Difference between revisions of "Compass"

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(Clarify compass a bit)
 
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[[CDB|Main]] / [[Skills]] / [[Miscellaneous items]] / '''{{PAGENAME}}'''
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{{ItemBox
 
 
{{Item
 
 
|name=Compass
 
|name=Compass
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|image=Compass.png
 
|active=[[pottery jar]]
 
|active=[[pottery jar]]
|passive=[[olive oil]] (0.06 kg)
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|passive=[[olive oil]] (0.18 kg)
 
|group=Miscellaneous
 
|group=Miscellaneous
|materials=*1x [[needle]]
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|materials=* 1x [[pottery jar]]
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* 1x [[olive oil]] (0.18 kg)
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* 1x [[needle]]
 
|result=* '''{{PAGENAME}}''' (0.60 kg)
 
|result=* '''{{PAGENAME}}''' (0.60 kg)
 
|skill=miscellaneous items
 
|skill=miscellaneous items
 
|improve=no
 
|improve=no
}}
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}}[[CDB|Main]] / [[Skills]] / [[Miscellaneous items]] / '''{{PAGENAME}}'''
  
== Description ==
 
 
''A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.''
 
''A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.''
  
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== Usage ==
 
== Usage ==
The compass must be in the inventory of the player in order to use it.  Then, it can be placed wherever you like in the [[HUD]].
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The compass must be in the inventory (or a container within) of the player in order to use it.
  
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The GUI window may be placed anywhere on the [[HUD]] by dragging it around. By right-clicking it may also be made smaller (and back to large again), as well as be hidden completely.  To get it back from being hidden the console - {{key|F1}} - command '''toggle compass''' may be used, or toggled from the [[Main menu]].
 
== Notes ==
 
== Notes ==
* The compass gradually becomes unstable while moving, and stabilizes while standing still. When the compass is too unstable it can't be used.
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* The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
* The quality of the compass affects how fast it changes towards stability or instability.
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* The quality of the compass affects stability.
* A QL 1 compass will become unreadable almost immediately, QL 30 after approximately 2 seconds, and QL 70 after 10 seconds.
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* A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
* A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1.
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* Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
* A finished compass cannot be improved. Your best bet is to use high quality components to make it. Additionally they can't be repaired, other than with the [[mend]] spell.
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* [[WoA]] affects the speed of recovery.
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* A finished compass cannot be improved, use high quality components to craft to get better quality end products. Additionally they can't be repaired, other than with the [[mend]] spell.
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* Compasses decay very rapidly, so should always be stored in inventory.
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* Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.
 
<!-- :*Wurm has a magnetic west. -->
 
<!-- :*Wurm has a magnetic west. -->
  
 
== Creation Details ==
 
== Creation Details ==
  
The production of compasses goes in 2 stages: Making unfinished ones using pottery jars and olive oil, and finishing them with an iron needle.  
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The production of compasses goes in 2 stages: Making unfinished ones using [[pottery jar]]s and [[olive oil]], and finishing them with an [[needle]].  
 
 
In the first stage, the maximum QL of the unfinished compass is:
 
 
 
QL of jar/3 = max QL of unfinished compass
 
 
 
For example, if you're using a QL60 jar, the maximum QL of the resultant unfinished compass will be QL20.
 
 
 
The QL of the olive oil used seems to only increase the success rate of making the unfinished compass, as well as the chance of making an unfinished compass of maximum QL.
 
 
 
In the second stage, the maximum QL of the finished compass produced by attaching the iron needle to the unfinished compass is:
 
 
 
QL of unfinished compass + ( QL of needle / 2 )
 
 
 
For example, using a QL20 unfinished compass and a QL70 iron needle, the maximum QL of the finished compass will be QL55.
 
 
 
General notes:
 
 
 
Note 1.
 
 
 
Test has been performed on avatar with over 63 in miscellaneous skill, that skill seems to be responsible for overall success ratio making compasses
 
  
Note 2. The cap of the miscellaneous skill has not been tested due to lack of high quality semi-products, the final ql can be more skill capped.  
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== Images ==
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<gallery widths="150px" heights="150px">
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Image:Compass_Floor.PNG|Compass on the floor
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Image:Compass.png|Compass in use
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</gallery>
  
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 06:09, 10 November 2020

Compass
A Compass
Creation
Total materials
Result
  • Compass (0.60 kg)
Skill and improvement

Main / Skills / Miscellaneous items / Compass

A rudimentary compass, made from a needle floating in oil on a piece of wood in a jar.

A tool that indicates the cardinal points relative to the position of the player.

Usage

The compass must be in the inventory (or a container within) of the player in order to use it.

The GUI window may be placed anywhere on the HUD by dragging it around. By right-clicking it may also be made smaller (and back to large again), as well as be hidden completely. To get it back from being hidden the console - F1 - command toggle compass may be used, or toggled from the Main menu.

Notes

  • The compass gradually becomes unstable while moving and stabilizes again while standing still. While the compass is unstable the direction cannot be seen.
  • The quality of the compass affects stability.
  • A fully unstable compass will become readable in about 2 seconds at QL 70, 10 seconds at QL 30, and 20 seconds at QL 1. Starter compasses are at 10 ql, so they take 16 seconds to become readable.
  • Stopping just after the compass becomes unstable will allow it to recover quicker (the compass was not fully unstable).
  • WoA affects the speed of recovery.
  • A finished compass cannot be improved, use high quality components to craft to get better quality end products. Additionally they can't be repaired, other than with the mend spell.
  • Compasses decay very rapidly, so should always be stored in inventory.
  • Upon adding a new compass to the inventory, even with the previous one removed, the old GUI may remain. To correct this remove all compasses from the inventory and re-take the intended one.

Creation Details

The production of compasses goes in 2 stages: Making unfinished ones using pottery jars and olive oil, and finishing them with an needle.

Images