Difference between revisions of "Large maul"

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[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Weapon smithing]] / '''{{PAGENAME}}'''
  
{{item
+
{{ItemBox
|name=large maul
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|name={{PAGENAME}}
|active=[[shaft]] (1.0 kg)
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|image=Large_maul_new.jpg
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|active=[[shaft]] (1.00 kg)
 
|passive=[[large maul head]]  
 
|passive=[[large maul head]]  
 
|group=Weapons
 
|group=Weapons
 
|materials=no
 
|materials=no
|result=* 1 '''{{PAGENAME}}''' (?? kg)
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|result='''{{PAGENAME}}''' (5.00 kg)
 
|skill=weapon smithing}}
 
|skill=weapon smithing}}
  
 
== Description ==
 
== Description ==
The iron large maul is the biggest in its family of three, similar to a hammer except on a much greater level. The large maul is something akin to what we know in real-life as a sledge hammer. Although named as a large maul, it is indeed a huge weapon and sports similar attributes to the [[Huge sword]] and [[Huge axe]]. The large maul however, is ludicrously effective against heavily armored targets and deals the most amount of damage to walls that any hand-held weapon can deal. Large mauls have a substantially longer attack speed than other weapons to offset the increased damage.
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''A huge spiked heavy clump of metal on a shaft. You'll need both hands free to wield this one.''
 
 
As with all mauls, the large maul has some capability to parry, but it is greatly diminished in comparison to the [[Huge sword]]. This weapon benefits greatly from [[Wind of Ages]] and [[Flaming Aura]] enchants.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
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== Weapon Stats ==
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*Skills: [[Mauls]] > Large maul
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*Strength: 0.55 (Slightly weaker than a huge axe, but stronger than the two handed sword)
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*Attack Speed: 6 seconds (5 in Aggressive Mode)
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*Damage Type: Mauling
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*Parry Rate: Medium
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*Wielding: Two-hander (Unable to use a [[shield]] with it)
  
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== Skins applicable ==
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* [[Item skin token|Fiendish Large Maul]]
  
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== Notes ==
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* The QL of the shaft affects the percentage chance of success.
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* This weapon benefits greatly from [[Flaming aura]] enchants.
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* Mauling damage is good vs armour units.
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* Great at demolition as they are akin to what we know in real-life as a sledge hammer.
  
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==Skills & Characteristics==
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When using a large maul
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* [[Mauls]] > Large maul
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* [[Body]] > [[Body strength]]
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When creating a large maul
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* [[Smithing]] > [[Weapon smithing]]
  
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==Titles==
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* Large Mauler at 50 skill
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* Siegebreaker at 70 skill
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* Hand of Magranon at 90 skill
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* God/Godess of Thunder at 100 skill
  
 
{{weaponlist}}
 
{{weaponlist}}
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[[Category:Two handed weapon]]
 +
[[Category:Skills]]
 
[[Category:Mauls]]
 
[[Category:Mauls]]
 
[[Category:Babel/L]]
 
[[Category:Babel/L]]

Latest revision as of 17:04, 13 October 2022

Main / Skills / Smithing / Weapon smithing / Large maul

Large maul
A Large maul
Creation
Result

Large maul (5.00 kg)

Skill and improvement

Description

A huge spiked heavy clump of metal on a shaft. You'll need both hands free to wield this one.

Weapon Stats

  • Skills: Mauls > Large maul
  • Strength: 0.55 (Slightly weaker than a huge axe, but stronger than the two handed sword)
  • Attack Speed: 6 seconds (5 in Aggressive Mode)
  • Damage Type: Mauling
  • Parry Rate: Medium
  • Wielding: Two-hander (Unable to use a shield with it)

Skins applicable

Notes

  • The QL of the shaft affects the percentage chance of success.
  • This weapon benefits greatly from Flaming aura enchants.
  • Mauling damage is good vs armour units.
  • Great at demolition as they are akin to what we know in real-life as a sledge hammer.

Skills & Characteristics

When using a large maul

When creating a large maul

Titles

  • Large Mauler at 50 skill
  • Siegebreaker at 70 skill
  • Hand of Magranon at 90 skill
  • God/Godess of Thunder at 100 skill