22 11.68
It is a tough bugger
Withstands more damage
23 12.25
It has a strong body
Bonus to mounted weight limit
24 12.82
It has lightning movement
Major speed boost
25 13.40
It can carry more than average
Major bonus to mounted weight limit
26 13.98
It has very strong leg muscles
Minor speed boost, bonus to mounted weight limit
27 14.56
It has keen senses
Able to sense when on a water tile 1
28 15.15
It has malformed hindlegs
Minor speed penalty 2
29 15.74
The legs are of different length
Major speed penalty 2
30 16.33
It seems overly aggressive
Random chance to bite when emoted at 2
31 16.93
It looks very unmotivated
Major penalty to mounted weight limit 2
32 17.54
It is unusually strong willed
Will stop being led at random 2
33 18.15
It has some illness
Body strength will slowly reduce over time eventually making the animal unrideable 2 3
34 18.76
It looks constantly hungry
Becomes hungry twice as fast as normal 2
39 21.90
It looks feeble and unhealthy
Prone to catching a disease 2
40 22.54
It looks unusually strong and healthy
Has a higher resistance to disease
41 23.19
It has a certain spark in its eyes
Lives 50% longer than normal
43 24.50
It has been corrupted.
Grazes on mycelium instead of grass 4
83 58.77
Bred in captivity
Informational, will not count toward the max number of traits
  • 1 Traits are either unknown or unconfirmed.
  • 2 Traits may be removed by casting Genesis.
  • 3 Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
  • 4 Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.




Traits Example 4

Base Skill Epic Curve Trait name Effect
0 0
Horse's color is considered a trait.
Does not count against the trait limit
20 10.56
It will fight fiercely.
Higher fighting skill 1
21 11.12
It has fleeter movement than normal.
Minor speed boost
22 11.68
It is a tough bugger
Withstands more damage
23 12.25
It has a strong body
Bonus to mounted weight limit
24 12.82
It has lightning movement
Major speed boost
25 13.40
It can carry more than average
Major bonus to mounted weight limit
26 13.98
It has very strong leg muscles
Minor speed boost, bonus to mounted weight limit
27 14.56
It has keen senses
Able to sense when on a water tile 1
28 15.15
It has malformed hindlegs
Minor speed penalty 2
29 15.74
The legs are of different length
Major speed penalty 2
30 16.33
It seems overly aggressive
Random chance to bite when emoted at 2
31 16.93
It looks very unmotivated
Major penalty to mounted weight limit 2
32 17.54
It is unusually strong willed
Will stop being led at random 2
33 18.15
It has some illness
Body strength will slowly reduce over time eventually making the animal unrideable 2 3
34 18.76
It looks constantly hungry
Becomes hungry twice as fast as normal 2
39 21.90
It looks feeble and unhealthy
Prone to catching a disease 2
40 22.54
It looks unusually strong and healthy
Has a higher resistance to disease
41 23.19
It has a certain spark in its eyes
Lives 50% longer than normal
43 24.50
It has been corrupted.
Grazes on mycelium instead of grass 4
83 58.77
Bred in captivity
Informational, will not count toward the max number of traits
  • 1 Traits are either unknown or unconfirmed.
  • 2 Traits may be removed by casting Genesis.
  • 3 Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
  • 4 Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.

Traits Example 5

Base Skill Epic Curve Trait name Effect Good/Bad
0 0 Horse's color is considered a trait. Does not count against the trait limit
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20 10.56 It will fight fiercely. Higher fighting skill 1
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21 11.12 It has fleeter movement than normal. Minor speed boost
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22 11.68 It is a tough bugger Withstands more damage
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23 12.25 It has a strong body Bonus to mounted weight limit
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24 12.82 It has lightning movement Major speed boost
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25 13.40 It can carry more than average Major bonus to mounted weight limit
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26 13.98 It has very strong leg muscles Minor speed boost, bonus to mounted weight limit
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27 14.56 It has keen senses Able to sense when on a water tile 1
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28 15.15 It has malformed hindlegs Minor speed penalty 2
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29 15.74 The legs are of different length Major speed penalty 2
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30 16.33 It seems overly aggressive Random chance to bite when emoted at 2
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31 16.93 It looks very unmotivated Major penalty to mounted weight limit 2
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32 17.54 It is unusually strong willed Will stop being led at random 2
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33 18.15 It has some illness Body strength will slowly reduce over time eventually making the animal unrideable 2 3
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34 18.76 It looks constantly hungry Becomes hungry twice as fast as normal 2
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39 21.90 It looks feeble and unhealthy Prone to catching a disease 2
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40 22.54 It looks unusually strong and healthy Has a higher resistance to disease
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41 23.19 It has a certain spark in its eyes Lives 50% longer than normal
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43 24.50 It has been corrupted. Grazes on mycelium instead of grass 4
Neutralface.jpg
83 58.77 Bred in captivity Informational, will not count toward the max number of traits
Neutralface.jpg
  • 1 Traits are either unknown or unconfirmed.
  • 2 Traits may be removed by casting Genesis.
  • 3 Genesis cast on animals with this trait will cause it to slowly regain strength up to its original level.
  • 4 Blessing the animal with a Libila priest will create this trait, and blessing with a Vynora, Fo, or Magranon priest will remove it.

Animals Table

Animal Name Fight Skill Hostile Tamable Recommended Taming skill Groomable Can Swim Lead w/o Taming Dominated Weight Spawn Tile Spawn Lair Breedable
Anaconda 50 Yes No N/A No Yes N/A No 50 ? ? No
Bison 20 No Yes 15 Yes No Yes No 50 Steppe tile ? Yes
Black bear 25 Yes Yes 20 No No No No 50 ? Bear cave Yes
Black wolf 15 Yes Yes 5 No No No No 50 ? ? Yes
Blue whale ?? No No N/A No Yes No No 50 Deep Water No Lair No
Brown bear 25 Yes Yes 15 No Yes No No 50 ? Bear cave Yes
Bull 5 No Yes 5 Yes No Yes No 50 ? ? Yes
Calf 1 No Yes 5 Yes No Yes No 50 ? ? No
Cave bug 10 Yes Yes 35 No No No No 19.28 Cave tiles Cave bug mound Yes
Chicken 1 No Yes 1 Yes No Yes no 0.36 ? ? No
Cow 1 No Yes 5 Yes No Yes No 50 ? ? Yes
Crab ?? Yes Yes ??? No Yes No ??? 19.28 ? ? No
Crocodile 40 Yes Yes 45 No Yes No No 50 ? ? No
Deer 1 No Yes 1 No Yes No No 50 Tree tile, Grass tile No Lair Yes
Dog 5 No Yes 1 Yes Yes No No 50 ? No Lair Yes
Dolphin ?? No No N/A No Yes No ??? 50 ? ? No
Fog Spider ?? Yes ?? ?? No No ?? ?? ?? ? ? No
Goblin 15 Yes No N/A No No No Yes 50 ? Goblin hut No
Hell horse 10 Mix Yes 70 No No Yes No 50 ? ? Yes
Hell hound 40 Yes Yes 40+ No No No No 50 ? ? No
Hell scorpious 40 Yes No N/A No No No Yes 50 ? ? No
Hen 1 No Yes 1 Yes No Yes No 0.36 ? ? No
Horse 5 No Yes 7 Yes Yes Yes No 50 Steppe tile, Grass tile ? Yes
Huge spider 25 Yes No No No No No No 50 ? ? No
Isopod ? Yes ? ? ? ? ? ? ? ? ? ?
Large rat 1 Yes Yes 1 No Yes No No 7.14 Rock tile Trash heap yes
Lava fiend 40 Yes No N/A No No No Yes 50 Cave tile, Rock tile ? No
Lava spider 40 Yes No N/A No No No No 50 ? ? No
Mountain gorilla 40 Mix No N/A No No No No 50 ? ? No
Mountain lion 15 Yes Yes 1 No No No No 50 ? ? Yes
Octopus ?? No No N/A ??? Yes No ??? 50 ? ? No
Pheasant 1 No Yes 1 No No No No 15 ? ? No
Pig 1 No Yes 1 Yes No Yes No 50 ? ? Yes
Rabid hyena 40 Mix No N/A Yes Yes ??? No 50 ? ? No
Rooster 1 No Yes 1 Yes No Yes No 0.36 ? ? No
Scorpion 30 Yes No N/A No No No Yes 50 Sand tile ? No
Sea serpent 60 Yes No N/A No Yes No No 50 ? ? No
Seal ?? Yes Yes ??? No Yes No No ? Rock tile ? Yes
Shark ?? Yes No N/A No Yes No No 50 ? ? No
Sheep ?? No Yes 1 Yes No Yes No ? ? ? Yes
Tortoise 65 No Yes 25+ No Yes No ??? ? ? ? Yes
Troll 60 Yes No N/A No No No Yes 50 ? ? Yes
Unicorn 25 No Yes 35+ No No No No 50 Grass tile, Mycelium tile, Steppe tile ? Yes
Weta ? No Yes ? No Yes ? No ? ? ? Yes
Wild boar 40 Mix No N/A No No No No 50 ? ? No
Wild cat 1 Yes Yes 1 No No No No 7.14 ? Wild cat hideout Yes




Skill effect on characteristics

Skill Body Strength Body Stamina Body Control Mind Logic Mind Speed Soul Strength Soul Depth
Animal husbandry
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Archaeology
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Archery
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Axes
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Animal Taming
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Baking
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Beverages
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Botanizing
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Bowyery
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Butchering
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Carpentry
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Channeling
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Climbing
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Cloth Tailoring
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Coal-making
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Cooking
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Destroying pavement
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Destroying walls
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Digging
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Freedom only
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Epic Only
Farming
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Fighting
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Firemaking
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First Aid
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Fishing
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Fletching
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Foraging
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Forestry
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Gardening
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Knives
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Leatherworking
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Lockpicking
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Masonry
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Mauls
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Meditating
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Milking
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Milling
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Mining
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Freedom only
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Natural Substances
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Papyrusmaking
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Paving
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Polearms
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Pottery
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Praying
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Prospecting
Repairing
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Ropemaking
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Shields
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Smithing
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Stone cutting
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Swords
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Tailoring
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Taunting
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Thatching
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Tracking
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War machines
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Woodcutting
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Sails

Chance details

At 5 Cloth Tailoring with a 99ql Needle

   Triangular 0%
   Small Square 6%
   Square 0%

At 8 Cloth Tailoring with a 99ql Needle

   Triangular 6%
   Small Square 9%
   Square 0%

At 13 Cloth Tailoring with a 99ql Needle

   Triangular 13%
   Small Square 19%
   Square 6%

At 21.30 Cloth Tailoring with QL 38 Needle

   Triangular 13%
   Small Square 18%
   Square 6%

At 22.74 Cloth Tailoring with QL 70 Needle / QL 17 Needle

   Triangular 23% / 9%
   Small Square 29% / 13%
   Square 12% / 00%

At 40.03 Cloth Tailoring with QL 30.77 Needle / QL 1 Needle

   Triangular 28% / 10%
   Small Square 35% / 15%
   Square 15% / 00%

At 50.01 Cloth Tailoring with QL 80.17 Needle / QL 3,18 Needle

   Triangular 74% / 23%
   Small Square 80% / 29%
   Square 59% / 12%

At 90.07 Cloth Tailoring with QL 70.14 Needle / QL 3,55 Needle

   Triangular 91% / 62%
   Small Square 94% / 70%
   Square 83% / 46%