Difference between revisions of "Leather boot"
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| − | [[ | + | {{itemBox |
| + | |name={{PAGENAME}} | ||
| + | |active=[[needle]] | ||
| + | |passive=[[leather]] (0.44 kg) | ||
| + | |group=Armour | ||
| + | |materials=no | ||
| + | |result=*'''{{PAGENAME}}''' (0.40 kg) | ||
| + | *[[Leather pieces]] (0.04 kg) | ||
| + | |skill=Leatherworking | ||
| + | |improve=Leatherworking | ||
| + | |dyeamount=68 | ||
| + | }} | ||
| + | [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' | ||
| + | ==Description== | ||
| + | ''A sturdy boot made from leather.'' | ||
| − | == | + | == Notes == |
| − | A | + | * Armour for your feet. You will need one for each foot. |
| + | * Leather armour generally provides a low amount of base defense. However, it also has the smallest penalties to [[walking]] and [[attack]] speed. | ||
| + | * A higher [[quality]] needle increases your success chance for creating. | ||
| + | * [[Failure]] when creating causes the leather to use some quality. | ||
| + | * Offers a defense bonus against bashing damage. | ||
| + | * Suffers higher damage from cutting damage. | ||
| − | == | + | == See also == |
| − | + | * [[Armour]] | |
| − | + | * [[Fighting#Armour types|Armour types]] | |
| − | + | * [[Fighting]] | |
| − | + | [[Category:Armour]] | |
| − | + | [[Category:Items]] | |
| − | + | [[Category:Leather armour]] | |
| − | + | [[Category:Babel/L]] | |
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| − | |||
| − | : | ||
| − | |||
| − | [[Category:Items]] [[Category:Leather | ||
Latest revision as of 17:08, 27 March 2021
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Main / Skills / Tailoring / Leatherworking / Leather boot
Description
A sturdy boot made from leather.
Notes
- Armour for your feet. You will need one for each foot.
- Leather armour generally provides a low amount of base defense. However, it also has the smallest penalties to walking and attack speed.
- A higher quality needle increases your success chance for creating.
- Failure when creating causes the leather to use some quality.
- Offers a defense bonus against bashing damage.
- Suffers higher damage from cutting damage.