Difference between revisions of "Soul strength"

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[[Main Page]] / [[Useful links for beginners]] / [[Characteristics]] / '''{{PAGENAME}}'''
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[[Main Page]] / [[Characteristics]] / [[Soul]] / '''{{PAGENAME}}'''
  
Gained by skills like [[channeling]], [[paving]] and [[taming]]. It is now required 20.5 body and soul strength to attack players on the Home server.
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'''Soul strength''' is gained by [[skill]]s like [[channeling]], [[mining]], [[paving]], and [[taming]].  
  
Soul strength helps defend against offensive spells cast upon you. Priests of Libila need 25 soul strength to become a champion.
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Soul strength helps defend against offensive [[:Category:Spells|spells]] cast upon you. To see which activities help increase this attribute refer to the [[Characteristics|characteristics table]]
  
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== Messages ==
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;You now feel confident enough to attack other people. : When soul strength rises to 20.5.
  
[[Category:Characteristics]][[Category:Babel/S]]
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==See also==
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* [[Soul depth]]
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[[Category:Characteristics]]
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[[Category:Babel/S]]

Latest revision as of 02:25, 14 April 2023

Main Page / Characteristics / Soul / Soul strength

Soul strength is gained by skills like channeling, mining, paving, and taming.

Soul strength helps defend against offensive spells cast upon you. To see which activities help increase this attribute refer to the characteristics table

Messages

You now feel confident enough to attack other people. 
When soul strength rises to 20.5.

See also