Difference between revisions of "Client Key Bindings"

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[[Main Page]] :: [[Client Key Bindings]]
+
#redirect[[key bindings]]
 
 
==Introduction==
 
 
 
The autorun.txt file defines the key bindings used by Wurm. The file should be in the directory you specified when you ran wurm for the first time. This is the directory containing the packs directory. Everything in the autorun.txt file will be automatically executed when Wurm is started. If you ever mess up this file and need to reset it to the default values, just delete it and restart wurm.
 
 
 
==How to bind a command to a key==
 
 
 
Open the autorun.txt file in your favorite text editor. Add a line in the following format:
 
bind <key> <command>
 
where <key> is the key event and <command> is the command as defined below.
 
 
 
For example:
 
bind <key> <Action>
 
 
 
<p>eg bind {{key|x}} move_forward</p>
 
 
 
==New Bind file ==
 
<pre>
 
// If you ever manage to mess up this file, just delete it, and wurm with
 
// replace it with a new one.
 
// <------------------------------------------------------------------------>
 
// Default movement keys. Allows both WASD and arrow key movement
 
// You can bind these keys to any KeyEvent.VK_* key
 
// (see http://java.sun.com/j2se/1.4.2/docs/api/java/awt/event/KeyEvent.html)
 
bind w move_forward
 
bind s move_back
 
bind a move_left
 
bind d move_right
 
bind q turn_left
 
bind e turn_right
 
bind x autorun
 
bind z center_view
 
 
 
bind up move_forward
 
bind down move_back
 
bind left turn_left
 
bind right turn_right
 
bind page_up autorun
 
bind page_down center_view
 
bind insert strafe
 
bind home turn_up
 
bind end turn_down
 
 
 
// Misc keys
 
bind enter toggle_chat
 
bind t toggle_chat
 
bind tab next_tab
 
bind f11 "screenshot"
 
bind f12 "quit"
 
 
 
// Window toggles
 
bind f1 "toggle console"
 
bind f2 "toggle skills"
 
bind f3 "toggle inventory"
 
bind f10 "toggle gui"
 
 
 
// Toolbelt
 
bind 1 activate_tool1
 
bind 2 activate_tool2
 
bind 3 activate_tool3
 
bind 4 activate_tool4
 
bind 5 activate_tool5
 
 
 
// Fightmoves
 
bind F4 "fightmove1"
 
bind F5 "fightmove2"
 
bind F6 "fightmove3"
 
bind F7 "fightmove4"
 
bind F8 "fightmove5"
 
bind F9 "cmd 340"
 
 
 
// Stances
 
bind NUMPAD1 "cmd 294"
 
bind NUMPAD2 "cmd 297"
 
bind NUMPAD3 "cmd 312"
 
bind NUMPAD4 "cmd 291"
 
bind NUMPAD5 "cmd 303"
 
bind NUMPAD6 "cmd 309"
 
bind NUMPAD7 "cmd 288"
 
bind NUMPAD8 "cmd 300"
 
bind NUMPAD9 "cmd 306"
 
 
 
 
 
// Some various toggles we want to enable
 
toggle keyboard_hints
 
// toggle stats
 
</pre>
 
==F1 Console==
 
If you type commands directly into the [[Console]] while in-game now, they get saved automatically.
 
 
 
==Little Tips ==
 
Add:
 
<pre>
 
// Window toggles
 
bind f1 "toggle console"
 
bind f2 "toggle skills"
 
bind f3 "toggle inventory"
 
bind k "toggle skills"
 
bind i "toggle inventory"
 
bind ` "toggle stats"
 
// Change "`" to whatever you prefer, it's just below the escape key on most keyboards though.
 
</pre>
 
<p>to autorun.txt so you can use ' {{key|I}} ' for inventory etc, much easier than using the function keys. {{smiley}}</p>
 
 
 
 
 
start by adding the following line to keep things organized, then make all your changes under that:
 
<pre>
 
// user defined
 
</pre>
 
this one adds a function key to open statistics:
 
<pre>
 
bind f4 "toggle stats"
 
</pre>
 
some peoples clients are missing the screenshot command:
 
<pre>
 
bind f11 "screenshot"
 
</pre>
 
the following opens windows when the client loads:
 
<pre>
 
toggle skills
 
toggle inventory
 
toggle stats
 
</pre>
 
This stops JK chat from loading when the game starts (But sometimes someone gets in a message before it takes effect. Placing it at the top of the file may help.):
 
<pre>
 
say /kchat
 
</pre>
 
the following lines can be changed so that they no longer work by adding "//":
 
<pre>
 
bind t toggle_chat
 
toggle keyboard_hints
 
</pre>
 
so they should look like:
 
<pre>
 
// bind t toggle_chat
 
// toggle keyboard_hints
 
</pre>
 
the 1st one makes the enter key the only key that focuses (makes active) on the message box
 
 
 
the 2nd one removes the text at the top of the screen like "F1: console"
 
 
 
you could add this to know how much sleep bonus you have when you log in:
 
<pre>
 
say /sleep
 
</pre>
 
this would work best at the bottom of the file I think.
 
 
 
Here's another few useful little commands:
 
<pre>
 
bind f5 "say /sleep"
 
bind t "say /time"
 
</pre>
 
 
 
The new IRC Commands:
 
 
 
<pre>
 
Irc [Server] [Port]
 
 
 
Ircsay [Msg]
 
</pre>
 
 
 
<tt>Irc [Server] [Port]:</tt> This opens the IRC windows in the provided server and port, Heavenly place by Default.
 
 
 
<tt>Ircsay [Msg]:</tt> Says the given text in the IRC, could be used to auto identify your self by pressing {{key|F7}}
 
<pre>
 
bind f7 "ircsay /identify *password*
 
</pre>
 
 
 
Could also be used to Auto-Load the irc once the game starts by adding
 
<pre>
 
irc
 
</pre>
 
In the autorun.txt file
 
 
 
Note: the Brackets [] aren't needed in the commands, it can just be.
 
<pre>
 
ircsay hey guys
 
</pre>
 
 
 
Another command is <tt>exec</tt>, it's useful for loading a sequence of commands from a text file, among other things...
 
 
 
It could be used like this...
 
 
 
<pre>
 
bind F7 "exec irc.txt"
 
</pre>
 
 
 
irc.txt could have the following in it...
 
 
 
<pre>
 
ircsay /identify PASSWORD
 
ircsay /join #town
 
ircsay Hey guys.
 
</pre>
 
 
 
For more information about the new IRC commands, visit the [[Setting up IRC in the client]] page.
 
 
 
[[Category:Technical Details]]
 
[[Category:Babel/C]]
 

Latest revision as of 17:20, 14 December 2009

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