Difference between revisions of "Locksmithing"

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Locksmithing is the skill of making locks and related items.
 
Locksmithing is the skill of making locks and related items.
  
Locksmithing is a create-only craft; as a result, items cannot be improved. Their quality is mainly determined by the height of your locksmithing skill, quality of the lumps used, and pure probability. The maximum possible quality is the quality of the [[lump]] used. The key's quality is the same as the quality of the lock it belongs to.  
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Locksmithing is a create-only craft, which means its products cannot be improved. Their [[quality]] is determined by locksmithing skill, quality of the [[lump]] used, and pure chance. The maximum possible quality is the quality of the lump used.
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 +
The quality of the key created with each individual lock always has exactly the same quality as that lock. Key copies have different qualities from the locks they are related to.
  
 
At 25 skill, you gain the ability to produce [[lockpick|lockpicks]].
 
At 25 skill, you gain the ability to produce [[lockpick|lockpicks]].
  
== Items ==
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== Locksmithing Items ==
See also ''[[:Category:Locksmithing items]]''
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See [[:Category:Locksmithing items]]
 
 
===Locks===
 
:*[[Door Lock]]
 
:*[[Small padlock|Small Padlock]]
 
:*[[Large padlock|Large Padlock]]
 
:*[[Gate Lock]]
 
:*[[Key]]
 
 
 
===Miscellaneous===
 
:*[[Lockpick]]
 
:*[[Key form]]
 
  
 
== Lock quality ==
 
== Lock quality ==
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! Lock Description !! QL range
 
! Lock Description !! QL range
 
|-
 
|-
| Very poor || 1 - 9
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| Very poor || 1 - 9.99
 
|-
 
|-
| Poor || 10 - 19
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| Poor || 10 - 19.99
 
|-
 
|-
| Below average || 20 - 29
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| Below average || 20 - 29.99
 
|-
 
|-
| Okay || 30 - 39
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| Okay || 30 - 39.99
 
|-
 
|-
| Above average || 40 - 49
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| Above average || 40 - 49.99
 
|-
 
|-
| Pretty good || 50 - 59
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| Pretty good || 50 - 59.99
 
|-
 
|-
| Good || 60 - 69
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| Good || 60 - 69.99
 
|-
 
|-
| Very good || 70 - 79
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| Very good || 70 - 79.99
 
|-
 
|-
| Exceptional || 80 - 89
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| Exceptional || 80 - 89.99
 
|-
 
|-
| ? || 90 - 99
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| Fantastic || 90 - 99.99
 
|}
 
|}
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==Skills & Characteristics==
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* [[Smithing]] > [[Locksmithing]]
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* [[Body]] > [[Body strength]]
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* [[Body]] > [[Body control]]
  
 
==[[Titles]]==
 
==[[Titles]]==
At 50 locksmithing, you'll gain the title Locksmith
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* Locksmith at 50 skill
 
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* Safesmith at 70 skill
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* Master Locksmith at 90 skill
  
 
[[Category:Skills]][[Category:Babel/L]]
 
[[Category:Skills]][[Category:Babel/L]]

Latest revision as of 09:44, 11 February 2024

Main / Skills / Smithing / Locksmithing

Description

Locksmithing is the skill of making locks and related items.

Locksmithing is a create-only craft, which means its products cannot be improved. Their quality is determined by locksmithing skill, quality of the lump used, and pure chance. The maximum possible quality is the quality of the lump used.

The quality of the key created with each individual lock always has exactly the same quality as that lock. Key copies have different qualities from the locks they are related to.

At 25 skill, you gain the ability to produce lockpicks.

Locksmithing Items

See Category:Locksmithing items

Lock quality

Lock Description QL range
Very poor 1 - 9.99
Poor 10 - 19.99
Below average 20 - 29.99
Okay 30 - 39.99
Above average 40 - 49.99
Pretty good 50 - 59.99
Good 60 - 69.99
Very good 70 - 79.99
Exceptional 80 - 89.99
Fantastic 90 - 99.99

Skills & Characteristics

Titles

  • Locksmith at 50 skill
  • Safesmith at 70 skill
  • Master Locksmith at 90 skill