Difference between revisions of "Rope trap"

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m (Explain PVE use)
(Moved examine text into the item box, renamed Creating to Creation, cleaned up Usage and Notes, and improved wording.)
 
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{{ItemBox
 
{{ItemBox
|Image=Rope_trap.jpg
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|name={{PAGENAME}}
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|image=Rope_trap.jpg
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|examine=This rope tied in a strangling loop will slow people down if laid out on the ground with a trigger mechanism.
 
|active=[[rope]]
 
|active=[[rope]]
 
|passive=[[cordage rope]]
 
|passive=[[cordage rope]]
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* 1x [[bow string]]
 
* 1x [[bow string]]
 
* 1x [[shaft]]
 
* 1x [[shaft]]
|result=* '''{{PAGENAME}}''' (3.0 kg)
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|result=* '''{{PAGENAME}}''' (3.00 kg)
 
|skill=ropemaking
 
|skill=ropemaking
 
|improve=no
 
|improve=no
 
}}
 
}}
  
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== Description ==
  
== Description ==
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A '''rope trap''' is a [[trap]] used to slow movement.
''This rope tied in a strangling loop will slow people down if laid out on the ground with a trigger mechanism.''
 
  
The '''rope trap''' is a [[trap]] used to slow movement.
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== Creation ==
  
== Creating ==
 
 
* Creation success is influenced by the active [[rope]].
 
* Creation success is influenced by the active [[rope]].
* Failure in creating will damage the rope; failure in continuing will damage the item being added.
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* Failure when creating will damage the [[rope]].
 +
* Failure when continuing will damage the item being added.
 
* These are difficult to make; 40 [[ropemaking]] is recommended.
 
* These are difficult to make; 40 [[ropemaking]] is recommended.
* The success rate is highly dependent on the [[quality]] of the material.
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* The success rate is highly dependent on the [[quality]] of the materials.
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== Usage ==
  
== Improving ==
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* Rope traps are placed on [[grass]], [[bush]], and [[tree]] tiles.
* These traps can not be improved.
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* The [[traps]] skill affects the placement chance.
 
* Higher quality traps deal more [[damage]].
 
* Higher quality traps deal more [[damage]].
 +
* Traps affect hostile mobs, enemy kingdom or village players, and animals or mobs of enemy kingdoms on [[PvP]].
 +
* On [[PvE]], traps harm hostile creatures but do not harm players, branded animals, or branded mobs.
  
== Usage ==
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== Notes ==
'''Rope traps''' are placed on [[grass]], [[bush]], and [[tree]] tiles, the [[traps]] skill affects the placement chance.
 
  
== Notes ==
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* Rope traps cannot be improved.
* The '''rope trap''' can be placed in carts.
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* Rope traps can be placed in carts.
* Fewest number of parts in contrast with other traps.
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* Rope traps have the fewest number of parts compared to other traps.
* PVE: Traps affect enemy kingdoms / villages only. PVE servers have none so traps do not harm players in PVE. All other trap mechanics operate normally in PVE.
 
  
 
[[Category:Traps]]  
 
[[Category:Traps]]  
 
[[Category:Babel/R]]
 
[[Category:Babel/R]]

Latest revision as of 21:03, 10 May 2026

Main / Skills / Ropemaking / Rope trap

Rope trap
A Rope trap
Examine
This rope tied in a strangling loop will slow people down if laid out on the ground with a trigger mechanism.
Creation
Total materials
Result
  • Rope trap (3.00 kg)
Skill and improvement

Description

A rope trap is a trap used to slow movement.

Creation

  • Creation success is influenced by the active rope.
  • Failure when creating will damage the rope.
  • Failure when continuing will damage the item being added.
  • These are difficult to make; 40 ropemaking is recommended.
  • The success rate is highly dependent on the quality of the materials.

Usage

  • Rope traps are placed on grass, bush, and tree tiles.
  • The traps skill affects the placement chance.
  • Higher quality traps deal more damage.
  • Traps affect hostile mobs, enemy kingdom or village players, and animals or mobs of enemy kingdoms on PvP.
  • On PvE, traps harm hostile creatures but do not harm players, branded animals, or branded mobs.

Notes

  • Rope traps cannot be improved.
  • Rope traps can be placed in carts.
  • Rope traps have the fewest number of parts compared to other traps.