Difference between revisions of "Sermons"

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(Created page with "Main / Religion / '''{{PAGENAME}}''' ==Description== A '''Sermon''' is held by having a priest preach to 6 or more listeners. A qualifying...")
 
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[[CDB|Main]] / [[:Category:Religion|Religion]] / '''{{PAGENAME}}'''
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#redirect [[Sermon]]
 
 
==Description==
 
 
 
A '''Sermon''' is held by having a [[priest]] preach to 6 or more listeners. A qualifying listener would be a [[follower]] of a [[deity]] with a [[premium]] account. 
 
 
 
==Procedure==
 
 
 
To hold a sermon, activate a [[statuette]], '''right click''' an altar, and select '''Preach'''.
 
*A valid listener is a [[premium]] player of the same [[kingdom]] and of any religion, who is within 4 tiles of the one giving the sermon (being mounted or on foot within this distance does not matter; being embarked on any type of vehicle, cart, however, invalidates the listener). Listeners are allowed to sit. They must also have not gained or lost any [[alignment]] within the past 30 minutes. If the player is already at maximum alignment, the alignment change might not be visible, but will still invalidate the listener. Note that listening to a sermon will always result in an alignment change.
 
*The minimum number of listeners for faith-gain to take place is 4. At a normal altar the priest successfully holding a sermon gains 0.02 faith per valid listener. Faith bonus for altar rarity is an extra 1% for rare, 2% for supreme, and 3% for fantastic.
 
 
 
*The priest giving the sermon does not count as a listener.
 
*'''To receive a reset for [[faith]] gains, you need 1 priest and 6 valid listeners.'''
 
 
 
*'''Sermons also indicate how much praying is required until the chosen god's ritual ([[Ritual of the sun]], [[Rite of spring]], [[Holy crop]], or [[Rite of death]]) is ready to
 
be performed.'''
 
 
 
==Cooldown==
 
There is a cooldown of 30 minutes between sermons. '''Note: it is always good measure to wait 31 minutes between sermons, so there are no mishaps.'''
 
 
 
There is a 3 hour cooldown before a [[priest]] can preach again.
 
==Additional Notes==
 
 
 
*Without becoming a priest, it is not possible to raise faith above 30.
 
 
 
*Faith-gain is not affected any differently by [[sleep bonus]] or by praying at different altar or tile types; all faith-gain is the same.
 
 
 
*Faith is not lost when a player dies.
 
 
 
*Faith can be lost when going Unfaithful and performing actions your deity does not approve of. The faith loss occurs even if the action is cancelled before it is completed.
 
 
 
*Players can receive a map of a [[Holy site]] from giving sermons or by praying, but only on those actions that could possibly give faith.
 
 
 
*If listeners have less than 100.00 alignment, they may gain up to 4 alignment depending on the number of listeners (+ for [[Whitelighter|WL]], - for [[Blacklighter|BL]])
 
 
 
==Faith swap==
 
Priests may swap their faith to another god by purchasing a Faith swap token from the [[loyalty program|marks shop]]. This bypasses the 7 day cooldown period that generally applies on PVE servers and immediately changes the priest to another faith. If on a PVP server, changing faiths will be subject to the [[Convert#Changing_Kingdom|kingdom change cooldown period]].
 
 
 
==Tools==
 
 
 
''Note : The value returned by the tool below is much too high.  Dividing the answer by 2 will give you an approximate estimate.''
 
<br />[http://webdepp.sense-net.at/~toni/wurm/faithcalc.php Online Faith gain Calculator]
 
 
 
== [[Titles]] ==
 
* Padre/Norn at 50 faith
 
* Devout/Mystic at 70 faith
 
* Enlightened at 90 faith
 
* Illuminated at 100 faith
 
 
 
[[Category:Religion]]
 
[[Category:Babel/S]]
 

Latest revision as of 00:49, 28 March 2023

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