Difference between revisions of "Leather sleeve"
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+ | {{itemBox | ||
+ | |name={{PAGENAME}} | ||
+ | |active=[[needle]] | ||
+ | |passive=[[leather]] (0.33 kg) | ||
+ | |group=Armour | ||
+ | |materials=no | ||
+ | |result=*'''{{PAGENAME}}''' (0.30 kg) | ||
+ | *[[Leather pieces]] (0.03 kg) | ||
+ | |skill=Leatherworking | ||
+ | |improve=Leatherworking | ||
+ | |dyeamount=36 | ||
+ | }} | ||
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}''' | ||
+ | == Description== | ||
+ | ''Leather sewn into a cylinder to protect the arms.'' | ||
− | == | + | == Notes == |
− | + | * Armour for your arms. You will need one for each arm. | |
− | + | * Leather armour generally provides a low amount of base defense. However, it also has the smallest penalties to [[walking]] and [[attack]] speed. | |
− | Leather | + | * A higher [[quality]] needle increases your success chance for creating. |
− | + | * [[Failure]] when creating causes the leather to use some quality. | |
− | + | * Offers a defense bonus against bashing damage. | |
− | + | * Suffers higher damage from cutting damage. | |
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+ | == See also == | ||
+ | * [[Armour]] | ||
+ | * [[Fighting#Armour types|Armour types]] | ||
+ | * [[Fighting]] | ||
+ | [[Category:Armour]] | ||
+ | [[Category:Items]] | ||
[[Category:Leather armour]] | [[Category:Leather armour]] | ||
[[Category:Babel/L]] | [[Category:Babel/L]] |
Latest revision as of 18:07, 27 March 2021
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Main / Skills / Tailoring / Leatherworking / Leather sleeve
Description
Leather sewn into a cylinder to protect the arms.
Notes
- Armour for your arms. You will need one for each arm.
- Leather armour generally provides a low amount of base defense. However, it also has the smallest penalties to walking and attack speed.
- A higher quality needle increases your success chance for creating.
- Failure when creating causes the leather to use some quality.
- Offers a defense bonus against bashing damage.
- Suffers higher damage from cutting damage.