Difference between revisions of "Unicorn"
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− | [[CDB|Main]] / [[ | + | {{Creature |
+ | |image=UnicornRender.jpg | ||
+ | |aggro=No | ||
+ | |tamable=Yes | ||
+ | |dommable=No | ||
+ | |groomable=No | ||
+ | |butcheringprod=[[Meat]], [[unicorn twisted horn]], [[hide]]. | ||
+ | |meattype=Horse | ||
+ | |eats=[[Herbivore]], [[grazer]] | ||
+ | |ridable=Yes, with 26 body control | ||
+ | |swim=No | ||
+ | |lair=[[Unicorn rustle]] | ||
+ | }} | ||
+ | |||
+ | [[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}''' | ||
== Description == | == Description == | ||
+ | ''A bright white unicorn with a slender twisted horn.'' | ||
− | + | == Breeding == | |
+ | *Bred unicorns have individual (but not unique) [[Unicorn names|names]] randomly chosen at birth. They can have traits affecting their speed and other [[animal conditions|characteristics]]. | ||
+ | *Bred unicorns have 2 [[foal]] stages (young foal and adolescent foal) before they grow to young unicorns. | ||
+ | *Traits have a chance to be inherited from the parents. Both parents having a trait will help but does not guarantee that trait will be passed on. | ||
− | *[[ | + | == Notes == |
− | * | + | *Unicorns are significantly faster than normal [[horse]]s. |
− | * | + | *Unicorns can be [[taming|tamed]] with seeds, mixed grass, and other vegetation. A taming skill of 35+ is recommended for this, although successful taming has been seen at a taming skill of 20. |
− | + | *Can be ridden when tame, and can also hold a passenger. The passenger mount does not require any body control. | |
− | *Can | + | *Can be hitched when tamed, but will unhitch if it becomes untamed. |
− | * | + | *Will be attacked by carnivorous animals and mobs. |
− | * | + | *Have a body strength of 30. |
− | * | + | *Can be [[equip|equipped]] with [[saddle]], [[bridle]], and [[horse shoe]]s (made of [[Gold lump|gold]], [[Silver lump|silver]], [[Electrum lump|electrum]] or [[Empyrean lump|empyrean]] only) |
− | + | *Unicorns spawn on [[grass]], [[steppe]], and [[mycelium]] tiles. | |
− | + | *Unicorns are highly resistant to disease and starvation/hunger issues faced by other animals while living in less than ideal conditions. They can still suffer from these issues but typically take much longer to experience them due to triggering conditions than most other animals. | |
− | |||
− | *[[ | ||
== Images == | == Images == | ||
+ | <gallery heights=250px mode="packed-hover"> | ||
+ | Unicorn.jpg|Unicorn in the wild | ||
+ | </gallery> | ||
− | [[ | + | == See Also == |
− | + | * [[Unicorn names]] | |
− | |||
− | |||
− | |||
[[Category:Bestiary]] | [[Category:Bestiary]] | ||
+ | [[Category:Travel]] | ||
[[Category:Babel/U]] | [[Category:Babel/U]] | ||
+ | [[Category:Hitchable creatures]] | ||
+ | [[Category:Mounts]] |
Latest revision as of 04:23, 12 March 2023
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Contents
Description
A bright white unicorn with a slender twisted horn.
Breeding
- Bred unicorns have individual (but not unique) names randomly chosen at birth. They can have traits affecting their speed and other characteristics.
- Bred unicorns have 2 foal stages (young foal and adolescent foal) before they grow to young unicorns.
- Traits have a chance to be inherited from the parents. Both parents having a trait will help but does not guarantee that trait will be passed on.
Notes
- Unicorns are significantly faster than normal horses.
- Unicorns can be tamed with seeds, mixed grass, and other vegetation. A taming skill of 35+ is recommended for this, although successful taming has been seen at a taming skill of 20.
- Can be ridden when tame, and can also hold a passenger. The passenger mount does not require any body control.
- Can be hitched when tamed, but will unhitch if it becomes untamed.
- Will be attacked by carnivorous animals and mobs.
- Have a body strength of 30.
- Can be equipped with saddle, bridle, and horse shoes (made of gold, silver, electrum or empyrean only)
- Unicorns spawn on grass, steppe, and mycelium tiles.
- Unicorns are highly resistant to disease and starvation/hunger issues faced by other animals while living in less than ideal conditions. They can still suffer from these issues but typically take much longer to experience them due to triggering conditions than most other animals.