Difference between revisions of "Talk:Body strength"
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m (discussing required strength to drag a corbita) |
Ostentatio (talk | contribs) (→Damage Reduction: new section) |
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The formula is also explained below so everyone with enough of a working brain can figure that. No offense intended. I undid the change since you didn't specify a reason in the summary. | The formula is also explained below so everyone with enough of a working brain can figure that. No offense intended. I undid the change since you didn't specify a reason in the summary. | ||
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+ | *Yea, i know the formula. But i checked it ingame and u cant drag it with exactly 20 bs. u need anything greater than that, even 20,000001 [[User:Norill|Norill]] | ||
+ | |||
+ | == Damage Reduction == | ||
+ | |||
+ | Info on damage reduction confirmed by Budda in #wurm as of 4/11/2017. | ||
+ | |||
+ | <nowiki>[22:41:14] <Budda> pve is (120-skill)/100 | ||
+ | |||
+ | [22:58:44] <Budda> for (int i = 20; i < 80; i++) | ||
+ | [22:58:44] <Budda> { | ||
+ | [22:58:44] <Budda> float damMod = (float) (1.0f - (0.15 * Math.log(Math.max(20, i) * 0.8f - 15))); | ||
+ | [22:58:44] <Budda> System.out.println("Skill: " + i + " DR: " + damMod); | ||
+ | [22:58:44] <Budda> } | ||
+ | |||
+ | [23:00:51] <G-Flex> it's: 1 - (0.15 * ln(x * 0.8f - 15)) | ||
+ | [23:00:57] <Budda> yeah</nowiki> | ||
+ | |||
+ | [[User:Ostentatio|Ostentatio]] ([[User talk:Ostentatio|talk]]) 05:16, 12 April 2017 (CEST) |
Latest revision as of 04:16, 12 April 2017
Required strength to drag a corbita
Hello, how did you come to the conclusion, that you need over 20 body str to drag a corbita? By the formula, (21.00 * 7 - Weight you're carrying) * 10, equals exactly 1400kg so you should be able, having nothing on your body and inventory, to drag a corbita with 20.00 strength, not "greater than 20.00".
The formula is also explained below so everyone with enough of a working brain can figure that. No offense intended. I undid the change since you didn't specify a reason in the summary.
- Yea, i know the formula. But i checked it ingame and u cant drag it with exactly 20 bs. u need anything greater than that, even 20,000001 Norill
Damage Reduction
Info on damage reduction confirmed by Budda in #wurm as of 4/11/2017.
[22:41:14] <Budda> pve is (120-skill)/100 [22:58:44] <Budda> for (int i = 20; i < 80; i++) [22:58:44] <Budda> { [22:58:44] <Budda> float damMod = (float) (1.0f - (0.15 * Math.log(Math.max(20, i) * 0.8f - 15))); [22:58:44] <Budda> System.out.println("Skill: " + i + " DR: " + damMod); [22:58:44] <Budda> } [23:00:51] <G-Flex> it's: 1 - (0.15 * ln(x * 0.8f - 15)) [23:00:57] <Budda> yeah
Ostentatio (talk) 05:16, 12 April 2017 (CEST)