Difference between revisions of "Demise spells"

From Wurmpedia
Jump to navigation Jump to search
m
 
(21 intermediate revisions by 12 users not shown)
Line 1: Line 1:
 
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / '''{{PAGENAME}}'''
  
=== Description ===
+
== Description ==
High-end weapon enchants castable only on weapons at over 70 [[QL]] that increase the chance to hit the designated being.<br>
+
'''Demise''' spells are weapon enchantments that increase damage against specific types of creatures by 3%.
Their effects are countered or lessened by [[Vynora's Touch]], [[Fo's Touch]], [[Magranon's Shield]] and [[Libila's Scale]].
 
  
Demise spells are known to increase [[combat rating]] by a flat value of 1. (Effective 10% extra chance to hit on specialized targets)
+
They cannot shatter the item they are cast upon.
  
They will not shatter the item they are cast upon.
+
== Requirements ==
 +
Demise spells can be cast only on a [[weapon]] of a [[QL]] greater than 70. An existing demise enchantment is not affected if the weapon's quality later falls below 70 QL due to damage.
  
=== Requirements ===
+
Demise spells require 40 Favor to be cast.
The demise and their counter spells can be cast only on an item of a ql greater that 70.<br>
 
They are ''NOT'' stackable.
 
  
==== Demise spells ====
+
Multiple demise enchantments cannot be stacked with each other or with [[salve of frost]] or [[potion of acid]] on the same weapon.
Increases the hit chance against designated group of beings, they are ''NOT'' stackable.
 
  
* ''Libila's Demise'': available to [[Priest/Priestess|priest/priestess]] of [[Magranon]], [[Vynora]], and [[Fo]] at 44 [[faith]].
+
== Demise spells ==
Increases the chance to hit followers of Libila.
 
* ''Animal's Demise'': available to priest/priestess of Magranon, Vynora, and Libila at 43 faith.
 
Increases the chance to hit animals.
 
* ''Selfhealer's Demise'': available to priest/priestess of Magranon, Vynora at 41 faith and Libila at 40 faith.
 
Increases the chance to hit trolls and other regenerating creatures.
 
* ''Dragon's Demise'': available to priest/priestess of Vynora and Magranon at 51 faith.
 
Increases the chance to hit dragons and defense vs attack from them (parrying).  Only works on weapons over QL70.
 
* ''Fo's Demise'': available to priest/priestess of Vynora and Magranon at 45 faith.
 
Increases the chance to hit followers of Fo.
 
* ''Magranon's Demise'': available to priest/priestess of Vynora at 46 faith.
 
Increases the chance to hit followers of Magranon.
 
* ''Human's Demise'': available to priest/priestess of Vynora at 60 faith and Libila at 61? faith.
 
Increases the chance to hit humanoids. (humans, trolls, goblins and similar.)
 
  
==== Protection spells ====
+
* '''Animal demise''': available to priests of Magranon, Vynora, and Libila at 43 faith.
Protects players against it's corresponding demise spell by charging items with a countereffect. Any player wearing equipment enchanted with a Protection spell renders all Demise enchanted bonuses on enemy equipment void. Only one piece of armour (besides a shield) needs to be enchanted with a Protection spell to void the bonus of any Demise spells.
+
**+3% damage versus non-[[legendary]] "animal" creatures
 
+
**Examples: [[Wild cat]], [[brown bear]], [[hell horse]], etc.
They are available to the followers of their respective deity at 30 faith.
+
* '''Monster demise''': available to priests of Libila, Magranon, and Vynora at 41 faith.
* [[Fo's Touch]]
+
**+3% damage versus non-[[legendary]] "monster" creatures
* [[Vynora's Hand]]
+
**Examples: [[Troll]], [[goblin]], [[hell scorpious]], etc.
* [[Magranon's Shield]]
+
* '''Legendary demise''': available to priests of Libila, Vynora, and Magranon at 51 faith.
* [[Libila's Scale]]
+
**+3% damage versus [[legendary]] creatures
 +
**Examples: [[Black dragon]], [[Kyklops]], [[Troll king]], etc.
 +
* '''Human demise''': available to priests of Libila and Vynora at 61 faith.
 +
**+3% damage versus humans
 +
**Examples: Other [[players]], [[guards]], etc.
 +
**Does ''not'' affect "humanoid" creatures such as [[Troll|trolls]].
  
 +
[[Category:Enchantment spells]]
 +
[[Category:Libila spells]]
 +
[[Category:Magranon spells]]
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Vynora spells]]
 
[[Category:Vynora spells]]
[[Category:Fo Spells]]
 
[[Category:Magranon Spells]]
 
[[Category:Libila Spells]]
 
[[Category:Enchantment spells]]
 
 
[[Category:Babel/D]]
 
[[Category:Babel/D]]

Latest revision as of 12:44, 7 April 2023

Main / Religion / Spells / Demise spells

Description

Demise spells are weapon enchantments that increase damage against specific types of creatures by 3%.

They cannot shatter the item they are cast upon.

Requirements

Demise spells can be cast only on a weapon of a QL greater than 70. An existing demise enchantment is not affected if the weapon's quality later falls below 70 QL due to damage.

Demise spells require 40 Favor to be cast.

Multiple demise enchantments cannot be stacked with each other or with salve of frost or potion of acid on the same weapon.

Demise spells

  • Animal demise: available to priests of Magranon, Vynora, and Libila at 43 faith.
  • Monster demise: available to priests of Libila, Magranon, and Vynora at 41 faith.
  • Legendary demise: available to priests of Libila, Vynora, and Magranon at 51 faith.
  • Human demise: available to priests of Libila and Vynora at 61 faith.
    • +3% damage versus humans
    • Examples: Other players, guards, etc.
    • Does not affect "humanoid" creatures such as trolls.