Difference between revisions of "NPC"
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(→Examples: Add Stable master to the list of examples; clean up links.) |
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| − | An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Wurm]] to do certain functions such as trade, guard, protect, etc. | + | [[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}''' |
| + | |||
| + | == Description == | ||
| + | An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc. | ||
== Examples == | == Examples == | ||
* All the [[:Category:Bestiary|animals and creatures]] of the world | * All the [[:Category:Bestiary|animals and creatures]] of the world | ||
| − | * [[Personal | + | * [[Bartender]], providing free food and water to any players with under 24 hours of play time. |
| − | * [[Trader]], owned by a player | + | * [[Personal merchant]], owned by a player with a [[Personal merchant#Contract|personal merchant contract]] |
| − | * [[Spirit | + | * [[Trader]], owned by a player |
| + | * [[Spirit templar]], guarding the [[deed|villages]] | ||
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s | * [[Tower guard]]s, guarding the kingdom [[guard tower]]s | ||
| − | * [[ | + | * [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services |
| − | + | * Religious advisor at starter towns which can [[convert]] you to a religion | |
| − | + | * [[Stable master]], looking after unattended animals and vehicles | |
| − | * [[ | + | * Quest givers at the [[Guidance]] server |
| − | * [[ | ||
| − | [[Category: | + | [[Category:Game mechanics]] |
[[Category:Babel/N]] | [[Category:Babel/N]] | ||
Latest revision as of 16:25, 1 July 2025
Main / Game mechanics / NPC
Description
An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.
Examples
- All the animals and creatures of the world
- Bartender, providing free food and water to any players with under 24 hours of play time.
- Personal merchant, owned by a player with a personal merchant contract
- Trader, owned by a player
- Spirit templar, guarding the villages
- Tower guards, guarding the kingdom guard towers
- Wagoner, owned by a player with a Wagoner contract and providing bulk goods delivery services
- Religious advisor at starter towns which can convert you to a religion
- Stable master, looking after unattended animals and vehicles
- Quest givers at the Guidance server