Difference between revisions of "Pickaxe"

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[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Tools|Tools]] / [[Pickaxe]]
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[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''
[[Image:Pickaxe.png|thumb|A Pickaxe]]
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{{itemBox
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|name=Pickaxe
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|image=Pickaxe.png
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|active=[[pickaxe head]] (1.0 kg)
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|passive=[[shaft]] (1.0 kg)
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|group=Tools
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|materials=no
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|result=1 '''{{PAGENAME}}''' (2.0 kg)
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|skill=blacksmithing
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}}
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== Description ==
 
== Description ==
A tool with a hard head attached perpendicular to the handle, used primarily for [[Mining]]. It is rather effective as a primary fighting tool, used well in conjunction with a [[Small Axe]]. This setup is ill-advised once you have access to weaponry.
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''A tool for mining.''
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== Usage ==
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* The pickaxe is used primarily for [[mining]], [[prospect|prospecting]], and [[analyse]].
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* It is rather effective as a [[weapon]] compared to other tools in the absence of a real weapon.
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* May be [[activate]]d to see if a mine tile is flat or not (as long as you have at least 15 mining skill) and also [[slope]] levels on tile borders as with a [[shovel]] .
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* Used to mine out wall [[reinforcement]]s (premium character only)
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* Used to remove floor reinforcements, activate pickaxe, right click floor reinforcement, remove (premium character only).
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== Skins applicable ==
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* [[Jackal|Adorned Pickaxe]]
  
Note that their are 2 versions of the pickaxe. The wooden newbie pickaxe wich you cannot improve or lose at death, and the iron version wich can be improved, but stays with your corpse when you drie.  
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== Notes ==
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* There is no penalty for failure in creation of an iron pickaxe.
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* Note that there are 3 versions of the pickaxe:
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:- A normal version which can be improved. It can be made from any [[Metal_lumps|metal type]].
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:- A wooden starter pickaxe which cannot be [[improve]]d but does [[nodrop|not drop]] upon [[death]].
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:- A [[crude pickaxe]] which can be created with a pickaxe head [[Pickaxe head (stone)|made of stone]].
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==Skills & Characteristics==
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When using a pickaxe
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* [[Miscellaneous items]] > Pickaxe
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When creating a pickaxe
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* [[Smithing]] > [[Blacksmithing]]
  
== Method ==
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== [[Titles]] ==
#Equip a [[Pickaxe Head]] in your [[Inventory]]
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* Rockbreaker at 50 skill
#Right click on a [[Shaft]]
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* Tunneller at 70 skill
#Select Create/Tools/[[Pickaxe]]
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* Vein Destroyer at 90 skill
=== Tools Required ===
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* Mountain Eater at 100 skill
:*N/A
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[[Category:Skills]]
=== Items Required ===
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[[Category:Tools]]
:*[[Pickaxe Head]] - 1kg
 
:*[[Shaft]] - 1kg
 
=== Resulting Product ===
 
:*[[Pickaxe]] - 2kg
 
=== Skills Used ===
 
:*[[Blacksmithing]]
 
[[Category:Items]][[Category:Smithing Items]][[Category:Tools]]
 
 
[[Category:Babel/P]]
 
[[Category:Babel/P]]

Latest revision as of 16:42, 13 October 2022

Main / Skills / Smithing / Blacksmithing / Pickaxe

Pickaxe
A Pickaxe
Creation
Result

1 Pickaxe (2.0 kg)

Skill and improvement

Description

A tool for mining.

Usage

  • The pickaxe is used primarily for mining, prospecting, and analyse.
  • It is rather effective as a weapon compared to other tools in the absence of a real weapon.
  • May be activated to see if a mine tile is flat or not (as long as you have at least 15 mining skill) and also slope levels on tile borders as with a shovel .
  • Used to mine out wall reinforcements (premium character only)
  • Used to remove floor reinforcements, activate pickaxe, right click floor reinforcement, remove (premium character only).

Skins applicable

Notes

  • There is no penalty for failure in creation of an iron pickaxe.
  • Note that there are 3 versions of the pickaxe:
- A normal version which can be improved. It can be made from any metal type.
- A wooden starter pickaxe which cannot be improved but does not drop upon death.
- A crude pickaxe which can be created with a pickaxe head made of stone.

Skills & Characteristics

When using a pickaxe

When creating a pickaxe

Titles

  • Rockbreaker at 50 skill
  • Tunneller at 70 skill
  • Vein Destroyer at 90 skill
  • Mountain Eater at 100 skill