Difference between revisions of "Hedges"

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[[CDB|Main]] / [[:Category:Skills|Forestry]] / '''{{PAGENAME}}'''
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[[CDB|Main]] / [[Skills]] / [[Forestry]] / '''{{PAGENAME}}'''
  
{{indev}}
+
{{itemBox
 
 
{{itemM
 
 
|name=Hedge
 
|name=Hedge
|image=Hedge.jpg
+
|image=CamelliaHedge.jpg
 
|active=[[Sprout]]
 
|active=[[Sprout]]
 
|passive=[[Tile Border]]
 
|passive=[[Tile Border]]
 
|groupM=Plant
 
|groupM=Plant
|materials=*4x [[Sprout]]
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|materials=*5x [[Sprout]]
 
|result=*'''Hedge'''
 
|result=*'''Hedge'''
|skill=Forestry
+
|improve=no
 +
|skill=Gardening
 +
|dyeamount=1000
 
|note=All sprouts will be consumed in one action}}
 
|note=All sprouts will be consumed in one action}}
  
 
== Description ==
 
== Description ==
A natural fence made from planting sprouts. The lowest height of hedge does not block movement.
+
Hedges are planted on tile borders using 5 sprouts of the same type per border. As hedges grow, they will appear taller ranging from low, medium, and peak.
 
 
It appears that different hedges will grow to different possible heights.
 
 
 
Lavender stays at the lowest height.
 
''This pretty lavender hedge will probably not grow further.''
 
 
 
== Hedge Materials ==
 
Confirmed types of hedge are: [[Cedar]], [[Camellia]], [[Lavender]], [[Maple]], [[Oleander]], [[Rose]], [[Thorn]]
 
 
 
Types that are not available are: [[Apple]], [[Birch]], [[Cherry]], [[Grape]], [[Lemon]], [[Oak]], [[Olive]], [[Pine]], [[Willow]]
 
(''Nobody has managed to grow those in hedges yet.'')
 
 
 
== Creating ==
 
A total of 5 sprouts of the same type are needed to plant a hedge.
 
 
 
''You need to have at least 5 sprouts of the same kind in your inventory.''
 
  
== Improving ==
+
== Different Hedge Types ==
Can`t be improved
+
<gallery>
 +
Image:Cedar_hedge.png | Cedar hedge
 +
Image:Camellia_hedge.png | Camellia hedge
 +
Image:Oleander_hedge.jpg | Oleander hedge
 +
Image: Thorn hedge.jpg | Thorn hedge
 +
Image: Rose hedge.jpg | Rose hedge
 +
Image:high_maple_hedge.jpg | Maple hedge
 +
Image:lavender_plantation.jpg | Lavender plantations
 +
</gallery>
  
== Growing ==
+
==Planting==
Takes 2 to 3 days to grow from low to meduim.
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* The types of sprouts that can be used to create hedges are: [[Camellia]], [[Cedar]], [[Lavender]], [[Maple]], [[Oleander]], [[Rose]], and [[Thorn]].
 
+
* Hedges are planted on tile borders using 5 sprouts of the same type per border.
[[Wild growth]] advances them 1 length
+
* Hedges can only be planted on borders where at least one of the bordering tiles is [[dirt]], [[steppe]], or [[grass]] (including trees and bushes).  
 
+
**[[Crops]] and [[packed dirt]] do not count as dirt.
Prune with a [[sickle]] to make them 1 shorter.(On deed the manage option 'can cut old trees' must be enabled).
+
** The tile type can be changed after planting without destroying the hedge (unless ''both'' tiles become [[rock]]).
 
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* Hedges cannot be planted on the same border as an arched wall of any type.
== Height ==
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* Hedges don't have slope limitations for creating, unlike fences.
Short hedge - Does not stop player or animal movement.
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* Failure to plant will destroy one sprout.
 
 
Meduim Hedge - Stops movement but can be seen over.
 
 
 
Prime Hedge - Stops movement, can not be seen over, Same height as a house wall.
 
  
 +
==Growth==
 +
* Newly planted hedges are 'low' and wont block movement until reaching a height of 'medium', or line of sight until 'high'.
 +
* The spell [[Wild Growth]] will progress a hedge one stage towards its peak height.
 +
* Hedges can be pruned one stage shorter per pruning action using a [[sickle]] (to a minimum of 'low'), but will eventually re-grow unless destroyed.
 +
* Hedges do not shrivel with age.
 +
* [[Lavender]] hedges stay at the lowest height and therefore remain passable.
 +
* [[Camellia]] hedges stop growing upon reaching medium height, blocking movement but allowing line of sight.
 +
* Hedges do not blossom with seasonal produce nor do they produce sprouts.
  
 
{| border="2" cellspacing="5" cellpadding="2" align="center" style="text-align:center; style="background-color:#474340;"
 
{| border="2" cellspacing="5" cellpadding="2" align="center" style="text-align:center; style="background-color:#474340;"
 
|+ Different Heights
 
|+ Different Heights
 
|- style="background-color:#a6a290;" |
 
|- style="background-color:#a6a290;" |
! Short :
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! Short:
! Medium :
+
! Medium:
! Prime :
+
! Peak:
 
|-
 
|-
 
| [[Image:Low-Hedge.png|250px]]
 
| [[Image:Low-Hedge.png|250px]]
 
| [[Image:Meduim-Hedge.png|250px]]
 
| [[Image:Meduim-Hedge.png|250px]]
 
| [[Image:Peak-Hedge.png|250px]]
 
| [[Image:Peak-Hedge.png|250px]]
|-
+
|- style="color:#a6a290"
 
| This low hedge is growing steadily.
 
| This low hedge is growing steadily.
 
| This medium sized hedge is growing steadily.
 
| This medium sized hedge is growing steadily.
 
| This hedge seems to be at peak height.
 
| This hedge seems to be at peak height.
 
|}
 
|}
''Click on image for larger view''
 
  
== Trivia ==
+
== Notes ==
As a priest can't attach parts, this is the only [[fence]] type they can build.
+
* With a [[Body strength]] of 21, hedges can be destroyed by a [[Hatchet]] or any bashing tool.
 +
* Low hedges are easier to destroy than taller hedges.
 +
* The border under a hedge cannot be terraformed without first destroying the hedge.
 +
 
 +
 
  
 
[[Category:Fences]]
 
[[Category:Fences]]
 
[[Category:Babel/H]]
 
[[Category:Babel/H]]

Latest revision as of 07:39, 16 October 2023

Main / Skills / Forestry / Hedges

Hedge
A Hedge
Creation
Total materials
Result
  • Hedge
Skill and improvement
Properties
  • Can be dyed using 1000g of paint.
Notes
All sprouts will be consumed in one action

Description

Hedges are planted on tile borders using 5 sprouts of the same type per border. As hedges grow, they will appear taller ranging from low, medium, and peak.

Different Hedge Types

Planting

  • The types of sprouts that can be used to create hedges are: Camellia, Cedar, Lavender, Maple, Oleander, Rose, and Thorn.
  • Hedges are planted on tile borders using 5 sprouts of the same type per border.
  • Hedges can only be planted on borders where at least one of the bordering tiles is dirt, steppe, or grass (including trees and bushes).
    • Crops and packed dirt do not count as dirt.
    • The tile type can be changed after planting without destroying the hedge (unless both tiles become rock).
  • Hedges cannot be planted on the same border as an arched wall of any type.
  • Hedges don't have slope limitations for creating, unlike fences.
  • Failure to plant will destroy one sprout.

Growth

  • Newly planted hedges are 'low' and wont block movement until reaching a height of 'medium', or line of sight until 'high'.
  • The spell Wild Growth will progress a hedge one stage towards its peak height.
  • Hedges can be pruned one stage shorter per pruning action using a sickle (to a minimum of 'low'), but will eventually re-grow unless destroyed.
  • Hedges do not shrivel with age.
  • Lavender hedges stay at the lowest height and therefore remain passable.
  • Camellia hedges stop growing upon reaching medium height, blocking movement but allowing line of sight.
  • Hedges do not blossom with seasonal produce nor do they produce sprouts.
Different Heights
Short: Medium: Peak:
Low-Hedge.png Meduim-Hedge.png Peak-Hedge.png
This low hedge is growing steadily. This medium sized hedge is growing steadily. This hedge seems to be at peak height.

Notes

  • With a Body strength of 21, hedges can be destroyed by a Hatchet or any bashing tool.
  • Low hedges are easier to destroy than taller hedges.
  • The border under a hedge cannot be terraformed without first destroying the hedge.