Difference between revisions of "Stick trap"

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(I'll try to get most of the trap pages like this. If anyone knows what it gives when examined please add.)
m (Expanded PvP/PvE effect info)
 
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''
  
{{Item
+
{{ItemBox
 +
|image=Stick trap.png
 
|active=[[large nails]]
 
|active=[[large nails]]
 
|passive=[[plank]]
 
|passive=[[plank]]
|group=Trap
+
|group=Traps
|materials=* 4 x [[Plank]]
+
|materials=* 1x [[large nails]]
* 10 x [[wooden handle]]
+
* 5x [[plank]]s
 +
* 10x [[wooden handle]]s
 
|result=* '''{{PAGENAME}}''' (50.0 kg)
 
|result=* '''{{PAGENAME}}''' (50.0 kg)
 
|skill=Carpentry
 
|skill=Carpentry
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== Description ==
 
== Description ==
 +
"A devious trap made from sharp sticks that will be hard to detect in the grass"
 +
 +
Trigger message: ''"A stick trap triggers and hits you with full force!"''
 +
 
The '''stick trap''' is a [[trap]] used to slow players by damaging the legs.
 
The '''stick trap''' is a [[trap]] used to slow players by damaging the legs.
 
''"A stick trap triggers and hits you with full force!"''
 
  
 
== Creating ==
 
== Creating ==
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== Usage ==
 
== Usage ==
Stick are placed on [[grass]] and [[dirt]] tiles, the [[traps]] skill affects the placement chance.
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* Stick are placed on [[grass]] and [[dirt]] tiles, the [[traps]] skill affects the placement chance.
 +
* Failed trap setting message: ''"Sadly, you fail to set the trap correctly. The trap triggers and is destroyed.''"
 +
 
  
 
== Notes ==
 
== Notes ==
* The trap's volume is very large; a single trap is too big to fit in a small cart.  
+
* The trap's volume is very large (50kg); a single trap is too big to fit in a small cart.  
 
* Improving these is an adequate way to train carpentry.
 
* Improving these is an adequate way to train carpentry.
* These are arguably the easiest traps to create.
+
* These are arguably the easiest traps to create, at least in the availability of parts.
 
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
 
* An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
 +
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
  
 
[[Category:Traps]]  
 
[[Category:Traps]]  
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]

Latest revision as of 22:41, 28 February 2023

Main / Skills / Carpentry / Stick trap

Stick trap
A Stick trap
Creation
Total materials
Result
  • Stick trap (50.0 kg)
Skill and improvement

Description

"A devious trap made from sharp sticks that will be hard to detect in the grass"

Trigger message: "A stick trap triggers and hits you with full force!"

The stick trap is a trap used to slow players by damaging the legs.

Creating

  • Creation success is influenced by the active large nails.
  • Failure in creating will damage both the large nails and the plank; failure in continuing will damage the item being added.
  • These are moderately easy to start and continue; about 20 carpentry is recommended.
  • The success rate is highly dependent on the quality of the material.

Improving

Usage

  • Stick are placed on grass and dirt tiles, the traps skill affects the placement chance.
  • Failed trap setting message: "Sadly, you fail to set the trap correctly. The trap triggers and is destroyed."


Notes

  • The trap's volume is very large (50kg); a single trap is too big to fit in a small cart.
  • Improving these is an adequate way to train carpentry.
  • These are arguably the easiest traps to create, at least in the availability of parts.
  • An unarmored player can take two leg wounds of up to 20 damage each from a 50QL stick trap.
  • Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.