Difference between revisions of "Reputation"

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Reputation lowers when you break the kingdom law or village law when you are within that particular deed.
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
  
Everybody starts with 100 reputation. If you do something to lose some, it will slowly regenerate at about one point per hour. Reputation does continue to increment while you're offline. You can check your reputation with the command /reputation.
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If you die with less then 0 rep, you will lose 5x the normal skill loss (a devastating 1.25 in all skills).
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'''Reputation''' lowers when a [[player]] breaks a [[kingdom]] or [[village]] [[Deed#Permissions|law]] within a [[deed]].
  
Below 0 reputation, you will be marked an [[outlaw]], and all players can attack you without penalty.  At -100 reputation, tower and deed guards will attack you on sight.  
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All players start with 100 reputation. If a player does something to lose reputation, it will slowly regenerate at about one point per real hour. Reputation does continue to increment while a player is offline. Reputation can be checked with the [[chat command]] <tt>/reputation</tt>.
  
If you are a [[Whitelighter]] and your rep drops below -200, you will automatically become a [[Blacklighter]]. It is possible to change back to the [[White Light]].  
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For instance, a player loses 35 reputation for [[steal]]ing an item on [[PVP]] servers.
  
You lose 35 rep for stealing an item.
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If a player dies with less than 0 reputation, he or she will lose 5x the normal [[skill]] loss (a devastating 1.25 in skills). Player with negative reputation also can't join a village, this also include Black Light villages.
  
[[Category:Misc]]
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<!-- Below 0 reputation, a player becomes an [[outlaw]], and all other players can attack the player without penalty. At -100 reputation, [[tower guard|tower]] and [[deed guard]]s will attack the player on sight. While an outlaw, you wear the title OUTLAW which overrides any other titles. Your outline is red to all players who are not part of your own village. -->
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If a player is a [[whitelighter]] and their reputation drops below -200, they will automatically become a [[blacklighter]]. ''This will use a [[convert]]''. It is possible to change back to the [[White Light]]. ''This will also use a convert''. Going BL from reputation loss does not make you lose your kingdom title; it merely becomes inactive.
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You can still become a white lighter with -200 or lower reputation. Your village guards, should you be in a village with -200, will not attack you then.
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Latest revision as of 17:25, 15 August 2023

Main / Game mechanics / Reputation

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Reputation lowers when a player breaks a kingdom or village law within a deed.

All players start with 100 reputation. If a player does something to lose reputation, it will slowly regenerate at about one point per real hour. Reputation does continue to increment while a player is offline. Reputation can be checked with the chat command /reputation.

For instance, a player loses 35 reputation for stealing an item on PVP servers.

If a player dies with less than 0 reputation, he or she will lose 5x the normal skill loss (a devastating 1.25 in skills). Player with negative reputation also can't join a village, this also include Black Light villages.


If a player is a whitelighter and their reputation drops below -200, they will automatically become a blacklighter. This will use a convert. It is possible to change back to the White Light. This will also use a convert. Going BL from reputation loss does not make you lose your kingdom title; it merely becomes inactive.

You can still become a white lighter with -200 or lower reputation. Your village guards, should you be in a village with -200, will not attack you then.