Difference between revisions of "Large cart"

From Wurmpedia
Jump to navigation Jump to search
m (fixed combined value)
m
 
(72 intermediate revisions by 34 users not shown)
Line 1: Line 1:
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
+
{{ItemBox
 
 
{{Item
 
 
|name=Large cart
 
|name=Large cart
|image=Large cart.jpg
+
|image=Largecart.jpg
 +
|examine=A fairly large two wheel cart designed to be dragged by an animal.
 
|active=[[plank]] (2.00 kg)
 
|active=[[plank]] (2.00 kg)
 
|passive=[[small wheel axle]]
 
|passive=[[small wheel axle]]
 
|group=Carts
 
|group=Carts
|materials=* 15 [[plank]]
+
|materials=* 16x [[plank]]s
* 2 [[shaft]] (1.00 kg)
+
* 1x [[small wheel axle]]
* 4 [[small nails]]
+
* 2x [[shaft]]s
* 1 [[yoke]]
+
* 4x [[small nails]]
 +
* 1x [[yoke]]
 +
|materialbreakdown=* 22x [[plank]]s
 +
* 7x [[shaft]]s
 +
* 4x [[small nails]]
 +
* 1x [[yoke]]
 
|result=* '''{{PAGENAME}}'''
 
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry}}
+
|skill=fine carpentry
 +
|dyeamount=15000
 +
}}
 +
 
 +
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
  
 
== Description ==
 
== Description ==
''A fairly large two wheel cart designed to be dragged by an animal.''
 
  
<span style="color:red;">'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''</span>
+
A '''large cart''' is a mobile [[container]] used to transport cargo and [[player]]s. It has a larger capacity than the [[small cart]] and can be dragged by a player or pulled by up to two hitched [[animals]].
  
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.  A large cart must be at least 10 quality for commander or passengers to ride it.
+
== Usage ==
  
== Subcomponents ==
+
* A large cart can have a commander and up to three passengers.
* 1x [[small wheel axle]]
+
* A player must have 20.1 [[mind logic]] to command a large cart.
 +
* Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.
 +
* All carts need to be at least 10 [[quality]] to be functional.
 +
* It can store up to 100 items directly in the hold. By using a combination of other [[container]]s, this storage limit may be increased.
 +
* Carts slow down as the load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.
 +
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.
 +
* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.
 +
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.
 +
* Commander [[stamina]] is drained while driving the cart. However, having zero stamina has no effect on the cart movement itself.
 +
* {{haul|hitch=yes}}
  
=== Total Materials ===
+
=== Hitchable creatures ===
* 7 [[shaft]]
 
* 22 [[plank|planks]]
 
* 4 [[small nails]]
 
* 1 [[yoke]]
 
  
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill.
+
Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.
 +
{{Hitchable}}
  
The last piece of wood will determine wood type of cart when attached.
+
The strength of a creature can prevent it from being hitched. [[Animal conditions|Conditions]], such as "greenish", can also affect strength.
  
== Hitching ==
+
=== Security ===
*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch".
 
*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose "Unhitch".
 
*To unhitch both animals from the cart, right-click the cart and select "Unhitch".
 
  
=== Hitching Notes ===
+
* The owner and any person with the Manage right can modify usage permissions through the window available from the right-click > Manage vehicle context menu.
* 20.10 [[mind logic]] is needed to hitch animals.
+
* Permissions control Driver, Mount, Access inventory hold, and Manage settings rights.
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.
+
* Each right can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.
* Hitching any animal will allow you to move the the cart slowly. Weight doesn't matter, only quantity. A second animal only makes it faster.
+
* Permissions only take effect when the cart is locked with a [[small padlock]] or [[large padlock]].
* [[Hell horse]]s are the fastest hitched animals yet discovered (use to be [[brown bear]]s)
+
* The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.
* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.
+
* Any player can drag a non-hitched cart in the wilderness, regardless of whether it is locked. [[Settlement|Deed]] settings, hitched animals, weight constraints, and local security can help prevent carts from being taken by others.
* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.
+
* On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.
* Driver [[stamina]] is drained while driving the cart. Running out of stamina has no effect on the speed.
+
* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again or unhitch the animals.
* Animals remain hitched during a server restart.
 
  
=== Animals that can be hitched ===
+
=== Capacity ===
* [[Horse]] (adult, not foal)
 
* [[Bull]] (not cows)
 
* [[Bison]]
 
* [[Hell horse]] (young and adolescent, fastest known)
 
* [[Brown bear]] when tamed (young and adolescent)
 
* [[Black bear]] when tamed (young and adolescent)
 
* [[Troll]] when dominated (young and adolescent)
 
  
Note : the strength of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as "greenish" affect their strength.
+
A large cart normally holds a maximum of 100 items directly in the hold. This total capacity can be increased by placing other [[container]]s, such as [[small raft|rafts]] and [[crate]]s, inside. Up to 7 rafts can be added to a large cart, or 3 large crates or 5 small crates. Some items, such as felled trees, cannot fit in rafts and are indicated as such below.
  
== Security ==
+
{| class=wikitable |
Upon finishing the large cart, the last person who had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window. ''*The no owner bug has been fixed.''
+
! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft  !! 3 large crates
 
 
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option.
 
 
 
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''.
 
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. <span style="color:red;">'''The settings only take affect if the cart is locked, however.'''</span>
 
 
 
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.
 
 
 
Another player can drag an unhitched locked cart regardless of what [[large padlock]] enabled management settings are used. Three simple solutions are 1) Leave it with an hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart away.
 
 
 
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.
 
 
 
== Useful capacity quantities ==
 
 
 
The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.  Up to 7 rafts can be added to a large cart.  Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.
 
{| border="1" cellpadding="5" |
 
! Item !! No containers !! With 6 rafts !! With 7 rafts !! With 5 S.Crates & raft  !! With Large Crates
 
 
|-
 
|-
 
| Any of:
 
| Any of:
 +
*[[Clay]]
 
*[[Dirt]]
 
*[[Dirt]]
 
*[[Heap of sand]]
 
*[[Heap of sand]]
 
*[[Peat]]
 
*[[Peat]]
 
*[[Ore]]s
 
*[[Ore]]s
*[[Rock shards]]
+
*[[Stone shards]]
 
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38
 
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38
 
|-
 
|-
Line 106: Line 92:
 
|}
 
|}
  
Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.
+
Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.
  
== Crate and Raft combinations ==
+
=== Crate and raft combinations ===
  
There are various configurations of [[Small crate]], [[Large crate]] and [[Small raft|rafts]] that can be placed together into a large cart.
+
There are various configurations of [[small crate]]s, [[large crate]]s, and [[small raft|rafts]] that can be placed together into a large cart.
  
{| border="1" cellpadding="5" |
+
{| class=wikitable |
 
! Large crates !! Small crates !! Rafts
 
! Large crates !! Small crates !! Rafts
 
|-
 
|-
 
| 3 || 0 || 0
 
| 3 || 0 || 0
 
|-
 
|-
| 2 || 3 || 0
+
| 2 || 0 || 3
 
|-
 
|-
| 2 || 2 || 1
+
| 2 || 2 || 0
 +
|-
 +
| 2 || 1 || 1
 
|-
 
|-
 
| 1 || 4 || 0
 
| 1 || 4 || 0
Line 131: Line 119:
 
| 1 || 0 || 5
 
| 1 || 0 || 5
 
|-
 
|-
|0 || 5 || 1
+
| 0 || 5 || 1
 
|-
 
|-
|0 || 4 || 2
+
| 0 || 4 || 2
 
|-
 
|-
|0 || 3 || 3
+
| 0 || 3 || 3
 
|-
 
|-
 
| 0 || 2 || 5
 
| 0 || 2 || 5
Line 141: Line 129:
 
| 0 || 1 || 6
 
| 0 || 1 || 6
 
|-
 
|-
|0 || 0 || 7
+
| 0 || 0 || 7
 
|}
 
|}
  
== Loadable items ==
+
=== Loadable items ===
Most containers (not the crates) must be empty before loading. Not all are currently listed. You must be embarked as commander in order to be able to load things. Right click them and load them.
+
 
 +
Not all items are currently listed. In order to load an item, you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 [[body strength]] or higher. Right-click the item and select ''Load''.
  
 
* [[Small crate]]
 
* [[Small crate]]
Line 159: Line 148:
 
* [[Large dining table]]
 
* [[Large dining table]]
 
* [[Archery target]]
 
* [[Archery target]]
 +
* [[Forge]], if the large cart is runed with the zinc [[rune]] of Magranon
 +
 +
== Skins applicable ==
 +
* [[Silver shop|Fancy Large Cart]]
  
== Unloadable items ==
+
== Notes ==
These cannot be loaded onto a cart, but may be loaded onto a [[wagon]]. Not all are currently listed.
 
  
* [[Ornate fountain]]
+
* The [[quality]] of the cart affects its [[decay]] rate.
* [[Food storage bin]]
+
* 15 kg of [[dye]] is needed to paint a large cart.
* [[Bulk storage bin]]
+
* Animal [[Horse#Traits|traits]] and conditions affect cart speed.
* [[Forge]]
+
* Animals remain hitched to carts during server restarts.
* [[Oven]]
+
* Hunger is the primary and rare reason that a creature may go aggressive, attack and kill another creature that is hitched, or destroy the barrier protecting said animal and then kill it.
* [[Floor loom]]
 
  
== Notes ==
+
== See also ==
* The type of wood currently does not effect the texture or color of the cart.
 
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.
 
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.
 
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.
 
* 26.65 kg of [[dye]] is needed to paint a large cart.
 
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.
 
*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.
 
  
==See Also==
+
* [[Small cart]]
*[[Small cart]]
+
* [[Wagon]]
*[[Wagon]]
 
  
 
[[Category:Containers]]
 
[[Category:Containers]]
 
[[Category:Carts]]
 
[[Category:Carts]]
 +
[[Category:Vehicles]]
 +
[[Category:Travel]]
 
[[Category:Babel/L]]
 
[[Category:Babel/L]]

Latest revision as of 07:54, 17 May 2026

Large cart
A Large cart
Examine
A fairly large two wheel cart designed to be dragged by an animal.
Creation
Total materials
Material Breakdown
Result
  • Large cart
Skill and improvement
Properties
  • Can be dyed using 15000g of paint.

Main / Skills / Carpentry / Fine carpentry / Large cart

Description

A large cart is a mobile container used to transport cargo and players. It has a larger capacity than the small cart and can be dragged by a player or pulled by up to two hitched animals.

Usage

  • A large cart can have a commander and up to three passengers.
  • A player must have 20.1 mind logic to command a large cart.
  • Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.
  • All carts need to be at least 10 quality to be functional.
  • It can store up to 100 items directly in the hold. By using a combination of other containers, this storage limit may be increased.
  • Carts slow down as the load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.
  • The maximum weight a player can drag in a large cart is determined by the formula: (body strength * 7 - carried weight) * 10 - 240.
  • A cart cannot be driven over tiles that have a total slope of 40 or more over any two adjacent edges.
  • Although carts cannot be dragged in water tiles, they can be pushed. They can be dragged through tiles with 5 slope of water or less.
  • Commander stamina is drained while driving the cart. However, having zero stamina has no effect on the cart movement itself.
  • A Large cart may be hauled up and down the ladders inside of a building. By standing on the opening of a floor you can activate a rope and right click the item to haul it, providing both you and the object are on the same tile, albeit one floor apart. Hauling back down will work in the same way and the item does not need to be empty. All creatures must be unhitched in order for the vehicle to be hauled.


Hitchable creatures

Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.

The strength of a creature can prevent it from being hitched. Conditions, such as "greenish", can also affect strength.

Security

  • The owner and any person with the Manage right can modify usage permissions through the window available from the right-click > Manage vehicle context menu.
  • Permissions control Driver, Mount, Access inventory hold, and Manage settings rights.
  • Each right can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.
  • Permissions only take effect when the cart is locked with a small padlock or large padlock.
  • The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.
  • Any player can drag a non-hitched cart in the wilderness, regardless of whether it is locked. Deed settings, hitched animals, weight constraints, and local security can help prevent carts from being taken by others.
  • On Freedom, carts cannot be lockpicked except by the owner. Attempting to do so will result in the following warning: Stealing carts is punished with death penalty here. You decide not to.
  • Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again or unhitch the animals.

Capacity

A large cart normally holds a maximum of 100 items directly in the hold. This total capacity can be increased by placing other containers, such as rafts and crates, inside. Up to 7 rafts can be added to a large cart, or 3 large crates or 5 small crates. Some items, such as felled trees, cannot fit in rafts and are indicated as such below.

Item No containers 6 rafts 7 rafts 5 small crates & raft 3 large crates
Any of: 100 (320 combined) 312 312 750+40(1 raft)+7 900 + 38
Finished support beam 7 Does not fit in rafts?
Felled tree 18 12+1 (2 per) 14+? 0 ??
Slab 59 42+13 (7 per) 49+6 0+7(1 raft)+1 0 + 7
Log 73 71 70 750+9(1 raft)+1 900 + 9
Plank 100 600+94 (100 per) 700+93
Stone brick 100 564+94 (94 per) 658+76 750+94(1 raft)+18 900 + 90
Troll 3
Backpack 78

Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.

Crate and raft combinations

There are various configurations of small crates, large crates, and rafts that can be placed together into a large cart.

Large crates Small crates Rafts
3 0 0
2 0 3
2 2 0
2 1 1
1 4 0
1 3 1
1 2 2
1 1 4
1 0 5
0 5 1
0 4 2
0 3 3
0 2 5
0 1 6
0 0 7

Loadable items

Not all items are currently listed. In order to load an item, you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 body strength or higher. Right-click the item and select Load.

Skins applicable

Notes

  • The quality of the cart affects its decay rate.
  • 15 kg of dye is needed to paint a large cart.
  • Animal traits and conditions affect cart speed.
  • Animals remain hitched to carts during server restarts.
  • Hunger is the primary and rare reason that a creature may go aggressive, attack and kill another creature that is hitched, or destroy the barrier protecting said animal and then kill it.

See also