Difference between revisions of "Disintegrate"

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(→‎Usage: Corrected a vague statement.)
m (→‎Notes: [10:19:01] You cast Disintegrate. [10:19:01] You chip away at the iron vein and remove a large chunk of material. Can confirm that it DOES work on veins, removed bad information)
 
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== Description ==
 
== Description ==
'''Disintegrate''' is a spell used [[Mining|underground]] to destroy [[rock tile]]s and [[Support beam|reinforced]] tiles (with extensive effort). Metal [[vein]]s have not been tested extensively. The spell is available for [[Magranon]] on PvE based servers ([[Freedom]], save the Chaos server), and all priests on PvP.
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'''Disintegrate''' is a spell used [[Mining|underground]] to destroy [[rock tile]]s and [[Support beam|reinforced]] tiles. Metal [[vein]]s have not been tested extensively. The spell is available for [[Magranon]] on PvE based servers and all priests on PvP.
  
Its use is tied into the [[mining]] role for [[deed]]s. This means, on freedom server only those that have mining permission can disintegrate inside deed, anyone can disintegrate out of deed. You must have multiple mining permissions: Mine rock, mine iron veins, mine other veins, tunnel, mine floor, add/remove reinforcements as well as cast deity spells to cast this on deed.  
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Its use is tied into the [[mining]] role for [[deed]]s. This means on freedom servers, only players that have mining permissions can disintegrate inside a deed. Anyone can disintegrate off deed. You must have multiple mining permissions: Mine rock, mine iron veins, mine other veins, tunnel, mine floor, add/remove reinforcements as well as cast deity spells to cast this on deed.  
  
On pvp server, you can now only disintegrate reinforced tiles inside enemy settlements if they were drained during the last 2 hours.
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On PVP servers, you can only disintegrate reinforced tiles inside enemy settlements if they were drained during the last 2 hours.
  
== Usage ==
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==Usage==
A cast will result in the same floor slope a "mine forward" action would have resulted in. Permission wise the general rule of Disintegrate is, if it can't be mined, it can't be disintegrated. It will cast, but normal mining action will happen.
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Disintegrate removes chunks from a vein or wall at 3 times the cast power of ore/rock from the wall. You lose the rock or ore when using disintegrate.
  
*If side shafts are attempted, it will not crack the rock tile and will only waste favour.
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event messages after cast:
*If it is too deep underwater to mine it will not crack the rock tile and will only waste favour.
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*Can be used to create an exit from a mine (follows same rules as manually mining), but cannot be used to create a tunnel from the outside.
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* You chip away at the ... vein and remove a small chunk of material. 0-75
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* You chip away at the ... vein and remove a chunk of material. 75-150
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* You chip away at the ... vein and remove a large chunk of material. 150-250
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* You chip away at the ... vein and remove a huge chunk of material. 250+
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== Notes ==
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* When a disintegrate cast results in the last bit of a wall being destroyed, it will result in the same floor slope as a "mine forward" action.
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* If side shafts are attempted, it will not crack the rock tile and will only waste favor.
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* If you are too deep under water to mine, it will not work and will only waste favor.
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* Can be used to create an exit from a mine (follows same rules as manually mining), but cannot be used to create a tunnel from the outside.
 
**Mining or disintegrate from inside a mine will not result in the 20 entrance slope, it instead connects to the 2 lowest tile corners.
 
**Mining or disintegrate from inside a mine will not result in the 20 entrance slope, it instead connects to the 2 lowest tile corners.
 
**Any item, corpse, player, mine door or altar in the way will result in 'Item in the way' error.
 
**Any item, corpse, player, mine door or altar in the way will result in 'Item in the way' error.
  
When used to disintegrate reinforced tiles, the chances are very low – 2% for a [50] power cast and 10% if you manage to cast a [90] power spell, which is hard enough for a difficulty 70 spell. This goes up to 25% at [95] power and 50% at [98]. Because of the long casting time, high favour cost, and difficulty to cast, disintegrating a tile with a single priest can very difficult. 
 
 
Note on messages: When attempting to disintegrate a reinforced wall, a success of the spell does not mean you got the power and % roll. The messages see are:
 
 
*Spell success, but failed on removal "[17:54:56] You succeed."  "[17:54:56] You fail to find a weak spot to direct the power to. The wall still stands this time."
 
*Spell success, got the power and % roll "[17:54:56] You succeed."  "[17:54:56] You disintegrate the reinforcement."
 
  
 
[[Category:Fo spells]]
 
[[Category:Fo spells]]

Latest revision as of 15:24, 26 October 2022

Main / Religion / Spells / Disintegrate

Disintegrate
Disintegrate
Stats

Faith: 70
Favor: 80
Difficulty: 70
Target: Cave wall
Casting time: 60 seconds

God

Only a Priest of * All: Magranon



Description

Disintegrate is a spell used underground to destroy rock tiles and reinforced tiles. Metal veins have not been tested extensively. The spell is available for Magranon on PvE based servers and all priests on PvP.

Its use is tied into the mining role for deeds. This means on freedom servers, only players that have mining permissions can disintegrate inside a deed. Anyone can disintegrate off deed. You must have multiple mining permissions: Mine rock, mine iron veins, mine other veins, tunnel, mine floor, add/remove reinforcements as well as cast deity spells to cast this on deed.

On PVP servers, you can only disintegrate reinforced tiles inside enemy settlements if they were drained during the last 2 hours.

Usage

Disintegrate removes chunks from a vein or wall at 3 times the cast power of ore/rock from the wall. You lose the rock or ore when using disintegrate.

event messages after cast:

  • You chip away at the ... vein and remove a small chunk of material. 0-75
  • You chip away at the ... vein and remove a chunk of material. 75-150
  • You chip away at the ... vein and remove a large chunk of material. 150-250
  • You chip away at the ... vein and remove a huge chunk of material. 250+

Notes

  • When a disintegrate cast results in the last bit of a wall being destroyed, it will result in the same floor slope as a "mine forward" action.
  • If side shafts are attempted, it will not crack the rock tile and will only waste favor.
  • If you are too deep under water to mine, it will not work and will only waste favor.
  • Can be used to create an exit from a mine (follows same rules as manually mining), but cannot be used to create a tunnel from the outside.
    • Mining or disintegrate from inside a mine will not result in the 20 entrance slope, it instead connects to the 2 lowest tile corners.
    • Any item, corpse, player, mine door or altar in the way will result in 'Item in the way' error.