Difference between revisions of "Skeleton"
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[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}''' | ||
{{Creature | {{Creature | ||
− | |image= | + | |image=skeleton.png |
|aggro=No | |aggro=No | ||
|tamable= | |tamable= | ||
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==Description== | ==Description== | ||
− | + | ''This abomination has been animated by powerful magic.'' | |
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==Summoning the Skeleton== | ==Summoning the Skeleton== | ||
+ | * A skeleton is summoned by the ''Summon skeletons'' spell after using the [[black tome]]. | ||
* To summon skeletons, activate gem staff, right-click the ground, and click Summon skeleton. | * To summon skeletons, activate gem staff, right-click the ground, and click Summon skeleton. | ||
* The 'Summon skeleton' spell costs 500 karma. | * The 'Summon skeleton' spell costs 500 karma. |
Latest revision as of 20:24, 30 March 2021
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Description
This abomination has been animated by powerful magic.
Summoning the Skeleton
- A skeleton is summoned by the Summon skeletons spell after using the black tome.
- To summon skeletons, activate gem staff, right-click the ground, and click Summon skeleton.
- The 'Summon skeleton' spell costs 500 karma.
- Upon summoning, the appearing skeleton(s) will be tamed, respondent only to its summoner's commands, upon being summoned.
- After 24 real-life hours, the skeleton(s) will die and go back into the ether.
- Skeleton(s) can be led by rope, each can be made to stop leading, and each will need to be lead again individually if you stop leading them.
- The Skeleton(s) can be set to attack a Mob.