Difference between revisions of "Nutrition"

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(→‎Nutritive food: Added info to meals entry concerning hot meals, as well as benchmark figures for 50ql meals.)
m (Updated wording to clarify that reheating food restores full nutrition, same as eating it hot.)
 
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
  
Nutrition is a measure of how healthy you are; or how much nutrition is in your body. Not to be mistaken for [[health]] or [[food]]. Your current nutrition level can be seen by hovering over the thirst/hunger bar. It is also reflected by the color of the hunger bar.
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== Description ==
 
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'''Nutrition''' is a measure of how well fed you are, or how much nutrition is in your body; not to be mistaken for [[health]] or [[food]] level. Your current nutrition level can be seen by hovering mouse over the thirst/hunger bar. It is also reflected by the color of the hunger bar: darker green is better.
'''Note''': this change was added on [[Wurm_Server_Release_History#090508|8th May 2009]] and there is still a lot to learn about this feature. Please help by contributing any findings.
 
  
 
== Effects ==
 
== Effects ==
Your nutrition level affects how soon you will become hungry (the speed at which your food bar drops). High nutrition will give you a maximum skill gain bonus of 5%, while low nutrition gives you a maximum skill gain penalty of 5%. Nutrition between 40 and 60 will not give any bonus or penalty. Nutrition also has a currently unknown effect on wound healing time.
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* Your nutrition level affects how soon you will become hungry, or the speed at which your food bar drops.
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* High nutrition will give you a skill gain bonus. For every increase of 10% nutrition over 50%, there is an increase of 1% skill gain.
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** For example, at 70% nutrition, your skill gains will be increased by 2%, and at 85% nutrition, your skill gains will be increased by 3.5%.
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** The maximum possible nutrition is 99%, giving a bonus of 4.9% skill gain.
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** Nutrition under 50% has no effect on skill gain, positive or negative.
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* Nutrition over 60% gives a minor bonus to natural healing rate.
  
 
== Nutritive food ==
 
== Nutritive food ==
Any food has a nutrient value, eating it will make your body's '''nutrition''' level go towards the food's nutrient value. Raw vegetables, cheese, and raw meat have the lowest nutrient values.
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All food has a nutrient value that contributes to your character's nutrition level. Consuming food will move your nutrition level closer to the food's nutrient value. Raw vegetables, cheese, and raw meat have the lowest nutrient values.
  
For the best [[nutrition]], eat the dish while it's still hot. Cold dishes will nourish you less, although you can re-heat them later. Note that your action timer will be different, saying ''eating hot meal'' instead of ''eating meal'', for example.
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For maximum nutrition, it's best to eat dishes while they are still hot. Cold dishes will nourish you less, but you can reheat them later to regain their full nutritional benefit. When reheated, the food provides the same nutrition as when it was originally hot. You will notice the action timer will change to ''eating hot meal'' instead of ''eating meal,'' indicating it’s heated.
  
 
* Raw [[meat]] may nourish you to about 11%.
 
* Raw [[meat]] may nourish you to about 11%.
 
* [[Cooked meat]] may nourish you to about 17%.
 
* [[Cooked meat]] may nourish you to about 17%.
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* [[Heart]] from a lava fiend may nourish you to 30-31%.
 
* [[Fish]] of low [[quality]] may nourish you up to 32%.
 
* [[Fish]] of low [[quality]] may nourish you up to 32%.
* [[Gulasch]] and [[casserole]]s may nourish you to about 40-70%.
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* [[Sacrifice]] a rare item of full weight at an [[altar]] to gain an easy 99% nutrition.
* [[Meal|Meals]] may nourish you from 60% to 100%. Eating hot meals provides approximately 8% better nutrition. As a benchmark, a 50ql meal will provide 80% when hot or 72% nutrition cold.
 
  
(need information on [[porridge]], [[soup]], [[stew]], [[bread]], and [[sandwich]]es nutrient values and decay rate)
 
  
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[[Category:Game mechanics]]
 
[[Category:Babel/N]]
 
[[Category:Babel/N]]

Latest revision as of 02:28, 30 October 2024

Main / Game mechanics / Nutrition

Description

Nutrition is a measure of how well fed you are, or how much nutrition is in your body; not to be mistaken for health or food level. Your current nutrition level can be seen by hovering mouse over the thirst/hunger bar. It is also reflected by the color of the hunger bar: darker green is better.

Effects

  • Your nutrition level affects how soon you will become hungry, or the speed at which your food bar drops.
  • High nutrition will give you a skill gain bonus. For every increase of 10% nutrition over 50%, there is an increase of 1% skill gain.
    • For example, at 70% nutrition, your skill gains will be increased by 2%, and at 85% nutrition, your skill gains will be increased by 3.5%.
    • The maximum possible nutrition is 99%, giving a bonus of 4.9% skill gain.
    • Nutrition under 50% has no effect on skill gain, positive or negative.
  • Nutrition over 60% gives a minor bonus to natural healing rate.

Nutritive food

All food has a nutrient value that contributes to your character's nutrition level. Consuming food will move your nutrition level closer to the food's nutrient value. Raw vegetables, cheese, and raw meat have the lowest nutrient values.

For maximum nutrition, it's best to eat dishes while they are still hot. Cold dishes will nourish you less, but you can reheat them later to regain their full nutritional benefit. When reheated, the food provides the same nutrition as when it was originally hot. You will notice the action timer will change to eating hot meal instead of eating meal, indicating it’s heated.

  • Raw meat may nourish you to about 11%.
  • Cooked meat may nourish you to about 17%.
  • Heart from a lava fiend may nourish you to 30-31%.
  • Fish of low quality may nourish you up to 32%.
  • Sacrifice a rare item of full weight at an altar to gain an easy 99% nutrition.