Difference between revisions of "Wurm Server Release History"

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[[Category:Technical Details]] __NOEDITSECTION__
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#REDIRECT [[Wurm Server Release Notes 2013]]
 
 
This is a shameless, unofficial copy of the Wurm server release notes as shown by /news. Some people might find it interesting to see what has been changed over the past few months. I hope that people will be able to see just how busy Mojang has been. The section headings are the date the server was updated; YYMMDD. Please note that this page was not created by Mojang, so it is not an official document.
 
 
 
This page shows the release notes from 2007. The [[Wurm Server Release Notes 2006|server release notes from 2006]], [[Wurm Server Release Notes 2005|2005]], and [[Wurm Server Release Notes 2004|2004]] are on separate pages as this page is getting quite large.
 
 
 
==070301==
 
* Rafts and carts now use a new system when dragged that uses less network and server resources. Still a bit ugly but it will look better next week again.
 
* ''Bug with the killing arrow disappearing fixed.''
 
* You may no longer add both FA and RT enchants to a weapon. Consider old weapons with both enchants treasures:)
 
* ''Flowers now spread to nearby dirt tiles.''
 
 
 
==070227==
 
* ''Pottery skillgain was made faster.''
 
* Log weight was lowered a bit in order to reduce the amount of scrap produced.
 
* ''Door and gate locks were not sacrificing properly. This has hopefully been fixed.''
 
<!-- *Door and gate locks weren? -->
 
==070222==
 
* ''Containers and unfinished items may no longer be enchanted. The only effect the option had was the possibility to destroy them.''
 
 
 
==070221==
 
* ''The absorb rate was made quicker.''
 
* Found a/the bug with FA-wounds.(!)
 
* ''Spells cast on items may now tail again and even destroy the item.''
 
 
 
==070219==
 
* ''Flower patches are now generated by the server that you may replant if your gardening skill is high enough. The flower descriptions and names will change later.
 
* HOTS members may now absorb mycelium at a slower rate.
 
* You will now take a reputation hit again when attacking someone considered innocent (non-HOTS only).
 
 
 
==070213==
 
* Street lamps now decay slower.
 
* ''Alignment requirement removed when changing religion now.''
 
* Fixed a bug with village motto having " characters.
 
* ''A strange disease runs through the land, driving cows mad and killing them off at a high rate.''
 
 
 
==070209==
 
* Bug fixes with lamp.
 
* Crocodiles are even harder to tame. Lava fiends may now be dominated.
 
* Chicken pox runs through the land, killing off hens, chickens and roosters at a high rate.
 
 
 
==070208==
 
* ''Newbies now have 24 hours faint free light.''
 
* Lots of icons mapped. Thanks Kilean for helping out.
 
* ''Added floor boards and street lamps.''
 
* Butchering skill progress increased.
 
 
 
==070206==
 
* ''Bug where premium HOTS could swim to home fixed.''
 
* Short sword damage was lowered.
 
* ''You may now cultivate moss.''
 
 
 
==070201==
 
* ''Twohanded sword damage upped.''
 
* Crocodiles are now aggressive and harder to tame.
 
* ''Mining bug fixed.''
 
 
 
==070123==
 
* ''Bug where you were able to found settlements in the wrong places fixed.''
 
* Guards dying at spawn fixed.
 
* ''New technology was found that made mortar require less sand and clay. The erosion caused by masons before was reported to be massive:)''
 
* A player corpse may now be looted by his/her friends, fellow citizens, or allies given that he or she is still online.
 
 
 
==070122==
 
* ''Signs may now only be turned by the person planting it or citizens of the village.''
 
* The check for skill 30 in masonry in order to build stone house walls now works.
 
* ''A bug with village skill decay bonus was fixed.''
 
* You should now be able to sacrifice locks as well. Also found a bug with sacrificing keys.
 
* ''You should now be able to found settlements as close as 50 tiles away from a homestead, or 20 tiles if the homestead accepts settlements that close.''
 
* Dogs now swim.
 
 
 
==070116==
 
* Settlements now receive a bonus to skill decay that grows over time.
 
* ''Signs may now be removed by the person who planted it or the citizens if planted in a settlement.''
 
* Yet another fix to stone house walls improvement and repair.
 
* ''You are now able to sacrifice unused keys.''
 
 
 
==070115==
 
* The sever crashed because it was unable to create native threads. This should be or will be remedied shortly if the current configuration does not work.
 
* ''Stone house walls now requires stone bricks to be improved and repaired.''
 
 
 
==070113==
 
* ''The fairly annoying bug where the brick you were holding when building house walls was deleted fixed. You now need a trowel instead, which is more in line with the need for a hammer when building normal walls as well.''
 
* Trading with traders fixed.
 
 
 
==070112==
 
* ''You may now build stone house walls if you have masonry skill 30.''
 
* Flaming aura damage was lowered to 1/3d.
 
 
 
==070110==
 
* The game servers now have double the amount of RAM and upgraded operating systems and java versions in order to increase stability.
 
* ''Shields now take 1/5th of the damage they used to.''
 
* Sleeping in beds should work again.
 
 
 
==070109==
 
* Fixed a possible reason for finishing lag, and the ghost items.
 
* ''Coloring items on the ground should work again and colored carts as well.''
 
 
 
==070104==
 
* Fixed another crash bug.
 
* ''Guard towers may no longer be constructed near the huge altars.''
 
 
 
==070103==
 
* After several days of burning agony since the dawn of the new millennium, the lands of Wurm suddenly heaved and shattered, forming new islands.
 
* Rafts float again.
 
* You may no longer deed the area within 100 tiles of the huge altars on the wild server.
 
* You may no longer build fences within 20 tiles of the huge altars on the wild server.
 
* Fixed the bug that made the server shut down yesterday.
 
 
 
 
 
 
 
[[Category: Technical Details]]
 
[[Category: Babel/W]]
 

Latest revision as of 11:09, 29 May 2013