Difference between revisions of "Meditating"

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== Meditation ==
 
== Meditation ==
To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose "Nature -> Meditate". Skill can be built up to 20 on all tiles, though you must observe the distance requirements between successesYou can join a path at 15 skill, but you ''must'' do so at 20 skill if you want to continue skill gain.  Once you have 20 skill, further gain is restricted - see below.
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===The Basics===
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To meditate, drop a [[:Category:Meditating rugs|meditation rug]] on the ground, right click it, and choose "Nature -> Meditate". Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickupThe earliest you can join a meditation [[Meditating#Starting_and_Following_a_Path|path]] is at 15 Meditation skill. You can wait to join until 20 Meditation skill, but you will not be able to gain further skill past 20 without joining a path.
  
Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup.
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===Skill Training===
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Skill can be gained on any tile, but you have to move at least 10 tiles away from the tile that you meditated on previously. A successful meditation only occurs after completing the two minute meditation timer. You will not necessarily gain skill on every meditation.
  
<b>Notes from Rolf</b><BR>
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Below 20 meditation skill, there is '''no time limit''' between skill gains. You only have to move 10 tiles between meditations. A popular method is to drop a rug on the first tile and a second rug on the 11th tile of a path and to move between the two rugs. Another one is to patrol the perimeter of an 11x11 box and to meditate on each corner.
1. the counter is reset once per 24 hours to 0 and everyone gets 5 new chances<BR>
 
2. You gain skill once per 30 minutes up to 5 times<BR>
 
3. then every 3rd hour you get another chance<BR>
 
  
<b>How it actually works</b><BR>
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Above 20 meditation skill, the chances to gain skill are limited to a few per day:
1. Every time the server restarts, you have 5 chances to get a meditation gain. <BR>
 
2. You can only use a chance and gain skill if you wait at least 30 minutes between each meditation attempts. If you accidentally meditate more than once during that 30 minutes limit, you won't lose your chances. <BR>
 
3. After you used your 5th chance (and every time you run out of chances) you will get the "You feel that it will take you a while before you are ready to meditate again." message. After you used your 5th chance, a 24 hour timer starts and you will gain 5 more chances when that timer is over. The chances reset isn't based on the server up-time.<BR>
 
4. When you are out of chances, you will also gain <b>ONE</b> extra chance 3 hours after you used your last chance. Note that this gain isn't cumulative: <b>you won't gain a new chance every 3 hours</b>. For example, you will only gain one more chance even if you wait 6 hours without meditating. But once you use your new extra chance, you will get the "You feel that it will take you a while before you are ready to meditate again." message again and you will gain one more chance 3 hours later, and so on as long as you meditate and until the 24 hours timer reset and you regain your 5 chances.<BR>
 
  
== Paths ==
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* First 5 meditations need to be at least 30 minutes apart
 +
* After your fifth meditation, the wait timer will change from 30 minutes to 3 hours. The message ''You feel that it will take you a while before you are ready to meditate again. You can gain skill from meditating again in <amount of time>.'' indicates the longer wait time.
 +
* Every 24 hours, counting from a server's restart time, the timers reset to the 30 minute wait.
 +
 
 +
Example:
 +
: Assume the server was restarted at 12:00 and you start meditating right away. The first 5 meditations can be done at 12:00, 12:30, 13:00, 13:30 and 14:00. The next ones must be at least 3 hours past the previous one and are available at 17:00, 20:00 and 23:00. After getting some [[sleep bonus]] you continue to meditate at 8:00 and 11:00. At 12:00, 24 hours after the server restart the minimum spacing returns to 30 minutes again. The meditation timer resets every day at the same hour that the last server reset was, and you can check when that is by typing /uptime.
 +
 
 +
You do not lose a chance (nor do you get any meditation skill) if you meditate before the wait time is up, or if you meditate within 10 tiles of the previous meditation spot. If you are eligible to gain skill (i.e. you waited long enough and moved 10 tiles), then you will use up a chance to meditate, and will have a random chance to gain meditation skill.
 +
 
 +
Your chance at gaining skill on a given meditation depends on the quality of your meditation rug, although the type of rug used appears to be irrelevant for skill gain. At lower levels, a ratio of about 50% can be reached. Around 70 meditation skill, the highest ratio has been about 40%. (These ratios have been reached with a rug in the range of 20-30 quality.)
 +
 
 +
If you get particularly unlucky, it is possible that you won't gain any skill in one or two days. However, if the ratio over at least 10-20 tries is way below the above examples, then you should try changing the quality of your meditation rug. As a general rule of thumb, as you gain skill, you should lower the quality of your meditation rug to increase the difficulty of the meditation action and raise your chance of a skill tick occurring.
 +
 
 +
== Path Management and Advancement ==
  
 
=== Starting and Following a Path ===
 
=== Starting and Following a Path ===
  
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others.  
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On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are five paths that a player may follow. They are as follows:
Verified paths are:  
 
  
 
The [[Path of Knowledge|Path of Knowledge]]
 
The [[Path of Knowledge|Path of Knowledge]]
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The [[Path of Hate|Path of Hate]].
 
The [[Path of Hate|Path of Hate]].
  
To join a path you need to have at least 15 meditating skill.
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To join a path you need to have at least 15 meditating skill. However, even if you start a path at 15 meditating skill the meditating limitation of one meditation per 30 minutes for skill does not apply until you reach 20 skill.
  
Once you are on the path, a title will appear next to your name, similar to the [[champion player|champion]] title. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.
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Once you are on the path, a title will appear next to your name.<!-- , similar to the [[champion player|champion]] title.--> Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.
  
The message you get to start each path seems to take the following form: "As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and mediate.". Answering yes will make you an adherent of that particular path, with the title of Uninitiated.
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The message you get to start each path seems to take the following form: "As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and meditate.". Answering yes will make you an adherent of that particular path, with the title of Uninitiated.
  
 
For the subsequent questions of each path, the dialog starts as follows: "If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind", and is then followed by a new question with five possible [[Meditating answers|answers]].
 
For the subsequent questions of each path, the dialog starts as follows: "If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind", and is then followed by a new question with five possible [[Meditating answers|answers]].
  
The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, and the quality/type of the rug you are using. The various rugs in order of increasing effectiveness are: [[Meditation rug]], [[Fine meditation rug]], [[Beautiful meditation rug]], and [[Exquisite meditation rug]]. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere first.
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The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, your path level, and the quality of the rug you are using. '''If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere or wait for 30 minutes.'''
  
 
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.
 
If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.
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If you have chosen a path, you now have the option Nature -> Leave path. This brings up a dialog that says: "Select quit to stop following this path. The result is immediate and dramatic".
 
If you have chosen a path, you now have the option Nature -> Leave path. This brings up a dialog that says: "Select quit to stop following this path. The result is immediate and dramatic".
  
If you select Quit, you get this message: "You decide to stop pursuing the path of knowledge."
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If you select Quit, you get this message: "You decide to stop pursuing the path of knowledge."  
 +
 
 +
You do not lose any meditating skill if you leave your path. However, you do lose all progress in the path and any path powers you have gained.
 +
 
 +
You must wait 24 hours before joining a meditation path after leaving one: "You recently left a cult and need to contemplate the changes for another [cooldown time remaining] before embarking on a new philosophical journey."
 +
 
 +
===Path Leaders===
 +
 
 +
Once you have reached level 3 in your chosen path, you will have a new option Nature -> Path leaders. This brings up a dialog that says "You consider the local leaders of the path:". "Local" here means the server you are currently on.  Once you reach level 4, your own name becomes eligible to appear on this list.  You will need to be on the list to use the Light Path option for others.
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 +
===Enlightenment===
  
=== Path Leaders - Enlightenment ===
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Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. A player can be enlightened 7 days after their last path advancement, regardless of level or regular wait time.  You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cool-down between attempts, and a difficulty check will affect success chance (see end of this section).
  
Once you have reached level 3 in your chosen path, you will have a new option Nature -> Path leaders. This brings up a dialog that says "You consider the local leaders of the path:". "Local" here means the server you are currently on.
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Simple instructions:
 +
*Leader activates a [[meditation rug]]
 +
*Student types /invitations
 +
*Leader right-clicks the student and looks for the ''Light Path'' option
 +
*Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances
 +
*There is a one minute cool-down for enlightenment after every attempt.
  
Once you reach level 4, your own name appears on this list.
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Example of successful enlightenment:<br>
  
Leaders in paths are able to enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. The leader must activate their rug for the option. The student does not need to have the required skill, but enough time must have passed since his last advance for them to receive the questionCurrently, there is not much feedback when the enlightening does not succeed.
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* Path leader:
 +
[12:07:16] STUDENT needs to type in the command /invitations.
 +
[12:07:27] You attempt to light the path for STUDENT.
 +
[12:07:27] You ask STUDENT a question. she seems to think hard.
 +
  [12:07:58] STUDENT has reached the level of Goodhearted of the path of love!
  
Note: Trying to be enlightened from level 8 to level 9 with only 35 skill yielded the message "Wurzel asks you a very confusing question. You do not understand it and need to contemplate more." The skill check may have been added in to enlightenment, or it might kick in at a certain level.
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* Student:
 +
[12:07:24] You will now accept invitations to change kingdom and religion.
 +
[12:07:27] TEACHER asks you a question.
 +
[12:07:58] You think 'Sounds about right'
 +
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love!
  
Example of successful enlightenment ([http://wurmonline.com/forum/index.php?topic=44215.msg423908#msg423908 courtesy of Corrax via the forums]):<br>
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* Failure (Path leader). If you get those messages just retry after waiting 1 minute:
 +
[12:07:20] You attempt to light the path for <Player>.
 +
[12:07:20] <Player> does not grasp the question. he needs to meditate more.
 +
* Failure (Student). If you get those messages just retry after waiting 1 minute:
 +
  <Player> asks you a very confusing question. You do not understand it and need to contemplate more.
  
<tt>''[Corrax][Love path level 7]''<br>
+
After a successful path enlightenment the leader cannot do it again for 7 days.
Logging started 2010-09-09<br>
 
[12:07:16] Eleyna needs to type in the command /invitations.<br>
 
[12:07:27] You attempt to light the path for Eleyna.<br>
 
[12:07:27] You ask Eleyna a question. she seems to think hard.<br>
 
[12:07:58] Eleyna has reached the level of Goodhearted of the path of love!<br>
 
  
''[Eleyna][Love path level 4]''<br>
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After the v1.1 patch a new difficulty check was added:
Logging started 2010-09-09<br>
 
[12:07:24] You will now accept invitations to change kingdom and religion.<br>
 
[12:07:27] Corrax asks you a question.<br>
 
[12:07:58] You think 'Sounds about right'<br>
 
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love! </tt>
 
  
== Path Titles ==
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Rolf: it's not a skill requirement per se but there's a difficulty check
''A note to further make clear the timing for path advancement, since there have been questions about this recently:''<br><br>The information in the "Delay to reach" column refers to the time that must pass in real-life hours or days since you gained your last level in the path.<br><br>Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you "need to let your recent progress sink in" for some period of time before you may progress in the path.
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Rolf: like level you try to achieve *10 or so
 +
Rolf: increasing meditation skill will increase chances yes
 +
 
 +
== Path Levels ==
 +
''A note to further make clear the timing for path advancement:''<br><br>The information in the "Delay to reach" column refers to the time that must pass in real-life hours or days since you gained your last level in the path.<br><br>Example:  When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1.  During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles).  But when you meditate on a Path tile during this period, you will receive a message that says you "need to let your recent progress sink in" for some period of time before you may progress in the path.
 +
<br><br>Meditation titles can be toggled via a check-box in the /titles command. They appear in your display name in the form of "<character name> the <meditation title>".
  
 
{| border="1" cellpadding="3" cellspacing="2"
 
{| border="1" cellpadding="3" cellspacing="2"
 
! Level
 
! Level
! Delay to reach !! Skill !! [[Path of Knowledge]] !! [[Path of Insanity]] !! [[Path of Power]] !! [[Path of Love]] !![[Path of Hate]]
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! Delay to reach !! Total Time to reach** !! Minimum Skill !! [[Path of Knowledge]] Titles !! [[Path of Insanity]] Titles !! [[Path of Power]] Titles !! [[Path of Love]] Titles !![[Path of Hate]] Titles
 
|-
 
|-
 
| 0
 
| 0
| None || 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated
+
| None || None|| 15 || Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated
 
|-
 
|-
 
| 1
 
| 1
| 12 Hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate
+
| 12 Hours|| 12 hours || 15  || Initiate || Initiate || Initiate || Initiate || Initiate
 
|-
 
|-
 
| 2
 
| 2
| 24 Hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous
+
| 1 Day || 1 Day 12 hours || 15  || Eager || Disturbed || Gatherer || Nice || Ridiculous
 
|-
 
|-
 
| 3
 
| 3
| 3 Days || 15  || Explorer || Crazed || Greedy || Gentle || Envious
+
| 2 Days || 3 Days 12 hours || 15  || Explorer || Crazed || Greedy || Gentle || Envious
 
|-
 
|-
| 4
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| 4*
| 6 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful
+
| 4.5 Days || 8 Days || 15  || Sheetfolder || Deranged || Strong || Warm|| Hateful
 
|-
 
|-
 
| 5
 
| 5
| 12 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger
+
| 8 Days || 16 Days || 15  || Desertmind || Sicko || Released || Goodhearted || Finger
 
|-
 
|-
 
| 6
 
| 6
| 24 Days || 20 || Observer || Mental || Unafraid || Giving || Sheep
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| 12.5 Days || 28 Days 12 hours || 20 || Observer || Mental || Unafraid || Giving || Sheep
 
|-
 
|-
| 7
+
| 7*
| 24 Days || 30 || Bookkeeper || Psycho || Brave || Rock || Snake
+
| 18 Days || 46 Days 12 hours || 30 || Bookkeeper || Psycho || Brave || Rock || Snake
 
|-
 
|-
 
| 8
 
| 8
| 24 Days || 40 || Mud-dweller || Beast || Performer || Splendid || Shark
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| 18 Days || 64 Days 12 hours  || 40 || Mud-dweller || Beast || Performer || Splendid || Shark
 
|-
 
|-
| 9
+
| 9*
| 24 Days || 50 || Thought Eater || Maniac || Liberator || Protector || ?
+
| 18 Days || 82 Days 12 hours || 50 || Thought Eater || Maniac || Liberator || Protector || Infection
 
|-
 
|-
 
| 10
 
| 10
| 24 Days || 60 || ? || Drooling || Force || Respectful || ?
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| 18 Days || 100 Days 12 hours || 60 || Crooked || Drooling || Force || Respectful || Swarm
 
|-
 
|-
| 11
+
| 11*
| 24 Days || 70 || ? || Gone || Vibrant Light || ? || ?
+
| 18 Days || 118 Days 12 hours || 70 || Enlightened || Gone || Vibrant Light || Saint || Free
 +
|-
 +
| 12*
 +
| 18 Days || 136 Days 12 hours || 80 || 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger
 +
|-
 +
| 13*
 +
| 18 Days || 154 Days 12 hours || 90 || 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger
 +
|-
 +
| 14
 +
| 18 Days || 172 Days 12 hours || 90 || 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger
 +
|-
 +
| 15
 +
| 18 Days || 190 Days 12 hours || 90 || 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger
 +
|-
 +
| 16***
 +
| 18 Days || 208 Days 12 hours || 90 || 16th Hierophant  || 16th Eidolon  || 16th Sovereign || 16th Deva|| 16th Harbinger
 
|}
 
|}
  
== Bonus ==
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''* New bonus available at this level, see below for more details''
Follow the link to a bonus to find out what it does.
+
 
 +
''** Minimum time from the start of the path to that level. Doesn`t take server off-line time and skill needed into account.''
 +
 
 +
''***Levels above 16 go on to infinity(ish), with the same requirements of 18 days between. Higher levels reduce to cooldown timers, like Recall home being reduced by 1 hour for each level above 12
 +
 
 +
If your Meditation skill is higher than current level x 15 the cooldown timer will be halved (e.g. If you have higher than 45 Meditation, the time between level 3 and 4 will be 2.25 days instead of 4.5 days.)
 +
 
 +
== Path Bonuses ==
 +
All meditation paths have a number of powerful bonuses that are unlocked at different levels. Path bonuses are unlocked when your level on a path is at (or higher than) the minimum level required.
 +
 
 +
Changing path (for instance, by using [[marks]]) will remove any bonuses from your previous meditation path. It is hence not possible to have bonuses from more than one meditation path on one account.
 +
 
 +
Below is a table of the bonuses for different meditation paths, with links to further information on each bonus.
 +
 
 
{| border="1" cellpadding="3" cellspacing="2"
 
{| border="1" cellpadding="3" cellspacing="2"
 
! Level
 
! Level
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|-
 
|-
 
| 7
 
| 7
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]' || '[[Path of Power#Erupt/Freeze|Erupt & Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'
+
| '[[Path_of_Knowledge#Get_Info_.28Level_2.29|Get Info (Level 2)]]' || '[[Path of Insanity#Fill|Fill]]','[[Path of Insanity#Shield of the Gone|Shield of the Gone]]' || '[[Path of Power#Erupt/Freeze|Erupt & Freeze]]' || '[[Path of Love#Enchant|Enchant]]' || '[[Path of Hate#Rage|Rage (Level 2)]]'
 
|-
 
|-
 
| 9
 
| 9
| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]' || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || ?
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| '[[Path_of_Knowledge#Get_Info_.28Level_3.29|Get Info (Level 3)]]', [[Path of Knowledge#No skill loss|No skill loss]] || '[[Path of Insanity#Teleport|Teleport]]' || '[[Path of Power#Elemental Immunity|Elemental Immunity]]' || '[[Path of Love#Love Effect|Love Effect]]' || '[[Path of Hate#Fear|Fear]]'
 +
|-
 +
| 11
 +
| '[[Path_of_Knowledge#Intellect of the Enlightened|Intellect of the Enlightened]]' ||  || '[[Path of Power#Stamina of the Vibrant Light|Stamina of the Vibrant Light]]' || '[[Path of Love#Healing Hands|Healing Hands]]' || '[[Path of Hate#Spell Immunity|Spell Immunity]]'
 +
|-
 +
| 12
 +
| '[[Path of Knowledge#Recall Home|Recall Home]]' || '[[Path of Insanity#Recall Home|Recall Home]]' || '[[Path of Power#Recall Home|Recall Home]]' || '[[Path of Love#Recall Home|Recall Home]]' || '[[Path of Hate#Recall Home|Recall Home]]'
 +
|-
 +
| 13
 +
| '[[Path of Knowledge#Final Breath|Final Breath]]'  || '[[Path of Insanity#Final Breath|Final Breath]]' || '[[Path of Power#Final Breath|Final Breath]]' || '[[Path of Love#Final Breath|Final Breath]]' || '[[Path of Hate#Final Breath|Final Breath]]'
 
|}
 
|}
 +
 +
== Additional Bonuses ==
 +
=== Refresh ===
 +
There is a small, random chance that your food and water will be filled at the end of a successful meditation, with meditation skill level and rug quality increasing the chance. Your nutrition and CCFP values will be unaffected. You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.
 +
 +
===Holy Sites===
 +
Players can receive a map of a [[Holy site]] from meditating, but only on those actions that could possibly give skill.
  
 
== Messages ==
 
== Messages ==
;This is indeed a special place. :You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.
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;You recently meditated here and need to find new insights somewhere else. :Appears at start of meditation.  After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.
 +
 
 +
;You start meditating. :Appears at start of meditation.  You start meditating, obviously.  
  
;You decide to start pursuing the insights of the path of [...] :Message you get if you choose yes in a path dialog (see above).
+
;You fail to relax. :Appears after meditating for five seconds. You failed starting your meditation, try again.
  
;You fail to relax. :You failed starting your meditation, try again.
+
;You fall into a trance. (Waiting Message) :Appears after meditating for five seconds.  Your attempt is successful. Do not move or you will interrupt the action.
  
;You fall into a trance. :Your attempt is successful. Do not move or you will interrupt the action.
+
;You finish your meditation. :Appears at the end of a successful meditation. Additional messages may also appear.
  
;You feel invigorated. :A random 99 % Water, 99 % Food and 50 % Nutrition boost.
+
;This is indeed a special place. :Appears at the end of a successful meditation.  You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.
  
;You feel that it will take you a while before you are ready to meditate again. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait 3 hours for another chance to get skill.
+
;You decide to start pursuing the insights of the path of [...] :Appears at the end of a successful meditation and if you choose "yes" in a path dialog (see above).
 +
;You feel that it will take you a while before you are ready to meditate again. You can gain skill from meditating again in <amount of time>. :You have used your 5 meditating skill attemps or some extra attempt after them, and must wait <amount of time> for another chance to get skill.
  
;You gain no inspiration here for your own path. :You were meditating on a special tile that is on a path other than the one you have chosen.
+
;You gain no inspiration here for your own path. :Appears at the end of a successful meditation.  You were meditating on a special tile that is on a path other than the one you have chosen or that you previously used for leveling at your own path.
  
 
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.
 
;You have hard time to focus and no question comes to you. You probably need higher meditation skill. :You need more meditating skill if you want to get the question.
Line 157: Line 233:
 
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.
 
;You need to find deeper mysteries in order to advance your skill in meditation now. :You need to join a path in order to gain more meditating skill.
  
;You recently meditated here and need to find new insights somewhere else. :After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.
+
;You should return here when you have become better at meditating. :Appears at the end of a successful meditation.  You have found a special tile but do not have the required skill to start following a path.
 
 
;You should return here when you have become better at meditating. :You have found a special tile but do not have the required skill to start following a path.
 
  
;You start meditating. :You start meditating, obviously.  
+
;You still need to let your recent progress sink in for a few hours / several hours / many hours / days / more than a week / a few weeks. :Appears at the end of a successful meditation.  You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.
  
;You still need to let your progress sink in for several hours / days / more than a week / a few weeks. :You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.
+
;You recently left a cult and need to contemplate the changes for another X hours and Y minutes before embarking on a new philosophical journey. :Appears after leaving a path. You must wait 24 hours before switching meditation paths.
  
 
=== Waiting Messages ===
 
=== Waiting Messages ===
You will get one of the following phrases to ponder upon while waiting for your meditation to finish:
+
The decision has been made to remove this spoiler. It only takes away surprise and interest from the feature and should not be re-added.
  
*A sense of hopelessness suddenly strikes.
+
==Skills & Characteristics==
*Am I here, really?
+
* [[Nature]] > Meditating
*Are there people who are soulless?
+
* [[Soul]] > [[Soul depth]]
*Are they after you?
 
*Are you all that honest?
 
*Can something good come from small children fighting with each other?
 
*Can you change anything in your life for the better?
 
*Can you freeze water with thoughts?
 
*Can you picture a situation where could you kill someone?
 
*Do I have responsibility to gain power?
 
*Do I want to be famous?
 
*Do people grow taller from love?
 
*Do you believe in what people say or what people do?
 
*Do you know anyone who has had a perfect childhood?
 
*Do you know anyone who has not had a tainted childhood?
 
*Do you let too many things slip?
 
*Do you often lie or take chances when you are asked to speak?
 
*Do you taint people by complaining about things to them?
 
*Do you try to control things you should not or can not?
 
*Does everything have a shadow somewhere?
 
*Does history always repeat itself?
 
*Does hurting someone really hurt you more?
 
*Does meditating really help anything?
 
*Does what you do have any effect at all?
 
*How come people who ought to know so much often are proven wrong?
 
*How long plans can I make and do I wish to?
 
*If I give, do I do it for feeling good myself or for others?
 
*If I let my loved one be ruined, how could I live with myself?
 
*If something sees light as something else, how does it look?
 
*If you could become best in the world at anything, what would that be?
 
*Is fear and hate the same thing?
 
*Is it better to protect a child or let it risk a severe bruise now and then?
 
*Is it possible to kill for love?
 
*Is it possible to move along the chain of time?
 
*Is it really the same river the next time you step into it?
 
*Is it right to try to control the one you love?
 
*Is letting go good or bad? Can I overcome my fears?
 
*Is love a large hole that needs to be filled or is it something else?
 
*Is love a feeling or a need?
 
*Is love possible if I constantly fear rejection?
 
*Is there a physical representation of chance?
 
*Is there a smallest particle?
 
*Is this all part of a plan?
 
*Isn't life really pretty disgusting?
 
*Isn't most things very predictive?
 
*It sure is a nice day.
 
*It sure is dark.
 
*May your mere appearance change the course of events?
 
*Maybe we all have our problems.
 
*Should children really be allowed to sort out their indifferences themselves?
 
*Should you accept when someone destroys what you love?
 
*Should you be doing something completely different right now?
 
*Should you trust someone more because the person sounds more convincing?
 
*The bliss of rain on a hot summer day.
 
*The image of a small baby surrounded by snakes comes to mind.
 
*The image of a sprout growing through hard dirt comes to mind.
 
*The light in a drop of water.
 
*The sky lifts your heart.
 
*The thought of the highest mountain makes your mind wander.
 
*The thought that someone is watching strikes you.
 
*The vision of slow flowing rivers calms your mind.
 
*This place reminds you of home for some reason.
 
*What do the gods want?
 
*What happens if all the bad people get all the gold?
 
*What if light and dirt is the same thing, just in different shapes.
 
*What is love anyway?
 
*What is the difference between an arrow fired and an arrow sheathed?
 
*What is the difference between words spoken and words thought?
 
*What is the smallest thing you can do that has effect on another person?
 
*What is this smell?
 
*What is your spirit made of?
 
*What lies have you been told this week?
 
*What makes trees grow?
 
*What will happen to me if I never take control of my life?
 
*What would you do if you possessed most knowledge in the world?
 
*When I forgive, do I really do it for myself?
 
*When you judge and limit someone, does that limit you as well?
 
*When? When when when?
 
*Where does eternity begin?
 
*Where does my soul live as I leave my body?
 
*Which path should you choose today?
 
*Who built the mountains?
 
*Who decides who is allowed to complain about something?
 
*Who has the right to lock someone up?
 
*Who is more worthy of power? You or your neighbour?
 
*Who loves the most?
 
*Who was that?
 
*Why do some people become rich?
 
*Will you care about what happens after you are dead?
 
*You are beset by thoughts of demons.
 
*You consider the speed and effects of lightning.
 
*You consider the wind and the places it goes.
 
*You consider whether you are supposed to be here.
 
*You decide not to breathe at all. Does the future already exist?
 
*You envision a straight path through a forest and a tunnel through a distant mountain.
 
*You envision fire along the horizon. Dark clouds above.
 
*You envision yourself teaching to the masses.
 
*You feel full of energy, like the sun.
 
*You feel like laughing like a donkey.
 
*You feel the earth and what walks on it.
 
*You focus on breathing.
 
*You listen to the wind.
 
*You meditate upon the power of the bear.
 
*You ponder the miners, digging deep in the darkness of the mountains.
 
*You recall the smile of a baby.
 
*You think 'Do plans ever work? Do I need a plan?'
 
*You think about how domination can destroy love and how some people want to be dominated.
 
*You think about how people can torture each other and who decides who will live and who will die.
 
*You think about hurricanes and volcanoes and how it would feel to be one.
 
*You think about rain.
 
*You think about reflections and shadows.
 
*You think about sunshine.
 
*You think about the craftsmen, tinkering and toiling.
 
*You think about the most perfect person you have met.
 
*You think about the next thing you want to learn.
 
*You think about the sea and the creatures that swim in it.
 
*You think about the worst person you have met.
 
*You think about why we use money.
 
*You think about your barriers for learning and how to remove them.
 
*You think of aggression and violence.
 
*You think of all the people that decide your fate.
 
*You think of heroes and whether you want to be one.
 
*You think of the things that interest you most.
 
*You think of the various ways people become the best at something and whether you should adopt some style.
 
*You think of the way to make your neighbour do as you wish.
 
*You try to clear your mind.
 
*You try to fathom the number of grains of sand in the world.
 
*You try to figure out what your moral obligations are.
 
*You try to hear the thundering waves of a stormy sea.
 
*You try to recall all the faces you have met.
 
*You try to recall if someone said that the gods don't play dice.
 
*You try to think of nothing here.
 
*You wonder how far you can go.
 
*You wonder how you would study and learn a book of lies.
 
*You wonder if it is possible to find knowledge that in no possible situation would save lives.
 
*You wonder if the future exists but we only see parts of it like a mountainrange.
 
*You wonder if the people in your hometown are like people in other towns.
 
*You wonder if there is something really interesting out there that you haven't heard of.
 
*You wonder if time can move backwards somehow.
 
*You wonder if you always try to decide on the best option.
 
*You wonder if you can punish with love.
 
*You wonder what you would say if you got to tell the whole world one sentence of truth.
 
  
 
== [[Titles]] ==
 
== [[Titles]] ==
 
* Guru at 50 skill
 
* Guru at 50 skill
 
* Swami at 70 skill
 
* Swami at 70 skill
 +
* Rama at 90 skill
  
 
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]
 
[[Category:Skills]][[Category:Meditating]][[Category:Babel/M]]

Latest revision as of 02:29, 3 August 2024

Main / Skills / Nature / Meditating

Meditation

The Basics

To meditate, drop a meditation rug on the ground, right click it, and choose "Nature -> Meditate". Due to the flatness of the rug models, it is recommended to use them in a container you place on the ground, such as a bucket, to enable easier pickup. The earliest you can join a meditation path is at 15 Meditation skill. You can wait to join until 20 Meditation skill, but you will not be able to gain further skill past 20 without joining a path.

Skill Training

Skill can be gained on any tile, but you have to move at least 10 tiles away from the tile that you meditated on previously. A successful meditation only occurs after completing the two minute meditation timer. You will not necessarily gain skill on every meditation.

Below 20 meditation skill, there is no time limit between skill gains. You only have to move 10 tiles between meditations. A popular method is to drop a rug on the first tile and a second rug on the 11th tile of a path and to move between the two rugs. Another one is to patrol the perimeter of an 11x11 box and to meditate on each corner.

Above 20 meditation skill, the chances to gain skill are limited to a few per day:

  • First 5 meditations need to be at least 30 minutes apart
  • After your fifth meditation, the wait timer will change from 30 minutes to 3 hours. The message You feel that it will take you a while before you are ready to meditate again. You can gain skill from meditating again in <amount of time>. indicates the longer wait time.
  • Every 24 hours, counting from a server's restart time, the timers reset to the 30 minute wait.

Example:

Assume the server was restarted at 12:00 and you start meditating right away. The first 5 meditations can be done at 12:00, 12:30, 13:00, 13:30 and 14:00. The next ones must be at least 3 hours past the previous one and are available at 17:00, 20:00 and 23:00. After getting some sleep bonus you continue to meditate at 8:00 and 11:00. At 12:00, 24 hours after the server restart the minimum spacing returns to 30 minutes again. The meditation timer resets every day at the same hour that the last server reset was, and you can check when that is by typing /uptime.

You do not lose a chance (nor do you get any meditation skill) if you meditate before the wait time is up, or if you meditate within 10 tiles of the previous meditation spot. If you are eligible to gain skill (i.e. you waited long enough and moved 10 tiles), then you will use up a chance to meditate, and will have a random chance to gain meditation skill.

Your chance at gaining skill on a given meditation depends on the quality of your meditation rug, although the type of rug used appears to be irrelevant for skill gain. At lower levels, a ratio of about 50% can be reached. Around 70 meditation skill, the highest ratio has been about 40%. (These ratios have been reached with a rug in the range of 20-30 quality.)

If you get particularly unlucky, it is possible that you won't gain any skill in one or two days. However, if the ratio over at least 10-20 tries is way below the above examples, then you should try changing the quality of your meditation rug. As a general rule of thumb, as you gain skill, you should lower the quality of your meditation rug to increase the difficulty of the meditation action and raise your chance of a skill tick occurring.

Path Management and Advancement

Starting and Following a Path

On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are five paths that a player may follow. They are as follows:

The Path of Knowledge

The Path of Power

The Path of Insanity

The Path of Love

The Path of Hate.

To join a path you need to have at least 15 meditating skill. However, even if you start a path at 15 meditating skill the meditating limitation of one meditation per 30 minutes for skill does not apply until you reach 20 skill.

Once you are on the path, a title will appear next to your name. Each step of the path brings a new title. At each step, you must wait for an increasing amount of time before you can advance to the next step on the path. Times between steps are shown in the section on Titles below. You can only follow 1 path.

The message you get to start each path seems to take the following form: "As you meditate upon these things you realize that there is a pattern of thinking that you can try to follow. If this path contains the truth or simply the figment of someone's imagination, you do not know. Nonetheless, it may pose an interesting challenge. Do you wish to embark on the philosophical journey of the path of X? If you answer yes, you will be challenged by the selected path as you visit more places like this one and meditate.". Answering yes will make you an adherent of that particular path, with the title of Uninitiated.

For the subsequent questions of each path, the dialog starts as follows: "If the path of X contains the truth or simply is the figment of someone's imagination, you do not know. Nonetheless, it poses an interesting challenge. The following question springs to mind", and is then followed by a new question with five possible answers.

The further along a path you are, the harder it becomes to get the question dialogs to appear. The chance to receive a question is determined by your meditation skill, your path level, and the quality of the rug you are using. If you fail to receive a question, you can simply keep meditating on the same special tile until you succeed; there is no need to move elsewhere or wait for 30 minutes.

If you get a question wrong, the delay timer resets and you must wait out the full period over again. For example if you choose wrongly on the level 4 question, you have to wait another 6 days (real time) before you can try again.

Leaving a Path

If you have chosen a path, you now have the option Nature -> Leave path. This brings up a dialog that says: "Select quit to stop following this path. The result is immediate and dramatic".

If you select Quit, you get this message: "You decide to stop pursuing the path of knowledge."

You do not lose any meditating skill if you leave your path. However, you do lose all progress in the path and any path powers you have gained.

You must wait 24 hours before joining a meditation path after leaving one: "You recently left a cult and need to contemplate the changes for another [cooldown time remaining] before embarking on a new philosophical journey."

Path Leaders

Once you have reached level 3 in your chosen path, you will have a new option Nature -> Path leaders. This brings up a dialog that says "You consider the local leaders of the path:". "Local" here means the server you are currently on. Once you reach level 4, your own name becomes eligible to appear on this list. You will need to be on the list to use the Light Path option for others.

Enlightenment

Leaders in paths are able to Enlighten others who are exactly three levels below the leader's current level. For example, a level 9 can advance a level 6 to level 7. A player can be enlightened 7 days after their last path advancement, regardless of level or regular wait time. You will not need to move or wait if the attempt fails, but multiple attempts may be necessary. There is a one minute cool-down between attempts, and a difficulty check will affect success chance (see end of this section).

Simple instructions:

  • Leader activates a meditation rug
  • Student types /invitations
  • Leader right-clicks the student and looks for the Light Path option
  • Leader repeats this attempt until the student gets the path question dialog window that we're used to seeing for path advances
  • There is a one minute cool-down for enlightenment after every attempt.

Example of successful enlightenment:

  • Path leader:
[12:07:16] STUDENT needs to type in the command /invitations.
[12:07:27] You attempt to light the path for STUDENT.
[12:07:27] You ask STUDENT a question. she seems to think hard.
[12:07:58] STUDENT has reached the level of Goodhearted of the path of love!
  • Student:
[12:07:24] You will now accept invitations to change kingdom and religion.
[12:07:27] TEACHER asks you a question.
[12:07:58] You think 'Sounds about right'
[12:07:58] Congratulations! You have now reached the level of Goodhearted of the path of love!
  • Failure (Path leader). If you get those messages just retry after waiting 1 minute:
[12:07:20] You attempt to light the path for <Player>.
[12:07:20] <Player> does not grasp the question. he needs to meditate more.
  • Failure (Student). If you get those messages just retry after waiting 1 minute:
 <Player> asks you a very confusing question. You do not understand it and need to contemplate more. 

After a successful path enlightenment the leader cannot do it again for 7 days.

After the v1.1 patch a new difficulty check was added:

Rolf: it's not a skill requirement per se but there's a difficulty check
Rolf: like level you try to achieve *10 or so
Rolf: increasing meditation skill will increase chances yes

Path Levels

A note to further make clear the timing for path advancement:

The information in the "Delay to reach" column refers to the time that must pass in real-life hours or days since you gained your last level in the path.

Example: When you first convert to a path (represented below as 0 level), you then must wait 12 real-life hours before you can try for level 1. During that 12 hours, you may still meditate as normal for meditating skill gain (even on Path tiles). But when you meditate on a Path tile during this period, you will receive a message that says you "need to let your recent progress sink in" for some period of time before you may progress in the path.

Meditation titles can be toggled via a check-box in the /titles command. They appear in your display name in the form of "<character name> the <meditation title>".

Level Delay to reach Total Time to reach** Minimum Skill Path of Knowledge Titles Path of Insanity Titles Path of Power Titles Path of Love Titles Path of Hate Titles
0 None None 15 Uninitiated Uninitiated Uninitiated Uninitiated Uninitiated
1 12 Hours 12 hours 15 Initiate Initiate Initiate Initiate Initiate
2 1 Day 1 Day 12 hours 15 Eager Disturbed Gatherer Nice Ridiculous
3 2 Days 3 Days 12 hours 15 Explorer Crazed Greedy Gentle Envious
4* 4.5 Days 8 Days 15 Sheetfolder Deranged Strong Warm Hateful
5 8 Days 16 Days 15 Desertmind Sicko Released Goodhearted Finger
6 12.5 Days 28 Days 12 hours 20 Observer Mental Unafraid Giving Sheep
7* 18 Days 46 Days 12 hours 30 Bookkeeper Psycho Brave Rock Snake
8 18 Days 64 Days 12 hours 40 Mud-dweller Beast Performer Splendid Shark
9* 18 Days 82 Days 12 hours 50 Thought Eater Maniac Liberator Protector Infection
10 18 Days 100 Days 12 hours 60 Crooked Drooling Force Respectful Swarm
11* 18 Days 118 Days 12 hours 70 Enlightened Gone Vibrant Light Saint Free
12* 18 Days 136 Days 12 hours 80 12th Hierophant 12th Eidolon 12th Sovereign 12th Deva 12th Harbinger
13* 18 Days 154 Days 12 hours 90 13th Hierophant 13th Eidolon 13th Sovereign 13th Deva 13th Harbinger
14 18 Days 172 Days 12 hours 90 14th Hierophant 14th Eidolon 14th Sovereign 14th Deva 14th Harbinger
15 18 Days 190 Days 12 hours 90 15th Hierophant 15th Eidolon 15th Sovereign 15th Deva 15th Harbinger
16*** 18 Days 208 Days 12 hours 90 16th Hierophant 16th Eidolon 16th Sovereign 16th Deva 16th Harbinger

* New bonus available at this level, see below for more details

** Minimum time from the start of the path to that level. Doesn`t take server off-line time and skill needed into account.

***Levels above 16 go on to infinity(ish), with the same requirements of 18 days between. Higher levels reduce to cooldown timers, like Recall home being reduced by 1 hour for each level above 12

If your Meditation skill is higher than current level x 15 the cooldown timer will be halved (e.g. If you have higher than 45 Meditation, the time between level 3 and 4 will be 2.25 days instead of 4.5 days.)

Path Bonuses

All meditation paths have a number of powerful bonuses that are unlocked at different levels. Path bonuses are unlocked when your level on a path is at (or higher than) the minimum level required.

Changing path (for instance, by using marks) will remove any bonuses from your previous meditation path. It is hence not possible to have bonuses from more than one meditation path on one account.

Below is a table of the bonuses for different meditation paths, with links to further information on each bonus.

Level Path of Knowledge Path of Insanity Path of Power Path of Love Path of Hate
4 'Get Info (Level 1)' 'Clean Wound' 'Trap Immunity' 'Refresh' 'Rage (Level 1)'
7 'Get Info (Level 2)' 'Fill','Shield of the Gone' 'Erupt & Freeze' 'Enchant' 'Rage (Level 2)'
9 'Get Info (Level 3)', No skill loss 'Teleport' 'Elemental Immunity' 'Love Effect' 'Fear'
11 'Intellect of the Enlightened' 'Stamina of the Vibrant Light' 'Healing Hands' 'Spell Immunity'
12 'Recall Home' 'Recall Home' 'Recall Home' 'Recall Home' 'Recall Home'
13 'Final Breath' 'Final Breath' 'Final Breath' 'Final Breath' 'Final Breath'

Additional Bonuses

Refresh

There is a small, random chance that your food and water will be filled at the end of a successful meditation, with meditation skill level and rug quality increasing the chance. Your nutrition and CCFP values will be unaffected. You will receive a mini skill increase in meditation regardless of if you get a normal skill increase, but it will stack if you do.

Holy Sites

Players can receive a map of a Holy site from meditating, but only on those actions that could possibly give skill.

Messages

You recently meditated here and need to find new insights somewhere else.
Appears at start of meditation. After a successful meditation on a tile, you need to move 10 tiles in one direction to meditate again or you will not gain any skill. You could still join a path or get the path question, however.
You start meditating.
Appears at start of meditation. You start meditating, obviously.
You fail to relax.
Appears after meditating for five seconds. You failed starting your meditation, try again.
You fall into a trance. (Waiting Message)
Appears after meditating for five seconds. Your attempt is successful. Do not move or you will interrupt the action.
You finish your meditation.
Appears at the end of a successful meditation. Additional messages may also appear.
This is indeed a special place.
Appears at the end of a successful meditation. You have found a special tile that belongs to a path. There is no message on special tiles of the path of insanity.
You decide to start pursuing the insights of the path of [...]
Appears at the end of a successful meditation and if you choose "yes" in a path dialog (see above).
You feel that it will take you a while before you are ready to meditate again. You can gain skill from meditating again in <amount of time>.
You have used your 5 meditating skill attemps or some extra attempt after them, and must wait <amount of time> for another chance to get skill.
You gain no inspiration here for your own path.
Appears at the end of a successful meditation. You were meditating on a special tile that is on a path other than the one you have chosen or that you previously used for leveling at your own path.
You have hard time to focus and no question comes to you. You probably need higher meditation skill.
You need more meditating skill if you want to get the question.
You need to find deeper mysteries in order to advance your skill in meditation now.
You need to join a path in order to gain more meditating skill.
You should return here when you have become better at meditating.
Appears at the end of a successful meditation. You have found a special tile but do not have the required skill to start following a path.
You still need to let your recent progress sink in for a few hours / several hours / many hours / days / more than a week / a few weeks.
Appears at the end of a successful meditation. You get this message after meditating on a special tile if you are following a path but must still wait until the next path question.
You recently left a cult and need to contemplate the changes for another X hours and Y minutes before embarking on a new philosophical journey.
Appears after leaving a path. You must wait 24 hours before switching meditation paths.

Waiting Messages

The decision has been made to remove this spoiler. It only takes away surprise and interest from the feature and should not be re-added.

Skills & Characteristics

Titles

  • Guru at 50 skill
  • Swami at 70 skill
  • Rama at 90 skill