Difference between revisions of "Steppe tile"

From Wurmpedia
Jump to navigation Jump to search
m (Add possible resource node spawns)
 
(13 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''
  
A '''[[Terrain:Steppe|steppe tile]]''' is a [[tile]] characterized by regions too dry to support a forest, but not dry enough to be a desert.
+
{{terrain
 +
|name=Steppe
 +
|speed=12.15km/h
 +
|type=Natural
 +
|playermade=yes
 +
|underground=No
 +
|creation=Naturally-occuring or by planting [[mixed grass]].
 +
|material=dirt
 +
|method=dig
 +
}}
  
Steppe tiles are thought to be good for hunting. This might be because [[tree]]s do not block your view and steppe is known to be one of the sources of regional [[animal]] spawns, notably wild [[horse]]s.
+
==Description==
  
You can [[botanize]] but you can not [[forage]] on steppe tiles.
+
A '''steppe tile''' is a ground [[tile]] characterized by regions too dry to support a forest but not dry enough to be a desert.
  
You can dig or pack steppe away. You can convert a [[Dirt tile|dirt]] tile into a steppe tile by planting [[mixed grass]] botanized from other steppe tiles. Steppe spreads onto dirt tiles on its own, but slower than [[grass]].  
+
==Notes==
 +
 
 +
* Steppe tiles are often good for hunting due to their open views and being a source for certain [[creatures|animal]] spawns.
 +
* Players can [[botanize]] steppe tiles but are unable to [[forage]] here until reaching level 23 foraging skill.
 +
* Packing and digging actions effectively remove steppe tiles. Dropping [[pile of dirt|dirt]] also destroys the steppe tile.  
 +
* Additionally, players can convert a [[dirt tile]] into a steppe tile by planting [[mixed grass]] cut from [[grass]] tiles. Planting steppe is treated like planting any other [[flower]] type; the [[Nature|nature]] and [[gardening]] skill levels are a major influence over success in planting.
 +
* Steppe spreads onto adjacent dirt tiles on its own but slower than [[grass]].
 +
*The following types of [[Resource nodes]] can spawn on Steppe: [[Wildflowers]], [[Wild grasses]], [[Low brush]], [[Mineral debris]], [[Roots and bulbs]], [[Animal burrow]], [[Umbellifers]], [[Nightshades]], [[Briar patch]], [[Mints]] and [[Vines]].
  
Planting steppe with [[mixed grass]] is treated like planting any other [[flower]] type. As such, the success rate of planting [[mixed grass]] is influenced by the [[Nature|nature]] subskill, [[gardening]].
 
  
 
== See also==
 
== See also==

Latest revision as of 03:07, 19 December 2023

Main / Terrain / Steppe tile

Steppe
A Steppe
Properties
  • Max flat speed: 12.15km/h
  • Can be created by players?: yes
  • Underground: No
Creation
Material


Description

A steppe tile is a ground tile characterized by regions too dry to support a forest but not dry enough to be a desert.

Notes


See also