Difference between revisions of "Trader"

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(confirm of daily distrub, 1 silver for new traders, economy graph links)
 
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[[CDB|Main]] / '''{{PAGENAME}}'''
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
  
Traders come with size 10 deeds and larger.<br>
 
  
Traders buy and sell items, with the price depending on supply and demand. Each item has a base price. Traders only have the items people sold them. They only start with whetstones, merchants and village deeds.
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== Description ==
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A '''trader''' is a [[NPC]] who gives a discount to deed upkeep.
  
They always have merchants and every type of town and homestead deed.  
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== Notes ==
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* Trader is placed by using a trader contract, which could be purchased from any other trader until July17th 2023 at a cost of 35s.
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* Trader cannot be moved after it has been placed. Dismissing a trader will not return the contract to be placed again and the trader will be gone forever.
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* Traders can only be placed on deeds and will disappear without refund if the deed disbands or is resized so the trader is outside the deed.
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* Traders give a 20% discount on monthly deed upkeep and also sell a variety of goods.
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* Traders cannot be placed underground.
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* Traders no longer sells items - but can be used to access the [[silver store]]
  
A trader placed by a citizen of a town becomes a town trader. These traders pay taxes to the town they belong to for each item sold. The taxes go towards the towns deed upkeep.
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== See also ==
  
The money from items bought from the trader stay with the trader. The money from deeds bought from the trader go directly towards the king. Traders do not start with any money when first summoned, so it's a good idea to place your trader as soon as possible.
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* [[Personal merchant]]
  
After taking a small percentage, the king daily distributes the money he receives from the traders together with the money of the upkeep to all the traders. Traders who own more then 50 silver do not get money from the king.
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[[Category:Game mechanics]]
 
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[[Category:Economy]]
Traders must be placed at a minimum distance of 63 tiles apart and must be within a building, but they do stay if the building decays away. Traders cannot be moved after they have been placed. New traders have 1 silver coin.
 
 
 
If the town that owns the trader is disbanded, so does the trader.
 
 
 
==Traders==
 
*[[Trader Jake]] at [[Newtown]]
 
*Trader Euthenia at [[Donners Pass]]
 
*Trader Paimei at [[Lion's Head]]
 
*Trader Aarya at [[Seaside]]
 
*Trader Cliff at [[Cliffside]]
 
 
 
==See also==
 
*[[Personal merchant]]
 
*[http://jenn001.game.wurmonline.com/mrtg/economy Home economy graph]
 
*[http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]
 
 
 
[[Category:Misc]]
 
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]

Latest revision as of 16:01, 11 August 2023

Main / Game mechanics / Trader


Description

A trader is a NPC who gives a discount to deed upkeep.

Notes

  • Trader is placed by using a trader contract, which could be purchased from any other trader until July17th 2023 at a cost of 35s.
  • Trader cannot be moved after it has been placed. Dismissing a trader will not return the contract to be placed again and the trader will be gone forever.
  • Traders can only be placed on deeds and will disappear without refund if the deed disbands or is resized so the trader is outside the deed.
  • Traders give a 20% discount on monthly deed upkeep and also sell a variety of goods.
  • Traders cannot be placed underground.
  • Traders no longer sells items - but can be used to access the silver store

See also