Difference between revisions of "NPC"

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* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
 
* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
 
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
* [[Trader]], owned by a player with a personal [[Trader contract]]
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* [[Trader]], owned by a player
 
* [[Spirit templar]], guarding the [[deed|villages]]
 
* [[Spirit templar]], guarding the [[deed|villages]]
 
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 
* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
 
* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
* Guide, providing an in-game tutorial for beginners at the starter town
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* Religious advisor at starter towns which can [[convert]] you to a religion
 
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* Quest givers at the [[Guidance]] server
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
[[Category:Babel/N]]
 
[[Category:Babel/N]]

Latest revision as of 17:49, 24 June 2024

Main / Game mechanics / NPC

Description

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples