Difference between revisions of "Scythe trap"
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* Suspected to be one of the deadliest traps, sided closely by the [[axe trap]]. | * Suspected to be one of the deadliest traps, sided closely by the [[axe trap]]. | ||
* The unfinished trap is much heavier than the finished trap. | * The unfinished trap is much heavier than the finished trap. | ||
− | * | + | * Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs. |
[[Category:Stone items]] | [[Category:Stone items]] | ||
[[Category:Traps]] | [[Category:Traps]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] |
Latest revision as of 22:39, 28 February 2023
Main / Skills / Masonry / Scythe trap
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Result |
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Skill and improvement |
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Description
A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.
Usage
Notes
- Creation success is influenced by the active stone brick.
- Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added.
- These are difficult to make and continue, around 50 masonry is recommended.
- The success rate is highly dependent on the QL of the material.
- The traps skill affects the placement chance.
- The trap's volume is very large; a single trap is too big to fit in a small cart.
- Improving these is a very good way to train masonry.
- Suspected to be one of the deadliest traps, sided closely by the axe trap.
- The unfinished trap is much heavier than the finished trap.
- Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.