Difference between revisions of "Historical:Casserole"

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[[CDB|Main]] / [[Skills]] / [[Cooking]] / [[Hot food cooking]] / '''{{PAGENAME}}'''
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 +
{{itemBox
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|name=Casserole
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|creation=cooking
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|container=pottery bowl
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|result=* 1 '''Casserole'''
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|skill=hot food cooking
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|improve=no}}
 +
 +
 
== Description ==
 
== Description ==
* A dish of somewhat good nutrition, mainly cooked and consumed by newcomers. Quality (QL) and hunger will usually determine when you will start/stop to eat a [[casserole]].  Usually started by mixing [[botanised Items]] with [[foraged items]], this dish may also be prepared with [[fish]] or [[meat]]. Will [[decay]] at a slower rate when stored within certain types of containers.  Sometimes also used as a commodity for bartering when made up of high QL and  preferential unfrequent ingredients.
+
A dish of moderate nutrition, mainly cooked and consumed by newcomers. Usually started by mixing botanised Items with foraged items. This dish may also be prepared with fish or meat, which will make it bigger. A '''casserole''' will decay at a slower rate when stored within certain types of containers such as pottery bowls.  Sometimes also used as a commodity for bartering when made up of high QL and preferential infrequent ingredients.
 +
Eating casseroles can cause a lowering of your nutrition level.
 +
 
 +
== Introduction to Casseroles ==
 +
Since hot food cooking is a very versatile skill when put into practice, you will find the following method is provided for the benefit of newcomers when they are preparing a basic casserole - '''it is not the only, definite way to make one'''.
 +
 
 +
To start place 2 botanised Items and 2 foraged items (excluding onions, garlic, and some nuts: some may help 'cook' a casserole yet won't be consumable once casserole is done; ie. nuts) in a pottery bowl. Examine pottery bowl as you add items to determine that it will make a casserole, it will also tell you the difficulty of the dish. Once you are ready to finalize your dish put the pottery bowl into a stone oven, stone forge, or campfire until the casserole is cooked.  Dish is cooked when contents inside pottery bowl change to casserole.  Once cooked, casserole can be examined to see what it is made of.
 +
 
 +
Please note that for dish to become a substantial casserole it must be started with 2 botanised Items and 2 foraged items, or it may yield a low QL casserole or stew. Adding more items (in more or less equal proportions) to pottery bowl will help casserole QL and weight to go up to max. Keep in mind that overall QL of cooked casserole will always be determined by Hot food cooking skill.
 +
 
 +
==Example Recipes==
 +
* Meat/Fish + botanised Items|Botanised Items/foraged items|Foraged Items
 +
* botanised Items|Botanised Herbs + foraged items|Foraged Berries
 +
 
 +
''Note: May become stew depending on # of ingredients.''
 +
 
 +
 
 +
'''Some Recipes and Difficulties (2011 April 23)'''
 +
<!--In-Game Help Version:
 +
meat + wheat/barley/oat/rye/potato/corn = 14
 +
 
 +
rosemary/belladonna/oregano/basil/sage/lovage/olives/thyme/nettles/parsley/sassafras
 +
+
 +
grapes/strawberries/lingonberries/hazelnuts/apples/cherries/blueberries/lemon
 +
= 16
 +
 
 +
bread + wheat/barley/oat/rye/potato/corn = 16
 +
 
 +
meat + pumpkin/garlic/onion = 17
 +
 
 +
bread + pumpkin/garlic/onion = 19
 +
 
 +
olives/cheese
 +
+
 +
rosemary/belladonna/oregano/basil/sage/lovage/olives/thyme/nettles/parsley/sassafras
 +
= 19
 +
 
 +
An / means you can use either of the items in that list along with either of the items in the list behind the +.
 +
-->
 +
 
 +
<!--HTML Wiki Version-->
 +
{| border="1" cellpadding="3" cellspacing="0"
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!Ingredient #1
 +
!Ingredient #2
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!Difficulty
 +
|----
 +
|meat / fish (or fillet)
 +
|wheat, barley, oat, rye, potato, corn
 +
|14
 +
|----
 +
|rosemary, belladonna, oregano, basil, sage, lovage, olives, thyme, nettles, parsley, sassafras
 +
|grapes, strawberries, lingonberries, hazelnuts, apples, cherries, blueberries, lemon
 +
|16
 +
|----
 +
|bread
 +
|wheat, barley, oat, rye, potato, corn
 +
|16
 +
|----
 +
|meat / fish (or fillet)
 +
|pumpkin, garlic, onion
 +
|17
 +
|----
 +
|bread
 +
|pumpkin, garlic, onion
 +
|19
 +
|----
 +
|olives, cheese
 +
|rosemary, belladonna, oregano, basil, sage, lovage, olives, thyme, nettles, parsley, sassafras
 +
|19
 +
|----
 +
|meat / fish (or fillet)
 +
|olive + salt
 +
|21
 +
|}
 +
A comma (,) means you can use any number of any one of the items in that list.
  
== Method ==
+
'''Updated Recipes and Difficulties (2015 Mar 3)'''
Since [[Hot-Food Cooking]] is a very versatile skill when put into practice, you will find the following information beneficial to newcomers when preparing a basic [[casserole]] - it is not the only, definite way to make one - this provides a good start on learning how.  
+
<!--In-Game Help Version:
 +
meat + barley/blueberry/cherries/corn/green apple/hazelnut/lingonberry/oat/potato/rice/strawberries/rye/wheat = 14
  
To start place 2 [[botanised Items]] and 2 [[foraged items]] (excluding onions, garlic, and some nuts: some may help 'cook' a casserole yet won't be consumable once casserole is done; ie. nuts) in a [[Pottery Bowl]], then put into a [[Stone Oven]], [[Stone Forge]], or [[campfire]] until cooked.  Dish is cooked when contents inside [[Pottery Bowl]] change to [[casserole]].  Once cooked, [[casserole]] can be examined to see what it is made of.
+
pumpkin + barley/blueberry/corn/hazelnut/potato/rye/wheat = 16
  
Please note that for dish to become a substantial [[casserole]] it must be started with 2 [[botanised Items]] and 2 [[foraged items]], or it may yield a low QL [[casserole]] or [[stew]]. Examine [[Pottery Bowl]] as you add items to determine dish status until [[casserole]] appears.  Adding more items (in more or less equal proportions) to [[Pottery Bowl]] will help [[casserole]] QL and weight to go up to max. Keep in mind that overall QL of cooked [[casserole]] will always be determined and maxed by [[Hot-Food Cooking]] skill.
+
meat + basil/belladonna/bread/garlic/lovage/nettles/olives/oregano/parsley/pumpkin/rosemary/sage/salt/sassafras/thyme = 17
  
High QL [[casserole]]'s will max out the hunger bar at a higher percentage (i.e. a high QL [[casserole]] will fill your hunger bar up more than a lower QL [[casserole]] before you refuse to eat anymore).
+
An / means you can use either of the items in that list along with either of the items in the list behind the +.  
 +
-->
  
<table>
+
<!--HTML Wiki Version-->
<tr><th>ingredients</th><th>difficulty</th></tr>
+
{| border="1" cellpadding="3" cellspacing="0"
<tr><td>2 botanised items + 2 foraged items</td><td>??</td>
+
!Ingredient #1
<tr><td>1 cooked meat, corn</td><td>14</td></tr>
+
!Ingredient #2
</table>
+
!Difficulty
 +
|----
 +
|meat
 +
|barley, blueberry, cherries, corn, green apple, hazelnut, lingonberry, oat, potato, rice, strawberries, rye, wheat
 +
|14
 +
|----
 +
|pumpkin
 +
|barley, blueberry, corn, hazelnut, potato, rye, wheat
 +
|16
 +
|----
 +
|meat
 +
|basil, belladonna, bread, garlic, lovage, nettles, olives, oregano, parsley, pumpkin, rosemary, sage, salt, sassafras, thyme
 +
|17
 +
|}
  
== Tools Required ==
+
== Requirements ==
  
* [[Stone Forge]] / [[Stone Oven]] / [[Campfire]]
+
'''Tools'''
* [[Pottery Bowl]]
 
  
== Items/Resources Required ==
+
* Stone forge / Stone oven / Campfire
 +
* Pottery bowl
  
* [[Botanised Items]]
+
'''Items/Resources'''
* [[Foraged items]]
 
* [[Fish]]
 
* [[Meat]]
 
  
== Resulting Product ==
+
* Botanised Items
* [[Casserole]]
+
* Foraged items
 +
* Fish
 +
* Meat
  
== Skills Used ==
 
* [[Hot-Food Cooking]]
 
  
[[Category:Hot-Food Cooking Items]]
+
== Tips ==
[[Category:Babel/C]]
+
* Max QL of Casserole is 2x your Hot food cooking skill
 +
* Adding Salt will increase the difficulty of the casserole by a few points, allowing you to get more skill ups through casseroles.

Latest revision as of 15:09, 28 September 2019

Main / Skills / Cooking / Hot food cooking / Casserole

Casserole
A Casserole
Creation
  • Put ingredients in a pottery bowl.
  • Cook in a fire.
Result
  • 1 Casserole
Skill and improvement


Description

A dish of moderate nutrition, mainly cooked and consumed by newcomers. Usually started by mixing botanised Items with foraged items. This dish may also be prepared with fish or meat, which will make it bigger. A casserole will decay at a slower rate when stored within certain types of containers such as pottery bowls. Sometimes also used as a commodity for bartering when made up of high QL and preferential infrequent ingredients. Eating casseroles can cause a lowering of your nutrition level.

Introduction to Casseroles

Since hot food cooking is a very versatile skill when put into practice, you will find the following method is provided for the benefit of newcomers when they are preparing a basic casserole - it is not the only, definite way to make one.

To start place 2 botanised Items and 2 foraged items (excluding onions, garlic, and some nuts: some may help 'cook' a casserole yet won't be consumable once casserole is done; ie. nuts) in a pottery bowl. Examine pottery bowl as you add items to determine that it will make a casserole, it will also tell you the difficulty of the dish. Once you are ready to finalize your dish put the pottery bowl into a stone oven, stone forge, or campfire until the casserole is cooked. Dish is cooked when contents inside pottery bowl change to casserole. Once cooked, casserole can be examined to see what it is made of.

Please note that for dish to become a substantial casserole it must be started with 2 botanised Items and 2 foraged items, or it may yield a low QL casserole or stew. Adding more items (in more or less equal proportions) to pottery bowl will help casserole QL and weight to go up to max. Keep in mind that overall QL of cooked casserole will always be determined by Hot food cooking skill.

Example Recipes

  • Meat/Fish + botanised Items|Botanised Items/foraged items|Foraged Items
  • botanised Items|Botanised Herbs + foraged items|Foraged Berries

Note: May become stew depending on # of ingredients.


Some Recipes and Difficulties (2011 April 23)

Ingredient #1 Ingredient #2 Difficulty
meat / fish (or fillet) wheat, barley, oat, rye, potato, corn 14
rosemary, belladonna, oregano, basil, sage, lovage, olives, thyme, nettles, parsley, sassafras grapes, strawberries, lingonberries, hazelnuts, apples, cherries, blueberries, lemon 16
bread wheat, barley, oat, rye, potato, corn 16
meat / fish (or fillet) pumpkin, garlic, onion 17
bread pumpkin, garlic, onion 19
olives, cheese rosemary, belladonna, oregano, basil, sage, lovage, olives, thyme, nettles, parsley, sassafras 19
meat / fish (or fillet) olive + salt 21

A comma (,) means you can use any number of any one of the items in that list.

Updated Recipes and Difficulties (2015 Mar 3)

Ingredient #1 Ingredient #2 Difficulty
meat barley, blueberry, cherries, corn, green apple, hazelnut, lingonberry, oat, potato, rice, strawberries, rye, wheat 14
pumpkin barley, blueberry, corn, hazelnut, potato, rye, wheat 16
meat basil, belladonna, bread, garlic, lovage, nettles, olives, oregano, parsley, pumpkin, rosemary, sage, salt, sassafras, thyme 17

Requirements

Tools

  • Stone forge / Stone oven / Campfire
  • Pottery bowl

Items/Resources

  • Botanised Items
  • Foraged items
  • Fish
  • Meat


Tips

  • Max QL of Casserole is 2x your Hot food cooking skill
  • Adding Salt will increase the difficulty of the casserole by a few points, allowing you to get more skill ups through casseroles.