Difference between revisions of "Farmer's salve"

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{{item
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[[CDB|Main]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''
|name=Farmer's salve
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 +
{{ItemBox
 +
|name={{PAGENAME}}
 +
|image=Farmers salve.jpg
 
|active=[[garlic]] (0.05 kg)
 
|active=[[garlic]] (0.05 kg)
|passive=[[animal fat]] (0.10 kg)
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|passive=[[animal fat]] (0.05 kg)
 
|group=Miscellaneous
 
|group=Miscellaneous
 
|materials=no
 
|materials=no
|result='''{{PAGENAME}}''' (0.10 kg)
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|result=* '''{{PAGENAME}}''' (0.10 kg)
|skill=Natural substances
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|skill=natural substances
|improve=
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|improve=no
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|combinable=yes
 
}}
 
}}
  
'''Farmer's salve''' is a low [[weight]] [[healing]] item used for [[wound]]s (bruise).
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==Description==
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''This faintly healing salve will cure swelling and bruises. It has a pretty vibrant smell of garlic.''
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'''Farmer's salve''' is a low [[weight]] [[healing]] item used for healing [[bruise]]s, and poison and internal [[wound]]s.
  
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==Usage==
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Farmer's salve will not work on any wound above a medium. It acts the same as bandaging would, and thus will not work if a wound is already bandaged.
  
''This faintly healing salve will cure swelling and bruises. It has a pretty vibrant smell of garlic''
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Light or very light wounds take 0.01 of the weight of the farmer's salve, and medium wounds take 0.02. Use of a farmer's salve gives [[First aid]] skill.
  
Farmer's salve will not work on any wound above a medium. It acts the same as bandaging would, and thus will not work if a wound is already bandaged.
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'''Wound type must be a bruise, poison wound, or internal wound to use a farmer's salve. A farmer's salve will not work on bite, burn, cut or hole type wounds.'''
  
Smearing Medium Wounds use 0.02 weight, and Light wounds require 0.01 weight.
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When using a farmer's salve to heal a bruise, the text next to the wound reads "bandaged" but when healing a poison wound or internal wound it gives the special text "applied". Farmer's salve is currently only one of very few possible ways to heal a poison or internal wound, the other ways being tied specifically to religion.
  
=== Notes ===
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==Notes==
*[[Garlic]] determines success rate.
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*[[Garlic]] QL determines success rate.
*[[Animal fat]] determines max QL.
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*[[Animal fat]] QL determines maximum QL.
*Wound type must be a bruise.
 
  
 
==See also==
 
==See also==
 
* [[Bandage]]
 
* [[Bandage]]
 
* [[Healing cover]]
 
* [[Healing cover]]
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* [[Guides:Healing Guide]]
  
 
[[Category:Babel/F]]
 
[[Category:Babel/F]]
 
[[Category:Natural substances items]]
 
[[Category:Natural substances items]]
 
[[Category:Healing]]
 
[[Category:Healing]]

Latest revision as of 23:21, 12 April 2023

Main / Alchemy / Natural substances / Farmer's salve

Farmer's salve
A Farmer's salve
Creation
Result
  • Farmer's salve (0.10 kg)
Skill and improvement
Properties

Description

This faintly healing salve will cure swelling and bruises. It has a pretty vibrant smell of garlic.

Farmer's salve is a low weight healing item used for healing bruises, and poison and internal wounds.

Usage

Farmer's salve will not work on any wound above a medium. It acts the same as bandaging would, and thus will not work if a wound is already bandaged.

Light or very light wounds take 0.01 of the weight of the farmer's salve, and medium wounds take 0.02. Use of a farmer's salve gives First aid skill.

Wound type must be a bruise, poison wound, or internal wound to use a farmer's salve. A farmer's salve will not work on bite, burn, cut or hole type wounds.

When using a farmer's salve to heal a bruise, the text next to the wound reads "bandaged" but when healing a poison wound or internal wound it gives the special text "applied". Farmer's salve is currently only one of very few possible ways to heal a poison or internal wound, the other ways being tied specifically to religion.

Notes

See also