Difference between revisions of "Cut grass"

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m (Add Resource node destruction)
 
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{{terrain
 
{{terrain
 
|name=Cut Grass
 
|name=Cut Grass
|image=field.jpg
+
|image=Cut grass tile.png
 
|speed=12.21 km/h
 
|speed=12.21 km/h
 
|type=[[farming|Farm]]
 
|type=[[farming|Farm]]
 
|playermade=Yes
 
|playermade=Yes
 
|underground=No
 
|underground=No
|creation=Use a [[scythe]] to cut grass on a [[grass tile|grass tile]]
+
|creation=Use a [[scythe]] to make cut grass on a [[grass tile|grass tile]]
 
|material=mixed grass
 
|material=mixed grass
 
|method=harvest
 
|method=harvest
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}}
 
}}
 
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
 +
{{WIP|Not all information is yet known}}
 +
 
==Description==
 
==Description==
 
A farmer's field drying grass to create [[hay]]. Use a [[scythe]] on [[grass tile|grass]] with the Cut Grass option to convert the tile into a Cut Grass tile.  
 
A farmer's field drying grass to create [[hay]]. Use a [[scythe]] on [[grass tile|grass]] with the Cut Grass option to convert the tile into a Cut Grass tile.  
  
{{WIP|investigating}}
 
  
 
== Tools of the Trade==
 
== Tools of the Trade==
  
* [[Scythe]] - converting a [[grass tile]] into a cut grass tile, as well as for harvesting [[mixed grass]] or [[hay]] from the tile.
+
* [[Scythe]] - converting a [[grass tile]] into a cut grass tile.
* [[Rake]] and [[Pitchfork]] - for tedding the grass during the drying process, which increases the final yield of hay.
+
* [[Rake]] and [[Pitchfork]] - for harvesting as well as tedding(tending) the grass during the drying process, which increases the final yield of hay.
  
 
== Notes==
 
== Notes==
 
* Cut grass can be immediately harvested using a [[scythe]] for a large quantity of mixed grass, or allowed to dry and eventually be harvested for [[hay]].
 
* Cut grass can be immediately harvested using a [[scythe]] for a large quantity of mixed grass, or allowed to dry and eventually be harvested for [[hay]].
 +
* If there is a [[Resource nodes|Resource node]] on the tile, using a sickle to cut grass will destroy it.
 
* Drying speed is affected by season, and weather conditions.
 
* Drying speed is affected by season, and weather conditions.
 
* When initially created, and then after each successive drying stage, Cut Grass can be tedded with either a [[rake]] or [[pitchfork]] to increase the yield of the tile.
 
* When initially created, and then after each successive drying stage, Cut Grass can be tedded with either a [[rake]] or [[pitchfork]] to increase the yield of the tile.
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* Digging or flattening nearby will destroy the field tile, leaving a dirt tile.
 
* Digging or flattening nearby will destroy the field tile, leaving a dirt tile.
'''Not all information is yet known, this is a work in progress'''
 
  
  
 
== Growth Stages==
 
== Growth Stages==
* (Hay, Wet) You see a farmer's field drying mixed grass. The grass smells nice and is wet to the touch. The mixed grass happily dries in the sun.  
+
* (Hay, wet) You see a farmer's field drying mixed grass. The grass smells nice and is wet to the touch. The mixed grass happily dries in the sun.  
* (Hay, Damp) You see a farmer's field drying mixed grass. The grass hasn't dried much. The mixed grass happily dries in the sun.
+
* (Hay, damp) You see a farmer's field drying mixed grass. The grass hasn't dried much. The mixed grass happily dries in the sun.
* (Hay, Drying) You see a farmer's field drying mixed grass. The grass has lost it's gloss and is dry to the touch. The mixed grass happily dries in the sun.
+
* (Hay, drying) You see a farmer's field drying mixed grass. The grass has lost it's gloss and is dry to the touch. The mixed grass happily dries in the sun.
* (Hay, halfway dried) [22:33:18] You see a farmer's field drying mixed grass. The grass is quite dry and on it's way to becoming hay. The mixed grass is being affected by the rain.
+
* (Hay, halfway dried) You see a farmer's field drying mixed grass. The grass is quite dry and on it's way to becoming hay. The mixed grass is being affected by the rain.
* (???)
+
* (Hay, almost dried) You see a farmer's field drying mixed grass. The grass is noticeably less green and on it's way to becoming hay. The mixed grass happily dries in the sun.
* (ripe?)
+
* (Hay, dried) You see a farmer's field, which would render about 13 handfuls of hay. The hay is a brilliant gold colour and ready to harvest! The hay is waiting patiently for more sun.
 
* (decay?)
 
* (decay?)
 +
==Gallery==
 +
<gallery heights=250px mode="packed-hover">
 +
File:Hay wet.png|Hay, wet
 +
File:Hay damp.png|Hay, damp
 +
File:Hay drying.png|Hay, drying
 +
File:Hay halfway dried.png|Hay, halfway dried
 +
File:Hay almost dried.png|Hay, almost dried
 +
File:Hay dried.png|Hay, dried
 +
</gallery>
 
[[Category:Terrain]]
 
[[Category:Terrain]]
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 22:24, 18 December 2023

Cut Grass
A Cut Grass
Properties
  • Max flat speed: 12.21 km/h
  • Can be created by players?: Yes
  • Underground: No
Creation
Material


Main / Terrain / Cut grass

Warning: this article is work in progress. Expect frequent changes.
Not all information is yet known


Description

A farmer's field drying grass to create hay. Use a scythe on grass with the Cut Grass option to convert the tile into a Cut Grass tile.


Tools of the Trade

  • Scythe - converting a grass tile into a cut grass tile.
  • Rake and Pitchfork - for harvesting as well as tedding(tending) the grass during the drying process, which increases the final yield of hay.

Notes

  • Cut grass can be immediately harvested using a scythe for a large quantity of mixed grass, or allowed to dry and eventually be harvested for hay.
  • If there is a Resource node on the tile, using a sickle to cut grass will destroy it.
  • Drying speed is affected by season, and weather conditions.
  • When initially created, and then after each successive drying stage, Cut Grass can be tedded with either a rake or pitchfork to increase the yield of the tile.
  • Cut grass tiles can be created on and harvest from nearly any slope, however:
  • The maximum slope on which you can tedd grass is 8, where 8 = (highest north-south tile border's slope) + (highest east-west tile border's slope). For example, the slope can be level EW and 8-steep NS, or it can be 4-steep EW and 4-steep NS, etc. Attempting to tedd grass on a greater slope results in a message "The ground is not flat enough for crops to grow. You need to flatten it first". Farm tiles function the same with a slope 8, flat or anything in between. Still need more help, please see the chart below:
Type Examples of slope length by side Explanation
North East South West
Good (flat)
0
0
0
0
Flat tiles can be planted on.
Good
0
8
0
8
N+E = 8, E+S = 8, S+W = 8, W+N = 8, None over 8 so good!
Good
2
6
1
3
Each set of adjacent slopes have a sum equal or less than 8.
Good
4
4
4
4
All slopes at max equal lengths.
1 Corner Bad
0
2
8
0
The East and South slopes sum to 10 making the SE corner too extreme.
2 Corners Bad
0
4
8
8
The sum for the SE corner is 12 and the SW corner is 16. They must be 8 or less.
3 Corners Bad
4
5
5
4
The NE corner sums to 9, SE to 10, SW to 9. All must be 8 or less.
All Bad
3
7
3
6
All tile corners sum above 8. :(
  • Digging or flattening nearby will destroy the field tile, leaving a dirt tile.


Growth Stages

  • (Hay, wet) You see a farmer's field drying mixed grass. The grass smells nice and is wet to the touch. The mixed grass happily dries in the sun.
  • (Hay, damp) You see a farmer's field drying mixed grass. The grass hasn't dried much. The mixed grass happily dries in the sun.
  • (Hay, drying) You see a farmer's field drying mixed grass. The grass has lost it's gloss and is dry to the touch. The mixed grass happily dries in the sun.
  • (Hay, halfway dried) You see a farmer's field drying mixed grass. The grass is quite dry and on it's way to becoming hay. The mixed grass is being affected by the rain.
  • (Hay, almost dried) You see a farmer's field drying mixed grass. The grass is noticeably less green and on it's way to becoming hay. The mixed grass happily dries in the sun.
  • (Hay, dried) You see a farmer's field, which would render about 13 handfuls of hay. The hay is a brilliant gold colour and ready to harvest! The hay is waiting patiently for more sun.
  • (decay?)

Gallery