Difference between revisions of "Enchanted grass"

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m (Enchanted grass does degrade with grazing with much higher likelihood since latest update. Made changes to reflect this.)
m (Redacted mentions about foraging and botanizing and snow amassing.)
 
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* Acts as a potency 4 [[healing cover]] when stood on.
 
* Acts as a potency 4 [[healing cover]] when stood on.
 
* [[Sprout|Sprouts]] and [[Flower|flowers]] cannot be planted on enchanted grass.
 
* [[Sprout|Sprouts]] and [[Flower|flowers]] cannot be planted on enchanted grass.
* Cannot be [[foraging|foraged]] or [[botanizing|botanized]].
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* Does not amass collectible snow during the Wurm [[winter]].
 
 
* Does not spread or otherwise occur naturally.
 
* Does not spread or otherwise occur naturally.
 
* Can be [[trap|trapped]].
 
* Can be [[trap|trapped]].
 
* The enchant ability used to create enchanted grass tiles has an 18-hour cooldown period between uses.
 
* The enchant ability used to create enchanted grass tiles has an 18-hour cooldown period between uses.
 
* Enchanted grass has an unknown chance to revert to grass on deeds with a good ratio when an animal grazes on it. If the deed has a bad ratio (less than 15 tiles per animal), the enchanted grass tile then has a higher chance of reverting to grass when grazed upon. Off-deed, enchanted grass also has a chance to revert to grass when grazed upon.
 
* Enchanted grass has an unknown chance to revert to grass on deeds with a good ratio when an animal grazes on it. If the deed has a bad ratio (less than 15 tiles per animal), the enchanted grass tile then has a higher chance of reverting to grass when grazed upon. Off-deed, enchanted grass also has a chance to revert to grass when grazed upon.
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* The following [[Resource nodes]] can spawn on Enchanted grass: [[Umbellifers]], [[Nightshades]], [[Mints]], [[Roots and bulbs]], [[Vines]], [[Briar patch]], [[Undergrowth]], [[Animal burrow]], [[Critter nest]], [[Mineral debris]], [[Tropical foliage]] and [[Fairy garden]].
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== Removal ==
 
== Removal ==
  
Enchanted grass is not destroyed by digging or dropping dirt, but it can be removed by packing it with a shovel, or cultivating it (turning it into dirt). [[Fire pillar]], [[Ice pillar]], and [[Corrupt]] spells can also be used to remove it and turn it to sand, marsh, or mycelium. It cannot be [[Dispel|dispelled]].
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Enchanted grass is not destroyed by digging or dropping dirt, but it can be removed by packing it with a shovel, levelling, or cultivating it (turning it into dirt). [[Fire pillar]], [[Ice pillar]], and [[Corrupt]] spells can also be used to remove it and turn it to sand, marsh, or mycelium. It cannot be [[Dispel|dispelled]].
  
 
== See Also ==
 
== See Also ==

Latest revision as of 04:15, 20 December 2023

Main / Terrain / Enchanted grass

Enchanted grass
A Enchanted grass
Properties
  • Max flat speed: 12.20km/h
  • Can be created by players?: Yes
  • Underground: No
Creation
Material


Description

Enchanted grass is a special type of tile that can be created by using the Path of Love ability 'Enchant' on a normal grass tile. Herbivorous animals like horses can graze on it with less than typical degradation, and it provides a healing bonus to all wounds when stood upon.

Notes


Removal

Enchanted grass is not destroyed by digging or dropping dirt, but it can be removed by packing it with a shovel, levelling, or cultivating it (turning it into dirt). Fire pillar, Ice pillar, and Corrupt spells can also be used to remove it and turn it to sand, marsh, or mycelium. It cannot be dispelled.

See Also