Difference between revisions of "Trader"

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[[CDB|Main]] / '''{{PAGENAME}}'''
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
  
A '''trader''' is a [[NPC]] who buys and sells items. The best known example is [[Trader Jake]] in [[Newtown]].
 
  
== Placement ==
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== Description ==
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A '''trader''' is a [[NPC]] who gives a discount to deed upkeep.
  
Traders are placed by using a [[trader contract]], which is included in the purchase of a size 10 or greater [[village deed]]. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Traders must be placed inside a [[building]], but stay functional if the building disappears. Traders cannot be moved after they have been placed. If the village is disbanded, the trader disappears as well.
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== Notes ==
 
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* Trader is placed by using a trader contract, which could be purchased from any other trader until July17th 2023 at a cost of 35s.  
== Item stocks ==
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* Trader cannot be moved after it has been placed. Dismissing a trader will not return the contract to be placed again and the trader will be gone forever.  
 
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* Traders can only be placed on deeds and will disappear without refund if the deed disbands or is resized so the trader is outside the deed.
A trader will always have every village and homestead [[deed]], as well as [[personal merchant]] contracts for sale. Beyond this, traders only have the items they have bought from players. When the king distributes new funds to traders (see below), he may claim some items from the stock.
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* Traders give a 20% discount on monthly deed upkeep and also sell a variety of goods.
 
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* Traders cannot be placed underground.
== Cash flow ==
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* Traders no longer sells items - but can be used to access the [[silver store]]
 
 
Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a [[base price]], which is modified by the trader according to local supply and demand. For each transaction performed by the trader, a small portion is added to the village upkeep fund as a tax. The remaining money goes to the seller.
 
 
 
'''''Exception:''' Money from deed and contract purchases go straight to the king.''
 
 
 
A new trader stars out with 1 silver coin in funds. Periodically, the king will distribute new funds to all traders. (The main source of these funds is [[settlement]] upkeep.) The king will not grant funds to traders holding 50 silver or more.
 
  
 
== See also ==
 
== See also ==
  
 
* [[Personal merchant]]
 
* [[Personal merchant]]
* [[:Category:Public traders|List of public traders]]
 
* [http://jenn001.game.wurmonline.com/mrtg/economy Home economy graph]
 
* [http://wild001.game.wurmonline.com/mrtg/economy Wild economy graph]
 
  
[[Category:Misc]]
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[[Category:Game mechanics]]
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[[Category:Economy]]
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]
[[Category:Economy]]
 

Latest revision as of 16:01, 11 August 2023

Main / Game mechanics / Trader


Description

A trader is a NPC who gives a discount to deed upkeep.

Notes

  • Trader is placed by using a trader contract, which could be purchased from any other trader until July17th 2023 at a cost of 35s.
  • Trader cannot be moved after it has been placed. Dismissing a trader will not return the contract to be placed again and the trader will be gone forever.
  • Traders can only be placed on deeds and will disappear without refund if the deed disbands or is resized so the trader is outside the deed.
  • Traders give a 20% discount on monthly deed upkeep and also sell a variety of goods.
  • Traders cannot be placed underground.
  • Traders no longer sells items - but can be used to access the silver store

See also