Difference between revisions of "Potion of mining"

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[[CDB|Main]] / [[Skills]] / [[Natural Substances]] / '''{{PAGENAME}}'''
{{item
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 +
{{itemBox
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
|active=gobline leader's [[blood]]  
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|image=potion.jpg
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|active=[[goblin leader]] [[blood]]  
 
|passive=[[source salt]]
 
|passive=[[source salt]]
|result=*'''{{PAGENAME}}''' (? kg)
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|result=*'''{{PAGENAME}}''' (0.10 kg)
 
|skill=Natural substances
 
|skill=Natural substances
 
|improve=no
 
|improve=no
 
|materials=no
 
|materials=no
|group=Miscellaneous
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|mix=Alchemy
 
}}
 
}}
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== Description ==
 
== Description ==
''A small flask containing an poisonous green smoky fluid.''
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''A small flask containing a dark substance that glows in the dark.''
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== Imbuing ==
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Activate the potion and right-click a [[pickaxe]] - select "Alchemy > Imbue" from the context menu.
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Examine imbued tool to get event message about power of the effect.
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Imbued pickaxe will make the ore/shards you mine higher quality.
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== Notes ==
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*The potion is consumed in the process of imbuing.
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*The effect wears down slowly.
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{{Imbue}}
  
 
[[Category:Items]]
 
[[Category:Items]]
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[[Category:Potions]]
 
[[Category:Babel/P]]
 
[[Category:Babel/P]]

Latest revision as of 04:05, 18 March 2021

Main / Skills / Natural Substances / Potion of mining

Potion of mining
A Potion of mining
Creation
Result
  • Potion of mining (0.10 kg)
Skill and improvement

Description

A small flask containing a dark substance that glows in the dark.

Imbuing

Activate the potion and right-click a pickaxe - select "Alchemy > Imbue" from the context menu. Examine imbued tool to get event message about power of the effect.

Imbued pickaxe will make the ore/shards you mine higher quality.

Notes

  • The potion is consumed in the process of imbuing.
  • The effect wears down slowly.

Imbue formula

These general rules apply to all imbues

  • Imbues now add a bonus of up to 25% of the difference between the result quality and 100 at 100 imbue power. This can exceed your gathering skill.
    • The formula for determining the resulting QL is: base QL + ((100-base QL) * ((Imbue power / 100) / 4)
    • Any rune bonus is applied before the imbue bonus.
    • Imbue bonus will not exceed the actual vein's QL.