Difference between revisions of "Health"

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''Health'' is a measure of how injured a [[player]] is. For every [[injury]] received, the health will go down a corresponding amount. Your [[stamina]] will never go above your health. By eating [[food]] and drinking [[water]] to keep your hunger and thirst bars filled, you will regain stamina much quicker. This also has the side effect of generating [[fat]], which helps keep you from [[starving]].
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[[Complete DB|Main]] / [[:Category:Game mechanics|Game Mechanics]] / '''{{PAGENAME}}'''
  
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'''Health''' is a measure of how injured a [[player]] is. For every [[injury]] received, the [[health bar]] will go down a corresponding amount. A player's [[stamina]] will never go above its health. By eating [[food]] and drinking [[water]] to keep the [[food bar|hunger and thirst bars]] filled, a player will regain stamina much quicker. This also has the side effect of generating [[fat]], which helps keep a player from [[starving]].
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[[Category:Game mechanics]]
 
[[Category:Babel/H]]
 
[[Category:Babel/H]]
[[Category:Misc]]
 

Latest revision as of 06:24, 4 August 2023

Main / Game Mechanics / Health


Health is a measure of how injured a player is. For every injury received, the health bar will go down a corresponding amount. A player's stamina will never go above its health. By eating food and drinking water to keep the hunger and thirst bars filled, a player will regain stamina much quicker. This also has the side effect of generating fat, which helps keep a player from starving.