Difference between revisions of "Siege shield"

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m (Clean up for clarity)
 
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|group=War machines
 
|group=War machines
 
|materials=* 1x [[large nails]]
 
|materials=* 1x [[large nails]]
* 2x [[log]]s (17kg?)
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* 2x [[log]]s (16.8kg)
 
* 21x [[plank]]s
 
* 21x [[plank]]s
 
|result=*'''{{PAGENAME}}'''  
 
|result=*'''{{PAGENAME}}'''  
 
|skill=carpentry
 
|skill=carpentry
|improve=carpentry
 
 
}}
 
}}
  
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* Automatically snaps to closest tile border player is facing.
 
* Automatically snaps to closest tile border player is facing.
 
* Can be placed on existing walls.
 
* Can be placed on existing walls.
 +
* Minimum 10 carpentry to create and continue.
 
* Carries a creator tag.
 
* Carries a creator tag.
 
* Weak against mauling attacks.
 
* Weak against mauling attacks.
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* Any movement requires right-click->move and you may only move it when behind it.
 
* Any movement requires right-click->move and you may only move it when behind it.
 
* Players and creatures may NOT travel through siege shields and they act like a normal fence/wall.
 
* Players and creatures may NOT travel through siege shields and they act like a normal fence/wall.
 +
* Cannot be repaired or improved once planted.
  
[[Category:Structures]]
 
 
[[Category:Carpentry items]]
 
[[Category:Carpentry items]]
 
[[Category:War machines]]
 
[[Category:War machines]]
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]

Latest revision as of 01:10, 11 September 2023

Main / Skills / Carpentry / Siege shield

Siege shield
A Siege shield
Creation
Total materials
Result
  • Siege shield
Skill and improvement

Description

A movable wall made from planks, this will block most arrows and also provide some protection against hot oil.

Notes

  • Automatically snaps to closest tile border player is facing.
  • Can be placed on existing walls.
  • Minimum 10 carpentry to create and continue.
  • Carries a creator tag.
  • Weak against mauling attacks.
  • Can't be picked up.
  • Any movement requires right-click->move and you may only move it when behind it.
  • Players and creatures may NOT travel through siege shields and they act like a normal fence/wall.
  • Cannot be repaired or improved once planted.