Difference between revisions of "Scythe trap"
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m (Correct me if any of this information is wrong.) |
m (Expanded PvP/PvE effect info) |
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[:Category:Skills|Skills]] / [[Masonry]] / '''{{PAGENAME}}''' | ||
− | {{ | + | {{ItemBox |
+ | |image=Scythe trap.png | ||
|active=[[Stone Brick]] | |active=[[Stone Brick]] | ||
− | |passive=[[Clay]] | + | |passive=[[Clay]] |
− | |group= | + | |group=Traps |
− | |materials=* | + | |materials= |
− | * | + | * 1x [[scythe blade]] |
− | * | + | * 11x [[stone brick]] |
− | * | + | * 11x [[clay]] |
+ | * 1x [[spring]] | ||
|result=* '''{{PAGENAME}}''' (50 kg) | |result=* '''{{PAGENAME}}''' (50 kg) | ||
|skill=Masonry | |skill=Masonry | ||
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''A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.'' | ''A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.'' | ||
− | + | == Usage == | |
+ | * Used to deal heavy damage when placed on [[rock]] and [[cave]] tiles. | ||
− | == | + | == Notes == |
* Creation success is influenced by the active [[stone brick]]. | * Creation success is influenced by the active [[stone brick]]. | ||
* Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added. | * Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added. | ||
− | * These are difficult to make and continue, | + | * These are difficult to make and continue, around 50 [[masonry]] is recommended. |
− | * The success rate is highly dependent on the [[ | + | * The success rate is highly dependent on the [[QL]] of the material. |
− | + | * The [[traps]] skill affects the placement chance. | |
− | + | * The trap's volume is very large; a single trap is too big to fit in a [[small cart]]. | |
− | * | + | * Improving these is a very good way to train masonry. |
− | + | * Suspected to be one of the deadliest traps, sided closely by the [[axe trap]]. | |
− | + | * The unfinished trap is much heavier than the finished trap. | |
− | + | * Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs. | |
− | |||
− | |||
− | |||
− | * The trap's volume is very large; a single trap is too big to fit in a small cart. | ||
− | * Improving these is a very good way to train masonry | ||
− | * The unfinished trap is heavier than the finished trap | ||
+ | [[Category:Stone items]] | ||
[[Category:Traps]] | [[Category:Traps]] | ||
[[Category:Babel/S]] | [[Category:Babel/S]] |
Latest revision as of 22:39, 28 February 2023
Main / Skills / Masonry / Scythe trap
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Description
A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.
Usage
Notes
- Creation success is influenced by the active stone brick.
- Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added.
- These are difficult to make and continue, around 50 masonry is recommended.
- The success rate is highly dependent on the QL of the material.
- The traps skill affects the placement chance.
- The trap's volume is very large; a single trap is too big to fit in a small cart.
- Improving these is a very good way to train masonry.
- Suspected to be one of the deadliest traps, sided closely by the axe trap.
- The unfinished trap is much heavier than the finished trap.
- Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.