Difference between revisions of "Flag"
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[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}''' | ||
− | {{ | + | |
+ | {{ItemBox | ||
+ | |image=Flag.jpg | ||
|active=[[shaft]] (1.00 kg) | |active=[[shaft]] (1.00 kg) | ||
|passive=[[square piece of cloth]] (1.50 kg) | |passive=[[square piece of cloth]] (1.50 kg) | ||
− | |group= | + | |group=Flags |
|materials=no | |materials=no | ||
|result= | |result= | ||
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* or [[wood scrap]] - 1.00 kg | * or [[wood scrap]] - 1.00 kg | ||
|skill=cloth tailoring | |skill=cloth tailoring | ||
− | | | + | |dyeamount=166 |
}} | }} | ||
− | |||
== Description == | == Description == | ||
''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.'' | ''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.'' | ||
− | Cloth determines success rate, shaft determines initial QL. | + | == Notes == |
− | + | * Cloth determines success rate, shaft determines initial QL. The flag has a wood type. | |
− | Flags are created white and can be [[Dye|dyed]] | + | * Flags are created white and can be [[Dye|dyed]] different colors. |
+ | * A maximum of 4 banners/flags of any type can be planted per tile. | ||
+ | * Flags rotate according to the direction of the wind, therefore cannot be manually rotated. | ||
== See also == | == See also == | ||
Line 23: | Line 26: | ||
* [[Banner]] | * [[Banner]] | ||
* [[Kingdom banner]] | * [[Kingdom banner]] | ||
+ | * [[Tall Kingdom banner]] | ||
+ | [[Category:Flags]] | ||
[[Category:Babel/F]] | [[Category:Babel/F]] |
Latest revision as of 18:20, 4 June 2024
Main / Skills / Tailoring / Cloth tailoring / Flag
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Result |
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Skill and improvement |
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Properties |
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Description
Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.
Notes
- Cloth determines success rate, shaft determines initial QL. The flag has a wood type.
- Flags are created white and can be dyed different colors.
- A maximum of 4 banners/flags of any type can be planted per tile.
- Flags rotate according to the direction of the wind, therefore cannot be manually rotated.