Difference between revisions of "Historical:Meal"
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+ | == Description == | ||
The most nutritious type of food. When eaten hot it gives more nutrition. | The most nutritious type of food. When eaten hot it gives more nutrition. | ||
== Method == | == Method == | ||
− | A basic meal consists of | + | A basic meal consists of meat / fish and potato / corn / onion / pumpkin (commonly referred to as vegetables) or rice that you heat up in a frying pan. Do not use fish and meat at the same time as that will only make a stew. |
− | If there are no vegetables available, they can be substituted by | + | If there are no vegetables available, they can be substituted by bread. Adding salt halves the meal's decay rate. |
− | Examine the frying pan before cooking to determine the difficulty and whether or not it will become a meal. | + | Examine the frying pan before cooking to determine the difficulty and whether or not it will become a meal. Herbs, cheese, and some other foraged and harvested items can be added for additional difficulty. Typically the more ingredients a meal has the more difficult it will be to cook. |
− | + | Berries added to the frypan will produce stew instead of a meal. | |
− | Meals have higher base difficulty than other dishes, so | + | Meals have higher base difficulty than other dishes, so at low HFC skill it is recommended to use stone ovens when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use campfires or stone forges to intentionally increase the difficulty and therefore their skill gain. |
Added difficulty: | Added difficulty: | ||
* Oven 0 | * Oven 0 | ||
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− | The base | + | The base QL of a meal is your hot food cooking skill, and at lower skill it will match this most of the time. As hot food cooking becomes higher, it also becomes harder and harder to maintain maximum quality. When it exceeds 70, the meal QL will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher QL meal made). |
=== Requirements === | === Requirements === | ||
; Fire source | ; Fire source | ||
− | : | + | : Campfire, Stone forge, Stone oven |
; Cooking implement | ; Cooking implement | ||
− | : | + | : Frying pan |
− | ; | + | ; Meat part |
− | : Either | + | : Either meat or fish (regular or fillet) |
; Vegetable part | ; Vegetable part | ||
− | : | + | : Potato, corn, onion, rice or pumpkin. |
− | : Alternatively: | + | : Alternatively: bread. |
=== Resulting Product === | === Resulting Product === | ||
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=== Skills used === | === Skills used === | ||
− | * | + | * Hot food cooking |
− | == Some Recipes and Difficulty ( | + | == Some Recipes and Difficulty (2016 April 27) == |
* Meat + Onion = 22 difficulty | * Meat + Onion = 22 difficulty | ||
* Meat + Onion + Corn = 25 difficulty | * Meat + Onion + Corn = 25 difficulty | ||
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* Meat + Corn = 27 difficulty | * Meat + Corn = 27 difficulty | ||
* Meat + Potato = 27 difficulty | * Meat + Potato = 27 difficulty | ||
+ | * Meat + Rice = 27 difficulty | ||
* Meat + Onion + Pumpkin = 28 difficulty | * Meat + Onion + Pumpkin = 28 difficulty | ||
* Meat + Pumpkin = 30 difficulty | * Meat + Pumpkin = 30 difficulty | ||
* Meat + Bread = 30 difficulty | * Meat + Bread = 30 difficulty | ||
* Meat + Corn + Onion + Cheese = 32 difficulty | * Meat + Corn + Onion + Cheese = 32 difficulty | ||
+ | * Meat + Corn + Rice = 33 difficulty | ||
+ | * Meat + Potato + Rice = 33 difficulty | ||
* Meat + Pumpkin + Potato = 33 difficulty | * Meat + Pumpkin + Potato = 33 difficulty | ||
* Meat + Pumpkin + Corn = 33 difficulty | * Meat + Pumpkin + Corn = 33 difficulty | ||
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* Meat + Corn + Onion + Cheese + Grain = 39 difficulty | * Meat + Corn + Onion + Cheese + Grain = 39 difficulty | ||
* Meat + Pumpkin + Corn + Potato = 40 difficulty | * Meat + Pumpkin + Corn + Potato = 40 difficulty | ||
+ | * Meat + Pumpkin + Corn + Rice = 40 difficulty | ||
== Additional notes == | == Additional notes == | ||
− | * Meals decay very fast in inventories. You're better off storing them in a | + | * Meals decay very fast in inventories. You're better off storing them in a larder. |
* They do take damage in your inventory even if you are logged off. | * They do take damage in your inventory even if you are logged off. | ||
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Latest revision as of 14:55, 28 September 2019
The feature described here has been removed from Wurm Online. This page is retained only for historical purposes.
Contents
Description
The most nutritious type of food. When eaten hot it gives more nutrition.
Method
A basic meal consists of meat / fish and potato / corn / onion / pumpkin (commonly referred to as vegetables) or rice that you heat up in a frying pan. Do not use fish and meat at the same time as that will only make a stew.
If there are no vegetables available, they can be substituted by bread. Adding salt halves the meal's decay rate.
Examine the frying pan before cooking to determine the difficulty and whether or not it will become a meal. Herbs, cheese, and some other foraged and harvested items can be added for additional difficulty. Typically the more ingredients a meal has the more difficult it will be to cook. Berries added to the frypan will produce stew instead of a meal.
Meals have higher base difficulty than other dishes, so at low HFC skill it is recommended to use stone ovens when cooking them. If difficulty isn't an issue, any fire source can be used. Experienced cooks will sometimes use campfires or stone forges to intentionally increase the difficulty and therefore their skill gain. Added difficulty:
- Oven 0
- Campfire 5
- Forge 10
The base QL of a meal is your hot food cooking skill, and at lower skill it will match this most of the time. As hot food cooking becomes higher, it also becomes harder and harder to maintain maximum quality. When it exceeds 70, the meal QL will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher QL meal made).
Requirements
- Fire source
- Campfire, Stone forge, Stone oven
- Cooking implement
- Frying pan
- Meat part
- Either meat or fish (regular or fillet)
- Vegetable part
- Potato, corn, onion, rice or pumpkin.
- Alternatively: bread.
Resulting Product
- 1x meal
Skills used
- Hot food cooking
Some Recipes and Difficulty (2016 April 27)
- Meat + Onion = 22 difficulty
- Meat + Onion + Corn = 25 difficulty
- Meat + Onion + Potato = 25 difficulty
- Meat + Corn = 27 difficulty
- Meat + Potato = 27 difficulty
- Meat + Rice = 27 difficulty
- Meat + Onion + Pumpkin = 28 difficulty
- Meat + Pumpkin = 30 difficulty
- Meat + Bread = 30 difficulty
- Meat + Corn + Onion + Cheese = 32 difficulty
- Meat + Corn + Rice = 33 difficulty
- Meat + Potato + Rice = 33 difficulty
- Meat + Pumpkin + Potato = 33 difficulty
- Meat + Pumpkin + Corn = 33 difficulty
- Meat + Pumpkin + Grain = 33 difficulty
- Meat + Pumpkin + Corn + Potato + Onion = 39 difficulty
- Meat + Corn + Onion + Cheese + Grain = 39 difficulty
- Meat + Pumpkin + Corn + Potato = 40 difficulty
- Meat + Pumpkin + Corn + Rice = 40 difficulty
Additional notes
- Meals decay very fast in inventories. You're better off storing them in a larder.
- They do take damage in your inventory even if you are logged off.