Difference between revisions of "Mooring anchor"

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m (Add list of metals that make a 100% effective anchor)
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== Notes ==
 
== Notes ==
 
* Anchors made of metals with an [[Metal_lumps#Special|anchor effectiveness]] of less than 100%  (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine) may cause a ship to drift when moored with them.
 
* Anchors made of metals with an [[Metal_lumps#Special|anchor effectiveness]] of less than 100%  (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine) may cause a ship to drift when moored with them.
 
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* Anchors cannot be stored in [[bulk storage bin]] or [[crate]].
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* [[WOA]] does not affect anchor hauling timer.
 
[[Category:Babel/M]]
 
[[Category:Babel/M]]
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* Anchors will not decay when mooring a ship, but will decay when left in the inventory of a ship that’s off-deed

Latest revision as of 07:21, 24 April 2021

Main / Skills / Smithing / Blacksmithing / Mooring anchor

Mooring anchor
A Mooring anchor
Creation
Result
  • Mooring anchor (20.50 kg)
Skill and improvement

Description

A mooring rope tied to an anchor.

Mooring anchor is a heavy weight used to hold a ship in place, so that it cannot be moved by elements nor thieves.

Creating

  • The rope determines your success rate and the anchor determines the (max) QL.
  • If you fail to create the mooring anchor, the rope will be destroyed.

Usage

To moor: Right-click ship -> moor. To unmoor: Right-click ship -> raise anchor.

Both captain and passengers can moor a vessel, but only the captain can raise anchor.

Notes

  • Anchors made of metals with an anchor effectiveness of less than 100% (i.e. anything OTHER than Lead, Gold, Electrum, Seryll, Glimmersteel, Adamantine) may cause a ship to drift when moored with them.
  • Anchors cannot be stored in bulk storage bin or crate.
  • WOA does not affect anchor hauling timer.
  • Anchors will not decay when mooring a ship, but will decay when left in the inventory of a ship that’s off-deed