Difference between revisions of "Axe trap"
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(New page: Create = Large Nail + Plank, addition mats. 1 Axe, 1 bowstring, 1 Spring, and 4 planks.) |
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− | + | [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}''' | |
+ | |||
+ | {{ItemBox | ||
+ | |image=Axe trap.png | ||
+ | |active=[[large nails]] | ||
+ | |passive=[[plank]] | ||
+ | |group=Traps | ||
+ | |materials=* 1x [[large nails]] | ||
+ | * 5x [[Plank|plank]]s | ||
+ | * 1x [[Large Axe|large axe]] | ||
+ | * 1x [[Spring|spring]] | ||
+ | * 1x [[Bow String|bow string]] | ||
+ | |result=* '''{{PAGENAME}}''' (50.0 kg) | ||
+ | |skill=Carpentry | ||
+ | }} | ||
+ | |||
+ | == Description == | ||
+ | ''The trap is made from a strong wooden frame, and a spring that triggers a heavy axe.'' | ||
+ | |||
+ | The '''axe trap''' is a [[trap]] used to deal heavy damage. | ||
+ | |||
+ | == Creating == | ||
+ | * Creation success is influenced by the active [[large nails]]. | ||
+ | * Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added. | ||
+ | * These are extremely difficult to make and continue, at least 55 carpentry is advised, | ||
+ | ** 75 carpentry, 50 ql large nails = 70% creation chance | ||
+ | * The success rate is highly dependent on the [[quality]] of the material. | ||
+ | |||
+ | == Improving == | ||
+ | * Improvement uses the [[carpentry]] skill and items: [[file]], [[carving knife]], [[pelt]], and [[log]] | ||
+ | * Higher quality traps deal more [[damage]] | ||
+ | |||
+ | == Usage == | ||
+ | Axe traps are placed on [[tree]] and [[tree|bush]] tiles, the [[traps]] skill affects the placement chance. | ||
+ | |||
+ | == Notes == | ||
+ | * The trap's volume is very large; a single trap is too big to fit in a small cart. | ||
+ | * Improving these is a good way to train carpentry. | ||
+ | * The '''axe trap''' is suspected to be among the most deadly traps, sided closely with the [[scythe trap]] | ||
+ | * Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs. | ||
+ | |||
+ | [[Category:Traps]] | ||
+ | [[Category:Babel/A]] |
Latest revision as of 22:33, 28 February 2023
Main / Skills / Carpentry / Axe trap
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Contents
Description
The trap is made from a strong wooden frame, and a spring that triggers a heavy axe.
The axe trap is a trap used to deal heavy damage.
Creating
- Creation success is influenced by the active large nails.
- Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
- These are extremely difficult to make and continue, at least 55 carpentry is advised,
- 75 carpentry, 50 ql large nails = 70% creation chance
- The success rate is highly dependent on the quality of the material.
Improving
- Improvement uses the carpentry skill and items: file, carving knife, pelt, and log
- Higher quality traps deal more damage
Usage
Axe traps are placed on tree and bush tiles, the traps skill affects the placement chance.
Notes
- The trap's volume is very large; a single trap is too big to fit in a small cart.
- Improving these is a good way to train carpentry.
- The axe trap is suspected to be among the most deadly traps, sided closely with the scythe trap
- Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.