Difference between revisions of "Spirit gate"
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[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}''' | [[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}''' | ||
− | {{ | + | {{itemBox |
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
− | |active=[[ | + | |active=[[clay]] |
− | |passive=[[ | + | |passive=[[stone brick]] |
|group=Epic | |group=Epic | ||
|materials= | |materials= | ||
− | * 1000x [[ | + | * 1000x [[gold lump]]s (100kg Total) |
− | * | + | * 1001x [[clay]] |
− | + | * 1001x [[stone brick]]s | |
− | * | ||
|result=*'''{{PAGENAME}}''' | |result=*'''{{PAGENAME}}''' | ||
*Unfinished {{PAGENAME}} | *Unfinished {{PAGENAME}} | ||
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}} | }} | ||
− | + | == Description == | |
''These spirit gates marks the transition between the normal world and the sacred. They are usually placed near the entrance to shrines.'' | ''These spirit gates marks the transition between the normal world and the sacred. They are usually placed near the entrance to shrines.'' | ||
− | == | + | == Note == |
+ | When the Spirit Gates asks to be constructed higher up than 100 steps, this translates to atleast 1000 dirt above sea-level. | ||
− | + | '''Spirit gates''' are [[:Category:Mission structures|mission structures]] requiring [[Masonry]] skill. | |
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− | === | + | == See Also == |
− | + | * [[:Category:Mission structures|Mission structures]], for more information on mission structures in general. | |
− | * | ||
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[[Category:Masonry items]] | [[Category:Masonry items]] | ||
− | [[Category: | + | [[Category:Mission structures]] |
− | [[Category:Babel/ | + | [[Category:Babel/S]] |
− | [[Category: | + | [[Category:Stone items]] |
Latest revision as of 13:08, 27 July 2023
Main / Skills / Masonry / Spirit gate
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Description
These spirit gates marks the transition between the normal world and the sacred. They are usually placed near the entrance to shrines.
Note
When the Spirit Gates asks to be constructed higher up than 100 steps, this translates to atleast 1000 dirt above sea-level.
Spirit gates are mission structures requiring Masonry skill.
See Also
- Mission structures, for more information on mission structures in general.