Difference between revisions of "Farmer's salve"
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− | {{ | + | [[CDB|Main]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}''' |
− | |name= | + | |
+ | {{ItemBox | ||
+ | |name={{PAGENAME}} | ||
+ | |image=Farmers salve.jpg | ||
|active=[[garlic]] (0.05 kg) | |active=[[garlic]] (0.05 kg) | ||
− | |passive=[[animal fat]] (0. | + | |passive=[[animal fat]] (0.05 kg) |
|group=Miscellaneous | |group=Miscellaneous | ||
|materials=no | |materials=no | ||
− | |result='''{{PAGENAME}}''' (0.10 kg) | + | |result=* '''{{PAGENAME}}''' (0.10 kg) |
− | |skill= | + | |skill=natural substances |
− | |improve= | + | |improve=no |
+ | |combinable=yes | ||
}} | }} | ||
− | '' | + | ==Description== |
− | + | ''This faintly healing salve will cure swelling and bruises. It has a pretty vibrant smell of garlic.'' | |
− | '' | + | '''Farmer's salve''' is a low [[weight]] [[healing]] item used for healing [[bruise]]s, and poison and internal [[wound]]s. |
+ | ==Usage== | ||
Farmer's salve will not work on any wound above a medium. It acts the same as bandaging would, and thus will not work if a wound is already bandaged. | Farmer's salve will not work on any wound above a medium. It acts the same as bandaging would, and thus will not work if a wound is already bandaged. | ||
− | + | Light or very light wounds take 0.01 of the weight of the farmer's salve, and medium wounds take 0.02. Use of a farmer's salve gives [[First aid]] skill. | |
+ | |||
+ | '''Wound type must be a bruise, poison wound, or internal wound to use a farmer's salve. A farmer's salve will not work on bite, burn, cut or hole type wounds.''' | ||
+ | |||
+ | When using a farmer's salve to heal a bruise, the text next to the wound reads "bandaged" but when healing a poison wound or internal wound it gives the special text "applied". Farmer's salve is currently only one of very few possible ways to heal a poison or internal wound, the other ways being tied specifically to religion. | ||
− | + | ==Notes== | |
− | *[[Garlic]] determines success rate. | + | *[[Garlic]] QL determines success rate. |
− | *[[Animal fat]] determines | + | *[[Animal fat]] QL determines maximum QL. |
− | |||
==See also== | ==See also== | ||
* [[Bandage]] | * [[Bandage]] | ||
* [[Healing cover]] | * [[Healing cover]] | ||
+ | * [[Guides:Healing Guide]] | ||
[[Category:Babel/F]] | [[Category:Babel/F]] | ||
[[Category:Natural substances items]] | [[Category:Natural substances items]] | ||
[[Category:Healing]] | [[Category:Healing]] |
Latest revision as of 23:21, 12 April 2023
Main / Alchemy / Natural substances / Farmer's salve
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Contents
Description
This faintly healing salve will cure swelling and bruises. It has a pretty vibrant smell of garlic.
Farmer's salve is a low weight healing item used for healing bruises, and poison and internal wounds.
Usage
Farmer's salve will not work on any wound above a medium. It acts the same as bandaging would, and thus will not work if a wound is already bandaged.
Light or very light wounds take 0.01 of the weight of the farmer's salve, and medium wounds take 0.02. Use of a farmer's salve gives First aid skill.
Wound type must be a bruise, poison wound, or internal wound to use a farmer's salve. A farmer's salve will not work on bite, burn, cut or hole type wounds.
When using a farmer's salve to heal a bruise, the text next to the wound reads "bandaged" but when healing a poison wound or internal wound it gives the special text "applied". Farmer's salve is currently only one of very few possible ways to heal a poison or internal wound, the other ways being tied specifically to religion.
Notes
- Garlic QL determines success rate.
- Animal fat QL determines maximum QL.