Difference between revisions of "Test server"

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(added forum link to test server rules and instructions)
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The test server exists to test large game updates before they are added to the main servers.
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[[CDB|Main]] / [[Server types]] / '''{{PAGENAME}}'''
  
On the test server, there is no need to register an account, just fill in a name and password. Things you do on this server will not effect your character on the normal server. The test server may be reset or restarted at any time, without any warning.
 
  
The test server is also used to test new wurm client releases.
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== Purpose ==
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*The test server exists to test large game updates before they are added to the main servers.
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*The test server is also used to test new Wurm client releases.
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*The test client connects to the test server. This client may have bugs, crashes and bad performance. It can be accessed through the launcher.  
  
The test client connects to the test server. This client may have bugs, crashes and bad performance
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== Test server Rules and Instructions ==
 
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*On the test server, there is no need to register an account, just fill in a name and password. Things you do on this server will not affect your character on the normal server. The test server may be reset or restarted at any time, without any warning.
Test Client: http://www.wurmonline.com/client/wurmclient_test.jnlp
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*Make sure you read the forum thread [https://forum.wurmonline.com/index.php?/topic/152678-test-server-guide/  here] as it has important information and rules.
 
 
'''Please note:''' if you are going to use the Test server, make sure you read the forum thread [http://forum.wurmonline.com/index.php?/topic/83916-forum-rules-please-read-before-posting/  here] as it has important information and rules.
 
  
 
== Current test sessions ==
 
== Current test sessions ==
All current test sessions are now shown on the forums found here : http://forum.wurmonline.com/index.php?/forum/127-public-test-board/
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*All current test sessions are now shown on the forums found here : http://forum.wurmonline.com/index.php?/forum/127-public-test-board/
  
 
== Previous test sessions ==
 
== Previous test sessions ==
 
 
These sessions were done a long time ago and the list itself was never updated. Please see the link for current sessions above for more recent tests.
 
These sessions were done a long time ago and the list itself was never updated. Please see the link for current sessions above for more recent tests.
  
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* Stealth
 
* Stealth
 
* Sparring and duelling
 
* Sparring and duelling
* Targetting
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* Targeting
 
* Stances
 
* Stances
 
* Explicit distance and footing
 
* Explicit distance and footing
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* Health display
 
* Health display
  
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[[Category:Servers]]
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]
[[Category:Servers]]
 

Latest revision as of 16:19, 3 August 2023

Main / Server types / Test server


Purpose

  • The test server exists to test large game updates before they are added to the main servers.
  • The test server is also used to test new Wurm client releases.
  • The test client connects to the test server. This client may have bugs, crashes and bad performance. It can be accessed through the launcher.

Test server Rules and Instructions

  • On the test server, there is no need to register an account, just fill in a name and password. Things you do on this server will not affect your character on the normal server. The test server may be reset or restarted at any time, without any warning.
  • Make sure you read the forum thread here as it has important information and rules.

Current test sessions

Previous test sessions

These sessions were done a long time ago and the list itself was never updated. Please see the link for current sessions above for more recent tests.

Religion System Update

Boats & Archery

  • Able to make and test boats
  • Testing archery

Fighting fix (07-10-23 to 07-11-22)

Features in testing:

The new fighting system was quite extensive:

  • Combat window
  • Autofight and manual fighting options
  • Stealth
  • Sparring and duelling
  • Targeting
  • Stances
  • Explicit distance and footing
  • Special moves
  • Kill-based skillgain for the main fighting skill
  • PVP death penalty affects fighting skill only
  • Normalized wounds (100 damage = 100% health loss)
  • Health display