Difference between revisions of "Scythe trap"

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'''{{PAGENAME}}'''
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
  
{{Item
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{{ItemBox
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|image=Scythe trap.png
 
|active=[[Stone Brick]]
 
|active=[[Stone Brick]]
|passive=[[Clay]](2kg)
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|passive=[[Clay]]
|group=Trap
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|group=Traps
|materials=* 1 x [[Scythe Blade]]
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|materials=
* 10 x [[Stone Brick]]
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* 1x [[scythe blade]]
* 10x [[Clay]]
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* 11x [[stone brick]]
|result=* '''{{PAGENAME}}''' (?.?? kg)
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* 11x [[clay]]
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* 1x [[spring]]
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|result=* '''{{PAGENAME}}''' (50 kg)
 
|skill=Masonry
 
|skill=Masonry
 
}}
 
}}
  
=== Description ===
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== Description ==
Failed creation results in the loss of the brick and damage on the piece of clay used.
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''A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.''
  
[[Category:Trap]]  
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== Usage ==
[[Category:Babel/T]]
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* Used to deal heavy damage when placed on [[rock]] and [[cave]] tiles.
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== Notes ==
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* Creation success is influenced by the active [[stone brick]].
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* Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added.
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* These are difficult to make and continue, around 50 [[masonry]] is recommended.
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* The success rate is highly dependent on the [[QL]] of the material.
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* The [[traps]] skill affects the placement chance.
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* The trap's volume is very large; a single trap is too big to fit in a [[small cart]].
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* Improving these is a very good way to train masonry.
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* Suspected to be one of the deadliest traps, sided closely by the [[axe trap]].
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* The unfinished trap is much heavier than the finished trap.
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* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
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[[Category:Stone items]]
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[[Category:Traps]]
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[[Category:Babel/S]]

Latest revision as of 22:39, 28 February 2023

Main / Skills / Masonry / Scythe trap

Scythe trap
A Scythe trap
Creation
Total materials
Result
  • Scythe trap (50 kg)
Skill and improvement

Description

A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.

Usage

  • Used to deal heavy damage when placed on rock and cave tiles.

Notes

  • Creation success is influenced by the active stone brick.
  • Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added.
  • These are difficult to make and continue, around 50 masonry is recommended.
  • The success rate is highly dependent on the QL of the material.
  • The traps skill affects the placement chance.
  • The trap's volume is very large; a single trap is too big to fit in a small cart.
  • Improving these is a very good way to train masonry.
  • Suspected to be one of the deadliest traps, sided closely by the axe trap.
  • The unfinished trap is much heavier than the finished trap.
  • Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.