Difference between revisions of "Historical:Hunt of the Ancients"
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− | == | + | ==Description== |
− | The Hunt of the Ancients(HotA) is a contest invented by the deities in order to reward bravery and strengthen the soul of humans by luring them into danger. | + | The Hunt of the Ancients (HotA) is a contest invented by the deities in order to reward bravery and strengthen the soul of humans by luring them into danger. |
− | == | + | ==Notes== |
− | The HotA takes place in special | + | The HotA takes place in a special zone called the HotA zone. These spawn randomly on '''Chaos''' of the Freedom Cluster. |
− | When the Hunt begins, | + | When the Hunt begins, 6 battlecamps will be created in the zone. To conquer or "cap" one, right click > "Conquer". There is a five minute timer to conquer each battlecamp. |
+ | If it is interrupted by other players or mobs, the timer resets. | ||
− | The first | + | The first kingdom or alliance to conquer 4 battlecamps wins the Hota. However, if a different kingdom or alliance wants to take over the win, they can neutralize the conquered battlecamps and then re-cap them for their own kingdom. |
− | The | + | The prize is a Hota statue filled with glimmersteel, and adamantine lumps and a moonmetal medallion necklace. Special player [[titles]] can also be awarded based on the number of wins attributed to that player or their village/alliance. |
− | + | 70 hours after the time of completion, a new HotA will take place. | |
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== See Also == | == See Also == |
Latest revision as of 18:21, 25 June 2022
Main Page / Hunt of the Ancients
Description
The Hunt of the Ancients (HotA) is a contest invented by the deities in order to reward bravery and strengthen the soul of humans by luring them into danger.
Notes
The HotA takes place in a special zone called the HotA zone. These spawn randomly on Chaos of the Freedom Cluster.
When the Hunt begins, 6 battlecamps will be created in the zone. To conquer or "cap" one, right click > "Conquer". There is a five minute timer to conquer each battlecamp. If it is interrupted by other players or mobs, the timer resets.
The first kingdom or alliance to conquer 4 battlecamps wins the Hota. However, if a different kingdom or alliance wants to take over the win, they can neutralize the conquered battlecamps and then re-cap them for their own kingdom.
The prize is a Hota statue filled with glimmersteel, and adamantine lumps and a moonmetal medallion necklace. Special player titles can also be awarded based on the number of wins attributed to that player or their village/alliance.
70 hours after the time of completion, a new HotA will take place.