Difference between revisions of "Settlement:Tyre"

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m (Keenan moved page Tyre to Settlement:Tyre: Moving to settlement namespace.)
 
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{{s-wild-jk}}
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{{s-chaos-jk}}
 
<div {{boxstyle|width=600px|bgcolor=#C55|bordercolor=#000|align=center}} >
 
<div {{boxstyle|width=600px|bgcolor=#C55|bordercolor=#000|align=center}} >
 
'''Warning: Do not modify this page without consulting <b>[[User_talk:Doughboy|Doughboy]]</b>'''
 
'''Warning: Do not modify this page without consulting <b>[[User_talk:Doughboy|Doughboy]]</b>'''
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|motto=Lord, grant me the serenity to accept the things I cannot change; the courage to change the things I can; and the wisdom to hide the bodies of the people I had to kill because they pissed me off.
 
|motto=Lord, grant me the serenity to accept the things I cannot change; the courage to change the things I can; and the wisdom to hide the bodies of the people I had to kill because they pissed me off.
 
|type=v
 
|type=v
|size=15
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|size=unknown
 
|mayor=[[User:Doughboy|Doughboy]]
 
|mayor=[[User:Doughboy|Doughboy]]
 
|population=42
 
|population=42
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* Blackhorse
 
* Blackhorse
 
* Ceasarea Maritima
 
* Ceasarea Maritima
* [[CAPSALOT]]
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* [[Erika]]
* Erika
 
 
* Greytown
 
* Greytown
 
* Greywater Motte
 
* Greywater Motte
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==Tyre==
 
==Tyre==
  
[[Tyre]] was founded a week after [[Player:Doughboy|Doughboy]] the mayor of Noriyah and the village members decided that they had stomached enough on JK home. We packed all the gear they could carry and made sure that they would make only one trip and left for wild. We had been on wild with some alts they made "back when basics were allowed on wild" to scout the area and we had found the perfect spot that was situated on a island that would require a lot of dirt we would have to haul from the surrounding shore lines. Once we brought our main characters to wild we started working around the clock and in one week we had a flattened 21x21 size area and we began work getting the walls put up. During this time the Black Lighters from a settle south of Tyre called the Bat Cave would harass the group every few days and would come down to check on our progress. After 2 days we had the outer walls up and started laying our defensive plans for the inner part of the deed which eledok had made in sketchup for us. After about 4 more days the inner deed was completed and secure. Then we began work on the western end of the deed that we would use for additional housing and to keep it from being used as a place to setup a catapult and attack the main deed.
+
[[Tyre]] was founded a week after [[Player:Doughboy|Doughboy]] the "Mayor of Noriyah" and the village members decided that they had stomached enough on JK home. They packed all the gear they could carry and made sure that they would make only one trip and left for wild. They had been on wild with some alts they made "back when basics were allowed on wild" to scout the area and they had found the perfect spot that was situated on a island that would require a lot of dirt they would have to haul from the surrounding shore lines. Once they brought their main characters to wild they started working around the clock and in one week they had a flattened 21x21 size area and began work getting the walls put up. During this time the Black Lighters from a settle south of Tyre called "The Bat Cave" would harass the group every few days and would come down to check on their progress. After 2 days they had the outer walls up and started laying their defensive plans for the inner part of the deed which eledok had made in sketchup for them. After about 4 more days the inner deed was completed and secure. Then they began work on the western end of the deed that they would use for additional housing and to keep it from being used as a place to setup a catapult and attack the main deed from.
  
 
To this day not a single raid has been successful nor has any other kingdom set foot on the main deed. [[Tyre]] is a island fortress that we base the concept from: The Siege of Tyre by Alexander The Great.
 
To this day not a single raid has been successful nor has any other kingdom set foot on the main deed. [[Tyre]] is a island fortress that we base the concept from: The Siege of Tyre by Alexander The Great.
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* Adalima
 
* Adalima
 
* Alyndra
 
* Alyndra
* [[Player:Xallo|Applepie]]
 
 
* Artero
 
* Artero
 
* [[Player:Christa|Christa]]
 
* [[Player:Christa|Christa]]
* [[Player:Xallo|Dark]]
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* [[Player:Chrizz|Chrizz]]
 
* Deikir
 
* Deikir
 
* Eledok
 
* Eledok
 
* Elemental
 
* Elemental
 +
* [[Player:Elshar|Elshar]] (On Hiatus to Freedom)
 
* [[Player:Fogshark|Fogshark]]
 
* [[Player:Fogshark|Fogshark]]
 
* Fomar
 
* Fomar
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* Martinus
 
* Martinus
 
* Meseraphim
 
* Meseraphim
* Moderom
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* [[Undefined player|Meznev]]
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* Moderob
 
* Nimisha
 
* Nimisha
 
* Noravondark
 
* Noravondark
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* [[Player:Tirnael|Tirnael]]
 
* [[Player:Tirnael|Tirnael]]
 
* Trashmanguy
 
* Trashmanguy
* [[Player:Xallo|Viribus]]
 
 
* Wallawalla
 
* Wallawalla
* [[Player:Xallo|Xallo]]
 
 
* Zae
 
* Zae
  

Latest revision as of 00:50, 8 August 2015

Jksmall.png

Jenn-Kellon Chaos settlement

This is a Jenn-Kellon (White Light) settlement on the Chaos server.

Warning: Do not modify this page without consulting Doughboy

Tyre
Lord, grant me the serenity to accept the things I cannot change; the courage to change the things I can; and the wisdom to hide the bodies of the people I had to kill because they pissed me off.

Size unknown Village

Mayor
Doughboy
Population
42
Allies
  • Afkalot
  • Arkham Asylum
  • Blackhorse
  • Ceasarea Maritima
  • Erika
  • Greytown
  • Greywater Motte
  • Hippies Haven
  • Homestead Bay
  • Hotis Ad Portarum
  • Ironworks
  • Kingslayer Harbor
  • Kyara
  • Lock Haven
  • New Prypjat
  • Passaggio Ai Dei
  • Pirate Outpost Memorial
  • Point Du Hoc
  • Port Middi
  • Shaolin Monastary
  • Sparta
  • Sunnydale
  • The Damned
  • The Damned Homestead
  • The Inn
  • The Landing
  • The Pirate Outpost
  • Valhalla
  • Vallhalla
  • Vean's Place
  • Water Works
  • Wintermute's Homestead
Enemies



Tyre

Tyre was founded a week after Doughboy the "Mayor of Noriyah" and the village members decided that they had stomached enough on JK home. They packed all the gear they could carry and made sure that they would make only one trip and left for wild. They had been on wild with some alts they made "back when basics were allowed on wild" to scout the area and they had found the perfect spot that was situated on a island that would require a lot of dirt they would have to haul from the surrounding shore lines. Once they brought their main characters to wild they started working around the clock and in one week they had a flattened 21x21 size area and began work getting the walls put up. During this time the Black Lighters from a settle south of Tyre called "The Bat Cave" would harass the group every few days and would come down to check on their progress. After 2 days they had the outer walls up and started laying their defensive plans for the inner part of the deed which eledok had made in sketchup for them. After about 4 more days the inner deed was completed and secure. Then they began work on the western end of the deed that they would use for additional housing and to keep it from being used as a place to setup a catapult and attack the main deed from.

To this day not a single raid has been successful nor has any other kingdom set foot on the main deed. Tyre is a island fortress that we base the concept from: The Siege of Tyre by Alexander The Great.

Tyre has since built a Homestead to the east to block boats from entering Kingslayer Bay and also another building to the west after it was dredged down which made boat access easier in to the bay.

Recruiting

Seeking

We are actively seeking new recruits new and old. We encourage new recruits to grind what they wish to specialize in and if you do show us by staying active and wanting to provide for the village and help out, we'll provide you with whatever tools you may need or want. We don't discriminate by age, race, or gender and expect the same from all new recruits and current village members. We do require you to be on your best behavior because your actions reflect on our village. The current village members are all over 20 years old, mature, and we use vent but don't require it "having vent makes things a lot easier on us considering we hardly ever talk in game chat and it allows us to get to know you better".

Members

Click on a players name to display their user page for additional info about that individual.

Mayor:

Villagers:

  • Adalima
  • Alyndra
  • Artero
  • Christa
  • Chrizz
  • Deikir
  • Eledok
  • Elemental
  • Elshar (On Hiatus to Freedom)
  • Fogshark
  • Fomar
  • Fuegan
  • Ilario
  • Kaylos
  • Koletar
  • Krelos
  • Lokia
  • Maidin
  • Martinus
  • Meseraphim
  • Meznev
  • Moderob
  • Nimisha
  • Noravondark
  • Palepu
  • Potissimus
  • Raffeh
  • Raoth
  • Reidin
  • Ronn
  • Rothf
  • Samsam
  • Scotty
  • Shyana
  • Solei
  • Spartacus
  • Spiderhawk
  • Tirnael
  • Trashmanguy
  • Wallawalla
  • Zae

Info

Tyre doesn't have a formal hierarchy, even though it is a dictatorship. We welcome input from all villagers but final decisions will come from the Village founders.

Here are some recent pictures of Tyre. [1]

Tyre just expanded to a size 15 deed on June 01, 2009

Location

Located on the north east quadrant of wild server, Tyre is directly west of Rat Point. It is also directly east of the CrossRoads (not to be confused with the Trader's Post). Tyre is located in a bay - which, thanks to recent events, was renamed to Kingslayer's Bay. Tyre is an island.

Here is a map that Doughboy has been working on for all of Wild to use. Tyre is located 66,67 across and 19 down [2]

War

Tyre is currently at peace.